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Buzzmusic
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08 Jul 2011 01:40 - 05 Jun 2023 15:45 #1
by Buzzmusic
All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.
Last edit: 05 Jun 2023 15:45 by RandomityGuy. Reason: vani.ga -> vaniverse.io
The following user(s) said Thank You: obee58
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08 Jul 2011 05:26 #2
by Mr._E.
Technostar (who is my son as well) likes this level a lot! He wanted to give it a Level of the Month Review.
Here it is (from Technostar's point of view):
Originality: This level has some new challenges (such as gravity mine, Ricocheting off the mine [twice], and mines with a platform over them). This level only has 3 challenges that I have seen before (#1 + #3 often, #7 not as often). Anyways, they made up a small part of the level, so I award you 13/16 points!
Creativity: Same as above. I honestly wouldn't think to block jumping using an interior rather than an oob trigger. Also, the gravity mine was creative. I give it a 12/16!
Replayability: Great for a first level (Starter's Speedrun didn't have much at all). I like the 3rd challenge a lot because it opens up pathfinding. It can also skip the 4th challenge. Anyways, Because of the 6th challenge (quite annoying), your score here is a mere 11/18.
Fun factor: Level has a fair amount. As I mentioned above, the 6th challenge is annoying, but the encouraging help texts make up for that. 16/18
Level editing: Not many misalignments. That's great for a Level Editor level. The mines were greatly aligned and so were the interiors. I give you a 12/12.
Presentation: Again, good. Spelling and grammar were great! I liked the pic as well. it captures the entire level nicely! Therefore, I give you a 12/12!
Challenge: The challenge stayed at a consistent pace throughout the level. The gold time looks good (I still have yet to beat the level) and easy enough to accomplish! Now, I'll give you a 15/16!
Your final score: 95/110=9/10
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iCometBlue
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Buzzmusic
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08 Jul 2011 23:22 #5
by Buzzmusic
Hey Technostar, thanks for the great review! I'll let my son, Buzzmusic100 say a few words...
Thank you SO MUCH for the nice words! It was so fun making the level! If it was for MBP I'd put a checkpoint before challenge 6 .
I wonder what the lowest possible time is. Well, that's IsraeliRD's job! Here's a video of me playing the level:
- Buzzmusic100
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Buzzmusic
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29 Jul 2011 03:10 #7
by Buzzmusic
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29 Jul 2011 03:20 #8
by Andrew
Merged the above post into this thread and changed the title - people are supposed to have only one thread for all of their custom levels.
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Buzzmusic
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29 Jul 2011 03:24 #9
by Buzzmusic
I see. Ok, thanks. So how do people know when we post a new level to this thread?
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29 Jul 2011 03:31 #10
by William
It shows up as the most recent post in the board on the main page, or in the board itself you'll see it there aswell. Or the other option is checking the topic every now and then.
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Buzzmusic
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29 Jul 2011 04:02 #11
by Buzzmusic
Jul 28, 2011, 8:24pm, ajdallas wrote:I see. Ok, thanks. So how do people know when we post a new level to this thread?
To add to what William said, probably the best way is to change the name of the thread by editing the first post. It would read Buzzmusic100's custom levels (NEW: levelname) or something like that. And of course, always post when a new level is released.
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Buzzmusic
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03 Aug 2011 01:37 #12
by Buzzmusic
Here is a new level by Buzzmusic100. Hope you enjoy it.
www.mediafire.com/file/4y41e9rugy58zbn/PowerUpTower.zip
A climb to the top where the finish lies and a test of your, not only skill, but cleverness! You have to be smart and know what to do with the powerup that is given. No help triggers! You're on your own. - Buzzmusic100
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Perishingflames
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08 Aug 2011 00:43 #13
by Perishingflames
Truly a nice level. If you didn't know already, figure-it-out levels are my favorite, and Powerup Tower is especially nice because of all the paths you can create.
I got a 6.74 after several runs, I think my path is about as good as it gets. Open challenge to anyone of course.
Oh, forgot to mention, looking forward to more levels by you!
