file [NEWS] Quaternion is Back!

  • whirligig
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05 Aug 2016 20:43 #1
Hey, everyone! Quaternion went on hiatus for a couple of months so that I could focus on other projects. I meant to write a post about this, but then I got one of the worst colds of my life (or maybe it was the flu), so that sort of pushed it out of the way, and then I just put it off! Yay!

Anyway, Quaternion's back, and I have some pretty big announcements regarding it. Expect a stream tomorrow at 9 PM Eastern explaining it all. I look forward to seeing you then!

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  • Kalle29
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05 Aug 2016 20:55 #2
I don't intend on being a downer but it seems likke you are looking for excuses to not work on Qu,

I'm interested to see if this gets finished

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  • whirligig
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05 Aug 2016 21:25 #3
The hiatus was actually announced beforehand--I was actually pretty busy this summer with other stuff. (I'm far less busy now, though.) What I put off--and I'm sorry about this--was actually letting people know about the hiatus on this forum.

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07 Aug 2016 05:24 #4
Great to see that development is starting again, I've been wondering what happened to Quaternion. For a while I thought it had been abandoned.

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  • whirligig
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11 Aug 2016 19:16 - 11 Aug 2016 19:16 #5
Okay, so the News Beat streams are up on YouTube.

Quick summary:
  • Quaternion development has started up again.
  • There will no longer be weekly updates and streams. Instead, I will stream and update as I see fit.
  • Streams will most likely not show Quaternion, but will instead have me play another game while I give announcements and take questions.
  • The existing Quaternion levels are mostly or completely being scrapped, to be replaced by other levels. Currently I'm planning five levels and a hub, though the levels will obviously be much bigger than MB levels are.

Feel free to post any questions in this topic, and I'll do my best to answer them!
Last edit: 11 Aug 2016 19:16 by whirligig.

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