map-pin So yeah...

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29 Jan 2018 03:25 #1 by NardoPolo
So yeah... was created by NardoPolo
Time to Marble It Up.

Feeling pretty amazingly stoked that the little gem we put out so long ago is still getting some love and play time.

A few of us from the original crew are working on a new homage to the genre.

I'm assuming this is a good venue to share the news?

-Mark
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30 Jan 2018 17:18 #2 by hPerks
Replied by hPerks on topic So yeah...
No way, that's awesome! Stoked to see you guys again, and can't wait for what you have in store. Welcome back!

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30 Jan 2018 17:23 #3 by Nockess
Replied by Nockess on topic So yeah...
come discord brah

Super cool to see you all again and this is very exciting news! Please hint at some updates here and there. ;)

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30 Jan 2018 17:23 #4 by Eguy
Replied by Eguy on topic So yeah...
Sick!!! Thank you for everything we have here...we're all now extremely hyped for this "homage to the new genre" :O :O :O

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30 Jan 2018 17:29 #5 by Kalle29
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Fantastic news

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30 Jan 2018 18:11 #6 by M@s
Replied by M@s on topic So yeah...
Dang... I honestly would have never expected to see you here after crypton said hello. :silly:

Anyways, great to hear the news! I hope to see what you are doing as soon as possible but until then, let's just keep the hype train going. :woohoo:

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30 Jan 2018 18:41 #7 by Regislian
Replied by Regislian on topic So yeah...
That's great! Really looking forward to hearing more about it.

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30 Jan 2018 18:57 - 02 Jun 2018 23:33 #8 by DoxtonPink
Replied by DoxtonPink on topic So yeah...
Nice! Im pretty hyped over what you and the crew are working on and hope to hear more information sooner or later. Godspeed.

In Doxtonism we trust
Last edit: 02 Jun 2018 23:33 by DoxtonPink.

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30 Jan 2018 19:31 #9 by Ralph
Replied by Ralph on topic So yeah...
What?!? Wait a minute!
Now that was unexpected! Also... a new homage to the genre? OOOO- *hype intensifies exponentially*

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30 Jan 2018 19:43 #10 by RadiantVibe
Replied by RadiantVibe on topic So yeah...
Wow I definitely didn't expect this to happen. Very excited to see what the new project is!

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30 Jan 2018 20:49 #11 by CylinderKnot
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That seriously surprised me!

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Awesome SCORES, not TIMES...

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30 Jan 2018 20:56 #12 by Marson
Replied by Marson on topic So yeah...
Great to hear! New project sounds intriguing, don't be afraid to drop a few hints ;)

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30 Jan 2018 21:22 #13 by PacPlayer
Replied by PacPlayer on topic So yeah...

A few of us from the original crew are working on a new homage to the genre.


A new game from the masters of marbles... this is the best news since PQ!!! Looking forward to hearing more about the project!! :cheer:

Also, here's my list of questions: :P
Warning: Spoiler! [ Click to expand ]

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30 Jan 2018 21:39 #14 by Yoshicraft224
Replied by Yoshicraft224 on topic So yeah...
*Insert something here that pretty much everyone in this thread just paraphrased everyone else to type and I'm too lazy to*

It's really awesome that some of the original MB/GG team are finding out about PQ and showing themselves to the community...

Hopefully you'll be able to get a better time than 99:59.999 someday lol

Creator of the WR paths for Child's Play's NE and Off Kilter
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30 Jan 2018 22:28 #15 by Emeraldmaniac1390
Replied by Emeraldmaniac1390 on topic So yeah...
Oh cool that's pretty good but question is it free?

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31 Jan 2018 00:41 #16 by Lee
Replied by Lee on topic So yeah...
YES! I'm so excited for this new game :D

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31 Jan 2018 00:49 #17 by Isoplere
Replied by Isoplere on topic So yeah...
oh my god... it's you..
IT'S REALLY you...

This is the most surprising thing in a LONG TIME I've seen on Marble Blast since the team disbanded.
Very hyped for this project.

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31 Jan 2018 15:43 #18 by BlastedMarble
Replied by BlastedMarble on topic So yeah...
Fancy seeing you here. Can't wait to see what you and your crew has in store for us.

