file Marble Blast Platinum 1.50 – Release Candidate 1 – RELEASED!

  • IsraeliRD
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18 Aug 2014 02:06 #1 by IsraeliRD

Go get it people.

On a more serious note, this build has been in the works for the last four and a half months and contains many many improvements and changes over Beta 3. This build is for Windows and Mac only, no Linux support. It contains changes in the engine-level which allow us to fix some serious bugs and crashes as well as enable moving platforms and cross-platforms (Win/Mac) on Multiplayer. Additional security has been implemented to further stop exploits from happening. In addition to these major changes, MBP 1.50 RC1 includes over 50 new items and over 100 fixes.

A few additions and fixes include:
- 490 total SinglePlayer levels (100 MBG, 120 MBP, 60 MBU, 210 Customs) and 35+ Multiplayer levels
- Added back challenges and made way more changes to Super Challenges
- Over 100 achievements
- New replay system (in-game)
- Over 80 different marble skins
- Better Multiplayer Leaderboards
- Lots of options in the options menu
- Not exactly addition or fix but removed 24 easter eggs from MBP levels

The Marble Blast Platinum User Interface (UI) has had an almost complete makeover, save for a few UIs which were fine as-is. The new interface looks and runs better and has many tooltips to help people out. While there is no Manual at this point, it may be added before final release.

MBP 1.50 RC1 is also the first to provide a launcher. This launcher will check your game files against the server. If all is fine, it will launch MBP and you can play normally. Otherwise it will automatically download and install any new patches, meaning you get fixes pushed out to you as they happen. The launcher can also launch MBP in offline mode (no server checking) in case you have no internet connection. In this case, MBP will disable its online mode altogether, thus limiting you to Single-Player offline.

Credits to: HiGuy, Matan and Jeff (Platinum Team devs), amd42 (engine master), Phil (1.20 Dev, 1.50 - some achievement icons/UI), MadMarioSkills (Skies), Seizure22 (PQ codes), Whirligig (radar, name tags), Aayrl (Launcher dev, custom levels hype-ist), RDs.Empire (Ultra Blast & Mega Marble shapes), Lonestar (MP textures), CyberFox (shapes), Buzzmusic (Comforting Mystery & Challenge music), and the community (finding so many bugs and requesting a lot of cool things.)

We hope you will enjoy Marble Blast Platinum, the new and improved Marble Blast experience.
- The Platinum Team


"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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18 Aug 2014 02:21 - 18 Aug 2014 02:21 #2 by Ultra
Yay! Downloading it right now, I've been dying to play it. Great job, Platinum Team!
Last edit: 18 Aug 2014 02:21 by Ultra.

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18 Aug 2014 02:29 #3 by Frostfire
Super hyped! DL'ing atm. Can't wait to play :D

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18 Aug 2014 02:30 - 18 Aug 2014 02:40 #4 by BlastedMarble
Downloaded the launcher but it won't open. It said it could not find the main class and it exited right after.

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Last edit: 18 Aug 2014 02:40 by BlastedMarble. Reason: A simple explanation
The following user(s) said Thank You: ivan100sic

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18 Aug 2014 03:05 #5 by RandomityGuy
Will the shop be on the RC2 or what?
Im not able to download it now but probably later today

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18 Aug 2014 03:10 #6 by Loq
DOWNLOADING IT NOW SUPER HYPED!

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18 Aug 2014 03:14 #7 by Loq
THANKS PLATINUM TEAM FOR MAKE THIS A SUPER COOL HYPED DAY

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18 Aug 2014 04:04 - 18 Aug 2014 04:05 #8 by ProMarbler
Three minutes before midnight... Suddenly, I see this news! Great work, will test/break it now. :)

Also please sync to the time server okay thanks.
Last edit: 18 Aug 2014 04:05 by ProMarbler.

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18 Aug 2014 04:32 - 18 Aug 2014 04:32 #9 by Derpking
To any Windows XP users who have been having problems running the game: Jeff and I believe we have found a fix and will be uploading a patch shortly. Sorry about the inconvenience - this is why we call it a release candidate, after all.

I can't yet comment on the issues that some Mac users have experienced, unfortunately.

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Last edit: 18 Aug 2014 04:32 by Derpking.

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18 Aug 2014 04:42 #10 by Marblemaster1
When I booted up MBP Beta 3 and saw the announcement, my actual reaction was "!!!!!!!!!!". So awesome!

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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18 Aug 2014 06:09 #11 by Battlecube314
RC1 is epic! MBU levels are fun and achievements are a good challenge =)

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18 Aug 2014 07:23 #12 by StewMan46
OMG SO HYPED FOR THIS DAY!!!! Thanks guys!!!!

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18 Aug 2014 10:30 #13 by Ralph
I'm running to get it!

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18 Aug 2014 11:59 #14 by Emil
I cant install on mac it says "Launch error: files invalid.

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18 Aug 2014 12:20 #15 by TheJoseph98
Fudge yeah :D

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18 Aug 2014 14:55 #16 by Eguy
Nice job guys!!! Thanks for all the hard work!!!

"it's the internet eguy. where children are men. men are monkeys, and women are PQ."
-Jeff 2014

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18 Aug 2014 14:59 #17 by ChaosUnown
So far the RC 1 build is looking great so far on Mac OS X Mavericks, though it isn't without a few bugs, mostly in multiplayer mode.

For one I have tried choosing different marble skins to play on multiplayer servers and even though the scoreboard shows I'm using a custom marble skin I still appear to be controlling the default marble anyway. On top of that last night I was having a really strange bug during a match where one certain player was a mega marble the entire game. If it's a bug I think it needs to be looked at, if it's not a bug then that is some extremely cheap gameplay because I could never get near the gems he was camping around.

On the subject of the Mega Marble power up, I've realized during multiplayer matches that it doesn't work for me at all. I'm clearly being notified that I picked up a mega marble power up, but when I use it all I hear is the super jump sound effect and my marble remains the same size.

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  • dushine
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19 Aug 2014 13:03 #19 by dushine
I come to find this on...brilliant work Platinum team, thanks a million, gonna be playing this and getting a feel for it! :D

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20 Aug 2014 02:39 #20 by Josep_Nollette
What was this pre-1.00 level?

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20 Aug 2014 07:01 #21 by Gary
Really great.

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20 Aug 2014 15:55 #22 by hPerks
I just installed Mac OS X 10.8 and am trying the RC1 installer for the second time. When it finishes, the "Play Offline" button appears, but it is shaded and unclickable. The final line of the console reads "Launch error: Files invalid." There are also quite a few lines saying "Final status: false". What's going on?

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20 Aug 2014 15:58 - 20 Aug 2014 15:59 #23 by Eguy
Because RC1 is not yet compatible for mac os x under 10.9. The staff is working hard to fix this bug soon. This is already posted on the FAQ thread.

"it's the internet eguy. where children are men. men are monkeys, and women are PQ."
-Jeff 2014
Last edit: 20 Aug 2014 15:59 by Eguy.

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20 Aug 2014 19:49 #24 by Jeff
From what I've been told, we have a version that works now for OSX 10.7 and above. For osx 10.6.8 users, we are still trying to fix this issue.

This build is not publicly available yet. It will be out soon.

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

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21 Aug 2014 19:13 #25 by Max
Right when I go on vacation.

When I get back I will be playing multiplayer and mb ultra levels nonstop. Finally!!!!!

(Matan, looks like there are two red dragons now! 'o' [Complete shock])

Apparently there's a third.

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