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Each level creator is to have one thread where he posts all information pertaining to his levels.
Any other or extra threads will be deleted.
Lee's Levels [NEW!: Thicket]
- Lee
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- huehuehue
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- NF
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- Three
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NatureFreak wrote: One question: How big is the marble compared to this or do you not know yet?
The main paths there appear to be 12m thick, which would be 6 tiles, if you want a sense of scale.
Follow me on twitter at @threefolder
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- HiGuy
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- Lee
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- huehuehue
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@HiGuy : I know about that. Once I finish the level, I'll split it into probably 3~4 parts.
@Threefolder : Still converts
@NatureFreak : You can see that there's the marble in the corner, and the house in front of it. Now you can guess how big the map will be
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- Evokrypt
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SoundCloud page here:
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- Lee
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- Lee
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Alright, so, a BIG THANKS to the testers (nobody, kalle, regislian, kurt, hperks and legenda) for my level! Escpecially for nobody, he found most of the bugs in the level.
If all goes well, I will be releasing the level on the weekend.
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- Lee
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www.mediafire.com/download/35o765qba7d0z07/RomanCity.zip
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- Lee
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- huehuehue
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- Lee
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- RDs.The-dts-guy
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Thats a lot of new levels.
I was most excited about Roman city ever since you mentioned about experimenting with roman architecture. And here it finally is.
Roman city
This is rather interesting one. I love the architecture. Especially those little dinosaurs here.
The level is huge and I mean HUGE, lot to explore, in fact took me about 10min to find all gems in first run, sadly there are couple of deathtraps in level where you can get in but can't get out. Overall what i would've done a bit differently is to add some super jumps, and added a bit more contrast (as you saw in image you cant really see those dinosaurs very well), would make level better. But overall pretty nice level
Triple ascend
Short fast and neat. Really liked those rug pads that made level even quicker.
The Long Red Road
This indeed is one of your best levels as you claim, the mbg style is used well, gameplay is kind of advance but at the same time really fun, the last layer is really interesting mix of fun in small space. Those sloped platforms seemed rather tricky at start but you utilized them very well (placed time modifier) and in the end they where nice addition to level.
Some guy that does DTS shapes and levels.
AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else
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- Lee
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- Ralph
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You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
Instagram : ralphfrommb
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- Lee
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- NF
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- Lee
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Also note that the big hole will have a swimming pool! (No water physics sorry I don't code)
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- Weather
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*probably not
oh cool, BBCode text sizes are stackable.
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- Lee
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- HiGuy
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- Lee
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- huehuehue
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- Lee
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- Ralph
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Will you have the sufficient skill to recreate Nuketown in MB?
You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
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- Lee
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- huehuehue
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Green Adventure
www.mediafire.com/file/h4bdy96gwu2iiei/GreenAdventure.zip
And don't worry, the house level is still in the works.
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- Frostfire
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- Xedron
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Anyways, spent this evening getting some of these times if you want to add them to the WR list.
-High Blocks 1:07.310
-Orange Slopes 5.197
-Color Floors 52.573
-Limely Quest 34.727
-The Ugly Tower 36.868
-Tricks 6.075
-Road of Trials 59.775
"cna you salt spalt the slevel salt of 6 year salt who ca salt the lsat" - nobody, 2017
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- Lee
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- huehuehue
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Added.
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- Lee
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Structure Climber
www.mediafire.com/file/6ljt0e5d27245e4/StructureClimbLee.zip
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- Lee
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- huehuehue
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This is the level that I am proud of the most! All because of the .dts shapes made by yours truly.
Please read the readme text provided in the .zip file. (Contributors' must )
Nature Ascention
www.mediafire.com/file/x4gc9e48af5bbyp/NatureAscention.zip
*updated because I put in the wrong .mis omfg*
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- Weather
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SPECIAL THANKS TO THESE AWESOME PEOPLE FOR HELPING ME ON ALL SORTS OF PROBLEMS:
-RDsEmpire
For basically everything that involves .dts shapes and Blender.
u wot m8
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