Cramped
Info: I originally meant this level to have many more (smaller) scenery blocks, closer together, but what I wanted would have taken 125,000 brushes, so I compromised. The level itself is sort of fun, may have some pathfinding potential as well. Sorry for the crappy screenshot, the scenery made a good screenie all but impossible. Finally, skybox came from somewhere, kudos to whoever made it.
www.mediafire.com/?bn1s52sc6cipq4s
Curvilinear
Info: Curves! Converted thanks to Otto's excellent Map Splitter program. Sky by Sim Nine.
www.mediafire.com/?k5cpuoczotcyhde
Blue!
Info: A short path-finding level that (obviously) was inspired by Pokko's Green!. Thanks go out to Andrew and Whirligig, Andrew for the Skybox, and Whirligig for the code that lets you finish at the starting pad.
www.mediafire.com/?2yvymymbydm
Gravity Chaos
Info: This is actually two levels, one w/ inverted gravity and inverted controls (a side affect of inverted gravity). It was the original level, but it was so insanely hard that I flipped everything over and made a second level.
www.mediafire.com/?wll1gyygtjw
Glitch Abuse
Info: Semi-short level with some fancy constructor work, in which you exploit glitches.
www.mediafire.com/?yzmnzngynzm