Hey, everyone! So last week didn't go as expected. But that's okay; this week should be a breeze.
This week's primary goal is Level 1 Functionality Continued: putting the custom code, like buttons and lighting, into Level 1 to finish it up. This also means finishing up my implementation of onCollision and creating Bullet-compatible triggers.
This week's secondary goal is Level 1 Aesthetics: similar to last week, this includes all of the art-related stuff like textures, scenery, etc.
Get ready to see some new features and a (more) functioning level this Friday!
This week's primary goal is Level 1 Functionality Continued: putting the custom code, like buttons and lighting, into Level 1 to finish it up. This also means finishing up my implementation of onCollision and creating Bullet-compatible triggers.
This week's secondary goal is Level 1 Aesthetics: similar to last week, this includes all of the art-related stuff like textures, scenery, etc.
Get ready to see some new features and a (more) functioning level this Friday!