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Ralph
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07 Jul 2013 17:00 - 19 Mar 2021 10:26 #1
by Ralph
Last edit: 19 Mar 2021 10:26 by Ralph.
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04 Oct 2013 19:14 #2
by Ralph
Everything has been fixed, so don't worry.
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ChaosUnown
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05 Oct 2013 00:44 #3
by ChaosUnown
The Laura Moro course definitely isn't loading at this moment.
Otherwise the Color Shifters levels were pretty decent, though rather bland in both gameplay and design. Color Shifters 3 was my favorite out of them because it at least posed some type of challenge.
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Ralph
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05 Oct 2013 09:03 #4
by Ralph
L1Chable told me the same thing! I'll update the links and fix this coding problem.
Edit : Oh, I think I found where was the problem!
In the codes I forgot to remove the quote!
I've put in this code: Code:interiorResource = $usermods @ /data/interiors/LauraMoro.dif;
Instead of the same code without the quote in front of $useruods, and this error makes the level not load!
Sorry for all this coding stuff. Links will be updated!
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06 Oct 2013 03:12 #5
by Buzzmusic
I played Laura Moro and got close to finishing it twice, so these are just my first impressions.
I like this level. The atmosphere was nice with everything being dark but also very open. My favorite challenge was the timing one with the teleporter because it was such an original concept that I was very glad to see. It's always fun to learn more things about what can be done in Marble Blast. The rest of the challenges seemed a bit plain, and I didn't care for the length (seemed like it could've been shorter to make it more replayable or longer to make it more of a huge expert level). Luckily, despite some challenges being a bit boring, there was very little frustration, so it was a fun level. Overall, nicely done.
All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.
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Ralph
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06 Oct 2014 17:12 - 06 Oct 2014 17:12 #6
by Ralph
Coline's Golden Spiral available! Go get it on the top of the topic!
Last edit: 06 Oct 2014 17:12 by Ralph.
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12 Aug 2015 00:25 - 12 Aug 2015 00:27 #7
by Ralph
Last edit: 12 Aug 2015 00:27 by Ralph.
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28 Aug 2015 15:39 #9
by Nockess
I downloaded the level and stuff and blahblahblah, and all the interiors are in the right place, and the mission's in the right place and all that jazz.
I'm getting an "Invalid Packet" error. What did I do wrong?
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28 Aug 2015 15:55 #10
by Three
You probably forgot to copy the skybox. Make sure the "Emeline" folder (found in the .zip file) got placed in platinum/data/skies.
Follow me on twitter at @threefolder
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28 Aug 2015 17:24 - 28 Aug 2015 17:25 #11
by Nockess
I'm pretty sure I did that as well.
Last edit: 28 Aug 2015 17:25 by Nockess.
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28 Aug 2015 23:11 #12
by Ralph
Oh by the way, I just realized there was one texture missing: the blocker text...
That's why you get that error: there's one texture missing, and MBP hardly supports that a texture is missing in a level. So, what you gotta do is take the texture below :
And rename it "mbp_blocker1" if isn't done already, then drag it into your interior's folder. Let me know if there was some changes!
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19 Oct 2015 13:28 - 19 Oct 2015 14:04 #13
by Ralph
Last edit: 19 Oct 2015 14:04 by Ralph. Reason: Mediafire was lazy lol
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19 Oct 2015 14:12 #14
by Nockess
Oh my god, that look stunning!
This may be your best work yet.
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19 Oct 2015 14:39 #16
by Nature Freak
That looks really cool! Out of curiosity, what is KULA?
I also love how you provide difficulty level and descriptions of all of your levels right when you release them. It is very useful.
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19 Oct 2015 16:43 #17
by Ralph
I got the level pack idea from and old game I played when I was around 7 (I'm 17 today), which is named Kula World (yep, it's hard to see the WORLD word on the logo, due to the red ribbon).
It is probably the great grandpa of Marble Blast, beacuse this game was released in 1997 if I'm right, the year of my birth. Besides, this game works almost the same way as Marble Blast : you're a beach ball and you must get the keys to unlock the finish. There's plenty of videos of it on YouTube, so you can check it out a little further.
Thanks, NF, I appreciate the comment.
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20 Oct 2015 03:48 #18
by marblejc
I really admire how you put so much effort into each level! You make custom textures, skies, etc. which all make the level really unique and the levels all have a theme to them.
For the level pack, I think you forgot to include the .difs for Magnet Puzzle and Martian Grid, and the black interior for WTP. Could you include these interiors? Thanks
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20 Oct 2015 06:59 - 20 Oct 2015 09:15 #19
by Ralph
I'm updating the whole folder as soon as I get on my computer. The main post will be edited.
Edit : the folder has been successfully updated. You may download it again in the same main post.
Last edit: 20 Oct 2015 09:15 by Ralph.
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20 Oct 2015 08:50 - 20 Oct 2015 21:53 #20
by lxgenda
Hey, nice work! I'm now planning to make a chapter of MBC II - Odyssey which contains only all my speedruns of the Kula World in MBP!.
Here will be the chapter :
"tl;dr joj" - legenda 2016
Last edit: 20 Oct 2015 21:53 by lxgenda.
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20 Oct 2015 08:52 #21
by Ralph
Good looking out, dude! I will check it out!
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20 Oct 2015 15:14 #22
by Nockess
You've gotta be kidding me...
This is so sweet! Thank you so much!
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20 Oct 2015 15:21 #23
by Imperial
I gotta say, these levels (the ones in the level pack and those older) look absolutely gorgeous. I would love to play them but I'm too busy at this point of life. I'll definitely do when I have the time.
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20 Oct 2015 18:31 #24
by Ralph
Thanks, Imperial!
And Rozi, I made this because you're one of the nicest guys I've met in this community. Also, do you like the dusk?
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20 Oct 2015 18:53 #25
by Nockess
Ralph wrote:
And Rozi, I made this because you're one of the nicest guys I've met in this community. Also, do you like the dusk? 
Aw, you're so nice. Thank you!

Yeah, I think it's awesome!
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20 Oct 2015 22:26 #26
by MBKid
Is it possible to download?
I played marble blast
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21 Oct 2015 01:49 #27
by LegoCreator768
Nice Level Pack! Also, there's a game called Cubosphere, which is Kula World on PC. I liked that game a lot. It has a Level Editor and more. I recommend all of you try it. Anyways, the levels are beautiful!
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21 Oct 2015 05:27 #28
by Battlecube314
Those levels look really neat! I might need to try them soon!
Also I saw some videos of Kula World on YT and it does seem as if the game was possibly an inspiration for MB.
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22 Oct 2015 05:40 #29
by RadiantVibe
Awesome levels! I really enjoyed them.
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07 Jan 2016 08:35 #30
by Ralph
New information : The link of the Pack 1 has been updated, due to MartianGrid.dif missing. That'd be an huge pity not to roll on the Red Planet's orangeness, eh?
Also, a Pack 2 is in making. 9 levels has been achieved by now, but there's much more to come, so be patient!
I know you can be.
And you won't be deceived.
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