- hPerks is now the new music-guy for Marble Blast STOP II, besides the addition of some Markus Schulz into the game. He replaces Tskater7000's music tracks.
- Every single level, from the very small and optional Tutorial Section to Intermediate Level 75 has had its storyline, description, help-text and other things changed.
- Black dots have been changed/removed as best as possible from platforms along with making the game look less cartoony.
There are 270 levels instead of 500+ levels as previously, and (horribly,) thought. 270 is a good, ambitious amount and seems more reasonable.
There are 56 different Skyboxes.
There are 14 different soundtracks.
There are 18 different "marbles" out of the 75 that will be available in-game.
There's so much more to Marble Blast STOP II, but I won't spoil all of the details.
YES, for those who know what ROBLOX is, that IS "The Crimson Catseye" in Marble Blast STOP II.
(I was terminated in January 2017 falsely.)
Below you will find previews of three levels of both Tutorial; Beginner; Intermediate difficulty, as one of the levels was *actually* leaked on a small Discord server by someone somehow. Trust me, I don't know how it got out either, but it really doesn't make a huge difference/big deal.
The new storyline of the game takes a newly born character, Captain S. Marble, to save Marble Universe from mayhem and destruction. Along the way, you will review and learn things that you've already been through before, or not!
Finally: This part is a bit late, but Marble Blast STOP II, on December 19th, 2017 hit one year in development/production. This is the longest I've ever been working and attached to a project, and there will be no way I'm giving up this project now.
I couldn't have made it this far without the Marble Blast STOP II Team. You know who you guys are.
Until next time,
Jiquor the Liquor God
STOPX Creator. Getting better by every release.