I first came across Marble Blast around 2005, when I was 7 years old, pre-installed on my family's Mac Mini. I remember trying to beat all the levels and getting stuck on Scaffold and thinking the Gold Times were impossible. The next year, Marble Blast Ultra came out on the Xbox 360, and I played through the game, eventually beating all the par times, including Schadenfreude (which was extremely frustrating and difficult). Then I took a break from the game...
...fast forward to 2010, I was in 7th grade and I noticed that Marble Blast was on the computers at my middle school. I then found out about the speedrunning community and decided that I would take on the challenge. By summer 2011, I had finally beaten all the levels in Marble Blast Gold under Gold Time. Then I found out how to get custom levels, and I played through a few of those as well. Finally, in the fall, I downloaded MBP, and I started trying to beat as many ultimate times as I could. By the time I was done with middle school, I had beaten all the levels in MBP except Morph and Battlecube Finale and had completed about 90 ultimate times.
In high school, we didn't have Marble Blast on school computers, but I still continued to improve by playing on the Mac Mini at home. By the end of 2012, I had finally beaten Battlecube Finale. But due to my laggy computer, it wouldn't be until fall 2013 that I would finally beat Morph. Then, at the start of 2014, I heard about the new Marble Blast Forums and version 1.50 of MBP, so I figured I should join the community! By then, I had completed all the levels in MBP and 115 ultimate times. Then RC1 released, so I had the opportunity to finish off the last ultimates on the leaderboards, and on the night of 19 September 2014, I beat The Tale of the Tall Skyscraper in 6:37.173 for 120/120 ultimate. And then three months later, I got the Schadenfreude achievement by finishing Battlecube Finale with a time of 6:57.437.
Finally in 2015, I decided I should get my own YouTube channel, and I started posting videos of my speedruns online. And at the start of the year, I started working on the colossal project "MBP 2007: the Movie!", which showed all the levels in the beta version of MBP. Then, I realized that the 10th anniversary of MBP was coming up, so I decided that I would do another 10th anniversary rampage, like the one I did for MBU back at the start of 2016. And after spending a total of about 160 hours of recording, I finally came up with this...
I would like to thank the Marble Blast community and the MBP development team for making this possible. MBP is very influential in my life, and even after I had completed all of Marble Blast Gold, the challenging levels and ultimate times of MBP encouraged me to continue to improve and develop my Marble Blasting skills, even to this day.