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file Megalopolis :: Pablo's Levels

  • Pablo
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07 Aug 2007 15:28 #151
Wow!!! I should've made the Gold = 10 sec.

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12 Aug 2007 15:21 #152
Wow Matan, that was the same path I used to get sub-10!

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  • Perishingflames
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12 Aug 2007 16:07 #153
Tampering with the game's textures; that wouldn't make a difference at all in the gameplay of the levels. Nothing wrong with that. Lol Andrew.

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29 Aug 2007 21:39 #154
Updated first post with some pics on Cyber's suggestion. Also some info about Sublime Plunge release: I haven't worked on this level at all since I was hired for MBP, but I'll be sending the almost-finished version off to my previous testers shortly. Expect release mid-September at latest.

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  • _Birdie453(Gabriel_Inocencio)
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01 Sep 2007 10:53 #155
Hey Pablo Pablo!

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01 Sep 2007 10:57 #156
+ 5%

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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01 Sep 2007 13:11 #157
I think engots needs to be reminded of what happens at 100% warning...

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01 Sep 2007 16:01 #158
Perhaps he just wants to talk to Pablo and overlooked the fact that he could have easily posted his question in one post and wouldn't have to actually get Pablo's attention this way.

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04 Sep 2007 06:21 #159
In the latest installment of Convoluted Helix Wars, Matan has disposed of Sporlo's record with a stupendous 8.54!!!!


Oh c'mon!!! WTF was that for Matan! Just because you have extraordinary talent doesn't mean you should bully others with it!

*cries*

*plays Convoluted Helix some more*

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12 Sep 2007 21:48 #160
Some great news! Sublime Plunge has received passing grades from my testers and will be released tomorrow! (I have no school for a jewish holiday.) Prepare for some superlicious fastness! Just like on Convoluted Helix, record-holders will be put in my signature.

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13 Sep 2007 01:01 #161
Did you get it to work on Macs?

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13 Sep 2007 11:44 #162
I hope so... It's really good. Possibly the secret things at the end stuff it up for you guys? Go PCs!!!

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  • Pablo
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20 Sep 2007 22:34 #163
Sublime Plunge (PC version) is released! Click here to download. Please comment, either here or in LotM!

Enjoy!

NOTE to Mac users: I have not yet been able to get the interiors working for macs. You are welcome to download it, but I can't guarantee that it will work. Please do not vote in LotM until these problems are solved (hopefully soon).

Pablo

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21 Sep 2007 00:56 #164
I love this level, review in LotM (basically will be the same as the email).

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  • Pablo
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21 Sep 2007 04:09 #165
Thanks for comments. Also please put the level in the news scroller, thanks.

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22 Sep 2007 17:21 #166
So, what are people's times on this level? My best is 16.71, without getting any TTs.

With TTs, my best time is 11.84.

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23 Sep 2007 03:25 #167
WOW! I think mine's 19.xx with TT's.

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  • Pablo
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26 Sep 2007 22:05 #168
Wild Ride is released! You may have seen pics of this awesome, one-of-a-kind level in my ideas thread. Now is your chance to play it! (Works on macs this time!)

HERE!

Please leave comments in LotM, and post times here. The best time is currently 12.xx against the 15.00 gold time. (by Matan, obviously )

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  • Perishingflames
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26 Sep 2007 23:21 #169
Quote:Wow!!! I should've made the Gold = 10 sec.

Should've made gold ten on this level also cause I just got 9.78 Well, now I am going for sub 9.5, but it's going to be a toughie. Great level BTW and easily found easter egg but of course I am still working on actually getting in there, not as easy as it looks lol.

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26 Sep 2007 23:49 #170
I've got 26.26 seconds.

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  • Perishingflames
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26 Sep 2007 23:50 #171
Oh baby, 8.83! Caught on tape also.

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  • Pablo
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27 Sep 2007 03:54 #172
Awesome! I can't wait for the vid.

The Easter Egg is almost impossible to get without my special trick because you just bounce out of it. Has anyone found the special, easier way to get it?


Please change news scroller.

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  • Perishingflames
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27 Sep 2007 04:03 #173
Yes, but still trying to time myself off the moving platform to get into the you-know-what to get the thing that makes it easier to get into the easter egg chamber.

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  • Pablo
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28 Sep 2007 02:36 #174
I have had a lot of trouble getting in there as well; I don't think I've done it once.

Please change the news scroller to reflect this release.

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28 Sep 2007 07:38 #175
I found the easter egg at the level Wild Ride!

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  • Pablo
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27 Oct 2007 04:41 #176
Update on Pandora's Box: Level is in final stages of LE making, I've been working on it from the spare comp (has MBG but no quark). I expect to send it out for testing in about 30 minutes, and if the testers reply within 2-3 days there should be no trouble releasing it just before Haloween.

There may be a custom skybox from Otto, I'm not sure if it would be worth his time..

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27 Oct 2007 04:45 #177
I've got to go now, so I'll be able to test later on but not now.

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  • Pablo
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31 Oct 2007 22:08 #178
Pandora's Box is released! Download here. Thanks very much to Matan, Andrew, and Oakster for testing!

Hope you enjoy the level, please post comments!

In case you didn't know, the ancient legend of Pandora's Box says that Pandora was very curious about what was inside a box, and opened it out of curiosity, not knowing the horrors that lay inside. My level is called that because the marble cannot help going inside the castle, and that is what leads to the rest of the level.

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31 Oct 2007 22:46 #179
skies/Bonus/Bonus_Sky.dml

is missing.!

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  • Pablo
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31 Oct 2007 22:56 #180
Sorry, problem fixed. Changed to skies/sky_day.dml

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