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file Mkbul's Level Workshop: Construction Ascent

  • Mkbul
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03 Jul 2009 10:03 #151
UPDATE: Dealing With Danger is now build about 1/8 and you can expect it at the end of July or in August. Exept the moving platfroms, Curves is my only problem and i would like to know how not to have vislink.

Here is a small taste on what the 1/8 is:

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03 Jul 2009 11:13 #152
nice I can see some new skills you used
Hope to play it

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  • Mkbul
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06 Jul 2009 20:37 #153
UPDATE: Dealing with danger is now a bit more large, and now at least 4 MPs are planned in the position they must be. Here is a pic.




Please comment and rate!

~Mkbul

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06 Jul 2009 20:45 #154
good pic! cant wait 4 teh lvl!

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06 Jul 2009 20:50 #155
Looking good!

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06 Jul 2009 21:22 #156
Looks good, can't wait!
Any idea when it will be finished?
4/5 so far.

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06 Jul 2009 21:30 #157
Jul 6, 2009, 2:22pm, tehmarbler wrote:
Any idea when it will be finished?


Yea i, well ive calculated how much progress ive done in it and prob you can expect it mid August or even later if its bigger.

Long time guys, patience

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06 Jul 2009 21:49 #158
Looking better and better with each pic. Don''t rush it just to get the level out; take your time and make it really good.

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  • Mkbul
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08 Jul 2009 22:02 #159
UPDATE: Here is a comfirmed list for this level:

~ Mps are comfirmed.
~ Smooth slopes are comfirmed, not sure it there will be any loops.
~ Hazards and teleporters are comfirmed.
~ This level will also include something very unique and challenging, but you will have to wait what it will be! It will be in these blue areas.
~ Easter egg is comfirmed.

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08 Jul 2009 22:08 #160
Damn. I hate challenging

youtube.com/marbleduck

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09 Jul 2009 02:22 #161
Good plans! Let me know if you need testing.

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09 Jul 2009 06:45 #162
Looks a lot like Hazard Havoc, but good nonetheless! Your levels are always fun and interesting, and I'm sure this one will be no different.

2000th post!

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09 Jul 2009 22:17 #163
wow dude, this lvl cant seem anymore amazing! cant wait for it!

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10 Jul 2009 19:34 #164
Can't wait! Is the blue no jumping?

Also, I see the smooth green has odd trim. If you send me the curve (or the whole level ) I can fix that so it looks better (Constructor Work).

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  • Mkbul
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21 Feb 2010 14:45 #165
Bump in the power of bump in the power of bump

Its been like 7 months hence i posted here. Anyways, i want to show you some replicating work ive done for a level called Magnetism. It'll be completely replicated by me and items will be put by kostas.

Dealing with Danger is standing by, but it'll never die. You can expect this level to come out next weeks if not less, and of course if the next thing occurs. NOTE that kostas had an idea to compete with it in MBP 1.5 competition, but i'll see if he agrees to release it completely this time.

Its not even 3/10 complete yet, so dont make full opinions.

Here is the pic:

img716.imageshack.us/i/magx.png/

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21 Feb 2010 15:50 #166
Looks great, just make sure you don't spread the level out to much.

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21 Feb 2010 16:21 #167
Looks good so far!

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  • Mkbul
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21 Feb 2010 16:24 #168
News: This level will be developed by only ME, as kostas said he wont participate as he said. So you can expect this level to be released in a few days/weeks

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  • davidjl123
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21 Feb 2010 16:38 #169
Looks pretty fantastic!

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  • IsraeliRD
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21 Feb 2010 16:42 #170
interesting to see how it would come out, good luck. Sad to know that kostas left the project

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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21 Feb 2010 19:50 #171
that is so henry. Good job.

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21 Feb 2010 20:01 #172
That looks very nice! I love the rings... They look like if they were moving fast enough, they could work as a portal or something.

Looking forward to the release!

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21 Feb 2010 20:20 #173
Looks interesting! Can't wait to try it.

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21 Feb 2010 20:57 #174
One new image to keep you posted!

img11.imageshack.us/i/mag2j.png/

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21 Feb 2010 21:21 #175
Another nice pic!

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  • Mkbul
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23 Feb 2010 17:18 #176
I need your help guys, can you tell me ideas on how to continue the level after the jump (you dont know what im refering to, so just tell me ideas)?

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23 Feb 2010 19:05 #177
How about a moving platform challenge?

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23 Feb 2010 19:37 #178
Well, i pass it, but i dont think its a good idea because i will most likely have M2D errors. It doesnt like both curves and MPs.

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23 Feb 2010 23:10 #179
How about some harder magnet challenges that you can do to get some TMs?

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24 Feb 2010 01:25 #180
Use a SJ to bounce off the lower platform to one higher up?

youtube.com/marbleduck

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