Deja vu- A game I made
- RandomityGuy
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- This entire place is bruh
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30 Jun 2014 14:15 - 30 Jun 2014 14:21 #1
by RandomityGuy
Github:
github.com/RandomityGuy
Feel free to support me at ko-fi.com/randomityguy
Move this topic to its correct location if it's wrong.(How would it be?)
This is a game I made out with game maker 8
"this is a game where levels are same but with few alterations"
Current version:1.00 beta(2.00 alpha)
Credits:
idea:MNIK
saving system:MNIK
sprites(few of them):Boywhoflies
Music/sounds:stuff from the internet
this game also has a level editor
You can post the levels here
Promo Download link
www.dropbox.com/s/jjjudu8pmdlaqqi/starting.avi
install the Promo to
C:/Users/<USER>/Appdata/Roaming/Deja Vu/
Download link:https://www.dropbox.com/s/tx5195k5w5c3lv6/DejaVu Launcher.exe
The one you have downloaded is a game launcher which will download the game after you open it.
Bug:first time you open the launcher, it will crash.
Launcher is experiencing issues.
ALTERNATE DOWNLOAD LINK IF LAUNCHER FAILS!
www.dropbox.com/s/xx0oxg1xh7xv133/DejaVu.exe?dl=1
Post the bugs too here
Known bugs:
Double Musics
Version log and stuff
version 2.00 beta changelog
-World 5 full but no new in editor
-menu
-added ratings
-added player explosion
-removed the Promo screen
-removed the global saving system
-added default saving system
-new layout in Levelselect
version 1.92 changelog
-added World 4's next 15 levels
-New object in Editor,Custom Enemy(buggy)
-New sprite for wall
-MOAR AK
-starting Promo screen
-Fixed a bug in editor where Greenbutton Jams up.
version 1.9 changelog
-removed a bunch of Music_Play() stuff in Saves
-added World 4's 15 levels and its elements
-new objects in editor
-CBL(Command based language) added(scroll down for cmds)
version 1.85 changelog:-
-Can resize certain objects in editor
-World 3 all levels with its elements
-New layout in world select
-New sprites in place of stolen sprites(credits:Boywhoflies)
-fixed a bug in editor where apples(now spindos) and toasters(now lazymetals) dont move
-Spindos now shoot you
-new sounds
-new music
-blue circles on corners
-Spindos now shoot at nearest lazymetals
-New mode in editor:resize
-global saving system(credits:MNIK)
-seizure warning in anti-matter levels(duh)
launcher v1.01 log
-now can update the game
--CBL--
cmd 1:Activate object
arg1:id/name of object
cmd 2:Deactivate object
arg1:id/name of object
cmd 3:Destroy object
arg1:id/name of object
cmd 4:Teleport to certain x and y
arg1:x
arg2:y
cmd 5:Copy object
arg1:id/name of object
arg2:destination x
arg3:destinationy
cmd 6:Change sprite of certain object
arg1:id/name of object
arg2:sprite_index
cmd 7:Change object
arg1:id/name of object
arg2:new object name
cmd 9:Change variable of certain object
arg1:id/name of object
arg2:variable
arg3:value
cmd 10:Change background colour
arg1:colour constant
cmd 11:A useless function that doesnt work
Available colour constants
c_aqua
c_black
c_blue
c_dkgray
c_fuchsia
c_gray
c_green
c_lime
c_ltgray
c_maroon
c_navy
c_olive
c_orange
c_purple
c_red
c_silver
c_teal
c_white
c_yellow
Videos
Levels 1-15
Making of world 5
Implementing ratings
This is a game I made out with game maker 8
"this is a game where levels are same but with few alterations"
Current version:1.00 beta(2.00 alpha)
Credits:
idea:MNIK
saving system:MNIK
sprites(few of them):Boywhoflies
Music/sounds:stuff from the internet
this game also has a level editor
You can post the levels here
Promo Download link
www.dropbox.com/s/jjjudu8pmdlaqqi/starting.avi
install the Promo to
C:/Users/<USER>/Appdata/Roaming/Deja Vu/
Download link:https://www.dropbox.com/s/tx5195k5w5c3lv6/DejaVu Launcher.exe
The one you have downloaded is a game launcher which will download the game after you open it.
Bug:first time you open the launcher, it will crash.
Launcher is experiencing issues.
ALTERNATE DOWNLOAD LINK IF LAUNCHER FAILS!
www.dropbox.com/s/xx0oxg1xh7xv133/DejaVu.exe?dl=1
Post the bugs too here
Known bugs:
Double Musics
Version log and stuff
Warning: Spoiler!
version 2.00 beta changelog
-World 5 full but no new in editor
-menu
-added ratings
-added player explosion
-removed the Promo screen
-removed the global saving system
-added default saving system
-new layout in Levelselect
version 1.92 changelog
-added World 4's next 15 levels
-New object in Editor,Custom Enemy(buggy)
-New sprite for wall
-MOAR AK
-starting Promo screen
-Fixed a bug in editor where Greenbutton Jams up.
version 1.9 changelog
-removed a bunch of Music_Play() stuff in Saves
-added World 4's 15 levels and its elements
-new objects in editor
-CBL(Command based language) added(scroll down for cmds)
version 1.85 changelog:-
-Can resize certain objects in editor
-World 3 all levels with its elements
-New layout in world select
-New sprites in place of stolen sprites(credits:Boywhoflies)
-fixed a bug in editor where apples(now spindos) and toasters(now lazymetals) dont move
-Spindos now shoot you
-new sounds
-new music
-blue circles on corners
-Spindos now shoot at nearest lazymetals
-New mode in editor:resize
-global saving system(credits:MNIK)
-seizure warning in anti-matter levels(duh)
launcher v1.01 log
-now can update the game
--CBL--
cmd 1:Activate object
arg1:id/name of object
cmd 2:Deactivate object
arg1:id/name of object
cmd 3:Destroy object
arg1:id/name of object
cmd 4:Teleport to certain x and y
arg1:x
arg2:y
cmd 5:Copy object
arg1:id/name of object
arg2:destination x
arg3:destinationy
cmd 6:Change sprite of certain object
arg1:id/name of object
arg2:sprite_index
cmd 7:Change object
arg1:id/name of object
arg2:new object name
cmd 9:Change variable of certain object
arg1:id/name of object
arg2:variable
arg3:value
cmd 10:Change background colour
arg1:colour constant
cmd 11:A useless function that doesnt work
Available colour constants
c_aqua
c_black
c_blue
c_dkgray
c_fuchsia
c_gray
c_green
c_lime
c_ltgray
c_maroon
c_navy
c_olive
c_orange
c_purple
c_red
c_silver
c_teal
c_white
c_yellow
Videos
Levels 1-15
Making of world 5
Implementing ratings
Github:
github.com/RandomityGuy
Feel free to support me at ko-fi.com/randomityguy
Last edit: 30 Jun 2014 14:21 by RandomityGuy.
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- Aldi_Putra
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- Novice Marbler
- Daack.
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- Posts: 10
- Thank you received: 0
03 Jul 2014 16:34 - 03 Jul 2014 17:14 #2
by Aldi_Putra
[strike]I don't understand the game, can you clarify it?[/strike]
oops, now i understand xd
oops, now i understand xd
Code:
story of our lifes
click mbp - waiting - start - changing beginner to advanced - right - right - right - right - right - right - right - right - right - right - right - left - left - play! - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - restart - esc - yes - menu - exit - ragequit
Last edit: 03 Jul 2014 17:14 by Aldi_Putra. Reason: oh nvm, i arleady know
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