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08 Aug 2011 01:00 #14
by Buzzmusic
Thank you, perishingflames! I have a new level in mind but it's a BIG one and it may take a while. - Buzzmusic100
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Buzzmusic
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16 Aug 2011 05:48 #15
by Buzzmusic
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Buzzmusic
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19 Aug 2011 16:14 #16
by Buzzmusic
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Buzzmusic
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28 Aug 2011 22:59 #17
by Buzzmusic
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02 Sep 2011 17:08 #18
by Buzzmusic
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07 Sep 2011 01:28 #20
by Mr._E.
Here is Technostar's review of your levels.
I've downloaded all of your levels. You are a good level builder yourself! I still can't beat MUC, but it's still fun to play. Also, I love Slanted Ascension! I managed to get 6.07, But I'm estimating it can go sub-6. Anyways, I had a little trouble on power-up tower, but today I created a few paths for it. I only beat it with one of them, though. The paths all could beat the UT. I still haven't beaten SA2, CR, or BMMG, but I like their looks! Also, I like mini golf as well!
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Buzzmusic
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07 Sep 2011 03:35 #21
by Buzzmusic
Wow thanks! Sub-6? Really? I'd like to see a video of that! Anyways, thanks for downloading and playing my levels. I'm working on a new level called Marble Mini Golf: Ice Tunnel. I'll post it when I get done. Thanks again! - Buzzmusic100
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08 Sep 2011 23:50 #22
by Perishingflames
Xuan did a sub-6 of Powerup Tower:
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09 Sep 2011 23:36 #23
by Buzzmusic
Here is my newest level called Marble Mini Golf: Ice Tunnel. Here is the download link:
www.mediafire.com/file/8ucx81xs2pbdp5u/MMGIceTunnel.zip
It is nothing less than a giant tube with many intermediate/advanced challenges. PS: The MBP intermediate level 8 is Mini Marble Golf but the next is Marble Mini Golf! -- Buzzmusic100
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12 Sep 2011 00:03 #24
by Mr._E.
Technostar has something to say about this MMG level (MMG Ice Tunnel):
I liked it. A lot. I have to say, I've always liked MMG levels. This one appealed to me. I find it really fun because of the many pathways to discover. I am pretty sure I found a sub-5 No-Jumping pathway. Yes. Sub 5! It uses a modified version of your pathway. The major modifications are: Smoother and faster run, fast start, and direct launch to helicopter. There are some minor tweaks, but those don't really matter. By the way, you're getting really good at music!
Also, Perishingflames, I was talking about Slanted Ascension, not Power-up Tower for the sub-6 possibility. ~Technostar
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12 Sep 2011 00:26 #25
by Perishingflames
Oh sorry, I didn't even notice you were talking about going for sub-6 on Slanted Ascension, I was just referring to my 6.74s being beaten on Powerup Tower, haha.
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17 Sep 2011 15:01 #26
by Mr._E.
Technostar has 4.58 on MMG: Ice Tunnel. He says the run needs at least 1 jump. He got this time because for some reason, he passed right through the tube. This time most likely could be achieved using the control+p trick. His best TM catch is 4.55.
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17 Sep 2011 15:14 #27
by Xuan
i have a sub 4 path for mmg: ice tunnel! best TM catch is 3.78!
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Buzzmusic
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17 Sep 2011 16:35 #28
by Buzzmusic
Here's another level by Buzzmusic100:
Download link:
www.mediafire.com/file/6sc9o5b0zy1igj5/BuzzSkillCourse.zip
Buzzmusic100's response to the previous posts:
WOAH. Under four seconds?? Just... wow. And the ultimate time is like 14 seconds?? Well anyway, enjoy my very first published level with one single interior that I made with Constructor!
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18 Sep 2011 02:58 #29
by Beack
Buzzmusic100's Skill Course:
The difficult is fine (specially because I suck playing Marble Blast ) , also I thinked is really replayable and fun to get a low time, also the challenges are quite original, I liked this levels a lot, the only minor thing was the texturing, but don't worry you will be better
I will check this thread soon if there are more updates, also if you have any question I will be happy to help you.
The weirdest signature that I ever requested
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18 Sep 2011 03:13 #30
by iCometBlue
Great for a first level in Constructor. I still have to release mine that I promised 1 week ago . Alignment and texturing could be better but overall great job!
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