Finally it is released
Features:
- 30+ new levels
- New Layout for everything
- 6+ Original Musics
- Music Room
- Checkpoints, Teleporter, Mega Marble
- Statistics, Marble Selector, and Achievements
- A surprise
- Level Stats and Comments
List of Known Issues:
- Mega marble and mini marble in the powerup inventory will not be saved by triggering a checkpoint.
- The time travel bonus visual effect is a little glitched if you pick up two or more TTs in a very short amount of time (less than a second to be exact). It cannot show two texts at a same time, so the bonus time from more recent TT picked up will be overriding the bonus time from later TT.
- Shadow reflections, especially with levels containing water or cloud layer effects on the bottom.
- At the options menu, windowed resolution will always be set at '1280 600 32' from the list on the first time opening the options menu. The resolution will not be applied unless you click apply or restart the game.
(Note that these known issues are things beyond my control and abilities; this mod lacks of help and most of the time I did this mod by myself. I tried my best to fix or minimize the issues but due to my limitations, these are the least amount of issues that I can still give within the mod)
Thank you for downloading the game! I hope you enjoyed the game as much as I like making them. Also thank you everyone that helps me to make this game completed. Future updates may be added later in the future as a downloadable patch to update the game with new features, levels, or bug fixes.
Changelog/Version History:
Version 2.0.1 (6/2/2020):
- Fixed the no gravity section being permanent after entering the area
- Fixed some minor typo
Version 2.0.0 (5/31/2020):
- Fixed playMissionGUI (a white border near the difficulty setting is now always visible, the game now remembers the last difficulty played and keeps it to be selected until a new difficulty is played but not selected).
- Added Perfect Indicators
- Defaulted the graphics settings to 32-bit OpenGL
- Added option for setting custom resolutions
- Added option for enabling/disabling environment mapping
- Marble Selector now has marble skins compiled from Marble Blast Platinum, Marble Blast Fubar, Marble Blast Elite, and Marble Blast Adventure
- Removed the Tutorial Level
- Added 13 Extra Levels, accesible after beating all 10 Main Levels and certain specific requirements
- Changed most of the achievements to be simpler
- Readjusted the difficulty values for most levels, to adjust with the difficulty of Marble Blast GLC 4's levels
- Changed gold times for nearly all levels
- Changed some parts of levels: Ravine Crossover [Hard], Platformer Philosophy [Hard], The Utopia of Translation [Easy, Normal, and Hard], and Termina [Hard]
- Added two more checkpoints in Termina [Easy, Normal, and Hard]
- Added time travel effect, its opacity can be changed into high, low, or disabled (none)
- Changed most of the in-game sounds
- Removed the overall game completion percentage and erase data feature from the statistics menu
- Added a new music: Now's Always the Adventure (Extra Levels Theme)
- Changed the layout of Music Room
- Fixed mega marble powerup effect not cancelled upon restart, and the usage of the mega marble for the second time not extending the effect time
Version 1.0.1 (8/18/2018):
- Changed some parts of levels: Floater Highlands [Hard], and Termina [Hard]
- Re-enabled console
Version 1.0.0 (8/14/2018):
- Initial release, containing 31 Levels and 7 Musics.
Download Link:
Version 2.0.1:
drive.google.com/file/d/1mRO9v-EwzHQVLfsn9n5A1O4HI_dAIp_Y
Patch for 2.0.0 users (download this ONLY if you have the version 2.0.0):
drive.google.com/file/d/1hbXnhdBsmYwlXy9ARba_EQyZ7qu5FNgs
If you encounter any bugs or errors that are not listed in the known issues, please send me (NaCl586) a PM in the MarbleBlast.com Forums or just reply in the release thread.
~Gerson "NaCl586"