So what is this all about? The target is simple: you must make a level in 48 hours or less. The event will take place on the 11th of March and end on the 13th. The theme will be announced at the start of the event. You can build your level using the tool of your choosing - Level Editor, Constructor, or everything in between. During this event, I and some other people will be hosting testing sessions for level builders so they can receive feedback as well as stream their progress. Remember, this is not a competition, so there will be no winner or voting; however, everyone who participated will receive a flair. More details below.
DURATION
Start: 11th of March 4PM CST (Central standard time US) Click this to check time at your location
End: 13th of March 5PM CST* (Central standard time US) Click this to check time at your location
*event ends at 5pm since America has daylight savings clock turning at 13.03
IT STARTED GO GO GO
THEME
Theme will be announced at start of event right here:
And the theme is...*drum roll*: Your favorite game! other than marble blast
RULES
- Respect the time limit: You may not start making your level in any way shape or form before the event begins. We cannot effectively restrict this, but take this into consideration; this contest is meant to challenge your proficiency at level making. Cheating is only disrespectful to all the other participants.
- You must finish and submit your level before time runs out. You should leave an extra hour or two to wrap up your level and test if everything works fine.
- Any gamemode and size is allowed (this includes multiplayer gamemodes) as long as the interior limit is not surpassed and the level sticks to the theme.
- To stay true to the spirit of the event you shouldn't use already existing maps (or large parts from them). However you can begin sketching and planning out your level before contest begins.
- You can use custom content like skyboxes and textures (but not shapes) (note that they must be made during the time of the event); but keep in mind that these maps won't be able to participate in the testing sessions. A good strategy is to simply use already existing MBP/MBG textures while building the map, and then change them to custom ones at the end of the competition if you want to participate in the testing sessions.
- Collaborations are allowed.
- The name of your level should follow this standard: "<Level title> <Forums username or its abbreviation> 48-1". For example: ''Gem Rumble RDs 48-1''. This is to make it easier for everyone to recognize your level and give feedback.
- You may submit as many entries as you want, though I highly suggest you focus on a main one and improve it as much as you can.
TESTING SESSIONS
Testing sessions will take place in the form of multiplayer matches. Any level - finished or not - can be tested. There will be a total of 2 testing phases and 1 or more testing sessions during each phase.
To submit a level for a testing session you must upload it to Mediafire and send me a link either via PM or Skype. If I'm active on webchat, you can send it there too.
Please note that in order to make loading times shorter, no custom textures or skyboxes are allowed for levels submitted to testing sessions.
- 1st testing phase will start on the 12th of March, 8 AM CST
- 2nd testing phase will start on the 13th of March, 1 AM CST
PARTICIPANTS AND STREAMING
If you are interested in participating and making a level, please post below so I can add you to the list. In addition, if you have plans to stream, please add the link to your stream so it's easy for everyone to find it.
Username Link to stream
Ralph (Possibly)
IsraeliRD (possibly)
Kalle (possibly)
Uil (possibly)
Aayrl (possibly)
Technostar
Callumari
Pokko (maybe)
BPX # bpxrocku_mb
hPerks
Marblemaster1
HiGuy # higuymb
If you have any other questions feel free to ask below
Some guy that does DTS shapes and levels.
AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else