file [WEEKLY] Week 7: Lights On, Lights Off

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20 Jul 2015 03:20 #1 by whirligig
[WEEKLY] Week 7: Lights On, Lights Off was created by whirligig
Hey, everyone! So last week didn't go as expected. But that's okay; this week should be a breeze.

This week's primary goal is Level 1 Functionality Continued: putting the custom code, like buttons and lighting, into Level 1 to finish it up. This also means finishing up my implementation of onCollision and creating Bullet-compatible triggers.

This week's secondary goal is Level 1 Aesthetics: similar to last week, this includes all of the art-related stuff like textures, scenery, etc.

Get ready to see some new features and a (more) functioning level this Friday!

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20 Jul 2015 14:21 #2 by ProMarbler
Replied by ProMarbler on topic [WEEKLY] Week 7: Lights On, Lights Off
What was the issue last week?

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24 Jul 2015 11:41 #3 by whirligig
Replied by whirligig on topic [WEEKLY] Week 7: Lights On, Lights Off
I just had too much work and not enough time, essentially.

Stream tonight will be at 8 PM Central, as usual.

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