Some of you (Buzzmusic in particular) might remember me from when I was active under my dad's account (Mr. E.) (I was 10 at the time). I was straight-out addicted to this game. I played levels, built levels, made videos, and even tried my hand at a custom 0-gravity trigger. Then, 3 years ago, I vanished without a trace, leaving behind a few good (and a few bad) custom levels. Where have I been all this time? Well, this is what this post is about, isn't it?
Also note that I have not been completely blind to the happenings of this forum. I know that we switched over to a new host and MBP 1.50 came out (Nice work Jeff and HiGuy), and I know that PQ is STILL not out (C'mon, it's been 5 years).
It all started in January 2008. One day, at my elementary school, a group of kids was clustered around the class computer (It was a 2004 Mac) playing a video game with some catchy tunes. I tried my hand at it, and it was pretty fun! I went home that day and had my dad purchase this game called "Marble Blast Gold". Ever since that fateful day, I have been a Gamer.
In 2010, I finally figured out how to make custom levels. For about a year, I messed around with the level editor until my skills were fairly good. By 2011, I had custom levels ready to share with the community. I persuaded my dad to create an account and post my level. I still remember the excitement I felt at uploading that level (It was really bland, but at the time, I still did not know how to use constructor). It was met with constructive criticism, and pretty soon I was uploading a level every weekend.
I continued this level-building spree until I had made about 30 levels. During this time, I also conceived of a mod idea. The idea was to recreate Marble Blast in the torque game engine with better graphics and new mechanics. Of course, given that I had little experience with HD graphics, complex models, or leading a group, and no experience at all programming... The project never got anywhere beyond a list of 7 ideas for the mod that was thrown into the graveyard where so many other naive mod ideas went. Nonetheless, I kept on playing Marble Blast, until the next fateful day occurred...
It was in June 2012. I had one of my friends over. He was showing me this video game called "Minecraft". The next day, I watched some tutorials, started playing Minecraft, and am still addicted to it.
Loads of good has come out of Minecraft for me: I actually am good at design, I now know how to program using Java, and I have learned the patience it takes to complete a project that takes over 100 hours of work.
One of my best builds so far in Minecraft:
I could go into a lot more detail, but that would be a case of tl,dr.
Anyways, I will probably be checking in occasionally, maybe even releasing a custom level or 2 if I ever download constructor onto my new Windows laptop.
Also, I noticed that Marble Blast is now free to download from this website (That's how I played it on my new Windows). A few questions about that: Can you play MBP if you have that version of Marble Blast? Also, what ever happened with IAC? I thought they made it impossible to legally download a copy onto a Windows computer?
System.out.println("Hello");