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31 Jan 2018 16:17 #19 by IsraeliRD
Replied by IsraeliRD on topic So yeah...
Hey Mark, glad to hear you guys are working on a new game :) The market begs for one and the current games are... not too good.

I'm wondering how many messages you just got asking to "test" and "help" :P

A few things from me:
- No traplaunching please. ( see youtu.be/udKk1S9h4JQ?t=473 )
- Wall hits/edge hits are nice and all, but watch out for some level-breaking routes. Check out the world record rampages among other videos of the community's elite to gather some info on what can happen.
- Diagonal movement, as cool as it is, could be blocked off if you wish. A lot of people like it here though.
- If you're using .dts then please watch out for possibility of the marble getting stuck in them or in their collision mesh.
- Avoid tightropes like the plague :x

- I liked the idea of being unable to OOB from the Z axis of whatever gravity you were on.

- Mega Marble wars are a must. Back in the InstantAction days we had a huge blast knocking each other out with Mega Marbles from the top of Promontory.
- Marble stacking was also really fun. Basically people spawn on top of each other, and without moving at all so the marbles are in straight line, and eventually you could shoot yourself extremely high thanks to mega marble stacking).

- Lag on multiplayer... try and do good on it. It got really bad.

Good luck with the development, looking forwards to it :)

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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31 Jan 2018 17:00 #20 by StewMan46
Replied by StewMan46 on topic So yeah...
Great to see you guys back!

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01 Feb 2018 01:45 #21 by Aayrl
Replied by Aayrl on topic So yeah...
We eagerly await any and all news on any projects you and your team are involved in, especially retro arcade platformers!

If you're ever in need of some public testers, I'm sure you can select a few from the community who would be more than honored to lend a hand in the next great marble project.

Glad to hear from you again, Mark. We've missed you guys from the InstantAction days.

~Aayrl
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01 Feb 2018 03:37 #22 by eblu
Replied by eblu on topic So yeah...
as long as this attempt doesn't spawn a tightly knit speedrunning and/or competitive community that's hard to break into then i'm all in

also cool nice hello i'll never forgive you for the jump jump jump gold time

IsraeliRD wrote:
The...

come discord brah: eblu#8048
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01 Feb 2018 04:22 #23 by Mike
Replied by Mike on topic So yeah...
I've got nothing to add, but I think its awesome to see you guys back!

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02 Feb 2018 01:53 - 02 Feb 2018 01:54 #24 by August
Replied by August on topic So yeah...
Wow, what an awesome encounter from the GarageGames kind! It's great being able to see you here, and know that you guys know about us and this game. I respect everything you all have done for us; I've played this game for 13 years. Thank you so much.

I can't wait to see what this little surprise you have cooking up for us is... Keep us updated, I'm sure we're all interested! :)

-August

I'm not even good at this game.
Last edit: 02 Feb 2018 01:54 by August.

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02 Feb 2018 21:11 #25 by PacPlayer
Replied by PacPlayer on topic So yeah...
I don't wanna be that guy... but... I say this in the least offensive way possible (sorry)... how do we know if you're the real Mark?

According to the statistics, you haven't played at PQ at all, and we don't have any other proof other than one post. I'm just worried that this is all a hoax.

I know I'm probably wrong and that some staff member on the site confirms that this is real... but I'd rather know now than in April when the hype train is at maximum speed.

Still, sorry if this post was mean in any way, but I'm still looking forward to the project! :cheer: ;)

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04 Feb 2018 05:29 #26 by Jkk39
Replied by Jkk39 on topic So yeah...
No way! This is unreal! So excited good luck! :D

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04 Feb 2018 23:31 - 05 Feb 2018 00:29 #27 by Jeff
Replied by Jeff on topic So yeah...
Mark -

Great to hear from you! I look forward to hearing about what is in store!

Guess I don't have to "make marble blast great again" now with all of my Torque3D prototypes if ya'll are doing so! ;) I've tried creating custom physics before in Torque but have never gotten it to feel quite right. Hopefully any new marble game's physics are just as good as the original.

Agreed with all of IsraeliRD's points.

Keep us posted! Thanks for sharing here!

PacPlayer wrote:
I know I'm probably wrong and that some staff member on the site confirms that this is real... but I'd rather know now than in April when the hype train is at maximum speed.

Verified.

-Jeff
PQ Programmer.

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.
Last edit: 05 Feb 2018 00:29 by Jeff.
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