Perfect Jump
Download: marbleland.vaniverse.io/level/31347
Jump through the gaps! How hard could it be?
Nutracoaster
Download: higuy.me/missions/nutracoaster.zip
Twist through the curvy pipes that required days of development for creating a new dif converter. I wanted to make one more level before the end of the year and this was a good reason.
Wooden Curve
Download: higuy.me/missions/WoodenCurve.zip
Out of all the test maps for the Scale Two Zero plugin, this was my favorite. Short enough to be fun but still challenging without needing any powerups.
Manual Roller Coaster
Download: higuy.me/missions/ManualRollerCoaster.zip
The example map used on my Scale Two Zero plugin page . Fully playable with no powerups required.
Wrap Track
Download: higuy.me/missions/WrapTrack.zip
Inspired by hPerks's Wrap Zone, this is a racetrack where the edges are connected (to form a space homeomorphic to a 3-dimensional torus). How fast can you go and stay on the winding, wrapping track?
8 Bit Adder
Download: higuy.me/missions/8BitAdder.zip
I realized at one point that you could make a NAND gate with moving platforms; with NAND gates you can simulate an entire computer. This level is a full 8-bit adder with only triggered moving platforms.
Cherry MX Sundae
Download: higuy.me/missions/CherryMXSundae.zip
Built for Lee's 10x10 building challenge, this map is a buffet of wall hits in some very challenging configurations.
Sloped Up
Download: higuy.me/missions/SlopedUp.zip
A sequel to Upward Travels from MBPU, ascend into the skies in this challenging level.
Challenge Pack
Download: higuy.me/missions/ChallengePack.zip
This pack is a collaboration between Threefolder and myself. Original levels are from PQ official.
Ever thought PQ was too easy? Realized that you can still beat Manic Bounce when the platforms are all sped up 50%? Well look no further, here is a compilation of six PQ levels with considerably increased difficulty. No PT/UT/AT-- the goal is to beat the levels at all! Have fun and good luck!
One Trim
Download: higuy.me/missions/OneTrim.zip
Look / If you had / One trim / Or one opportunity / To make all the wall-hits you could ever dream of / In one moment / Would you succeed / Or just go Out of Bounds?
Gordian Knot
Download: higuy.me/missions/GordianKnot.zip
Director's cut level from PQ because it was "too hard" and "none of the testers can find a route" ... please. It's not that impossible.
Spidering
Download: higuy.me/missions/Spidering.zip
Decided to make a more traditional-style level with this one. There may be some path finding involved.
Bugdom 2 Conversions: The Sewer and The Gutter
Download: higuy.me/missions/BD2.zip
A set of two levels that I converted from the game Bugdom 2, these tubey levels make for great fun speeding around the bends. Included are versions of both levels with and without obstacles.
Speed of Flat
Download: higuy.me/missions/SpeedOfFlat.zip
Master the technique for rolling fast without jumping. Recommended listening while you play.
Spin Disaster
Download: higuy.me/missions/SpinDisaster.zip
Looks simple, but there's a twist!
Centripetal Party
Download: higuy.me/missions/CentripetalParty.zip
The center ring spins around in circles and you press against the wall to climb it. Always wondered how a level like this would work. Now I know.
Mega Course
Download: higuy.me/missions/MegaCourse.zip
Had a few ideas for mega marble challenges and this just kinda happened one night. The level itself isn't too difficult, but some challenges may take some time to figure out.
Bowling
Download: higuy.me/missions/Bowling.zip
This level was made as a test to see if I could implement a sort of "soccer mode" where you pushed other balls around. Due to laggy multiplayer this was never really feasible. However, I did make this awesome proof-of-concept bowling map. Have fun bowling for marbles and trying to beat the Ultimate Time...
Aisles
Download: higuy.me/missions/Aisles.zip
This level was made while I was testing out a new Constructor plugin for moving platforms. The plugin itself was never released (way too buggy, ruined a few of my maps actually), but at least we got this level. It features some interesting applications of running away from moving platforms.
Inside the Box 2
Download: higuy.me/missions/InsideTheBox2.zip
This is an expansion on the ideas of "Inside the Box", with some less obvious pathing. Added some more skill-based challenges but kept the short feel of the first one. The box model is interesting as it means pretty much all of these are tower-style.
Inside the Box
Download: higuy.me/missions/InsideTheBox.zip
I tried experimenting and creating a level entirely within a small box, no overlap/protruding allowed. Ended up with a small tower-y level that's quick and easy to beat, but interesting to speedrun.
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