file [Mac] Constructor level not loading into Marble Blast properly

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15 Aug 2018 19:28 #1
Constructor:

Marble Blast:

I exported the map as a .dif and used Diffix, as I can't figure out how to work Map2dif on my mac. Anyone know what's going wrong? Thanks
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16 Aug 2018 13:11 #2
1. In Constructor, switch to vertex selection mode.
2. Select all of the vertices.
3. In the prefs tab of the properties panel, set the grid size to a very small negative power of two, like 0.0078125.
4. In the modify tab of the tools panel, click the quantize button.
5. Re-export.

I'm not sure about this, but some vertices that used to be in the exact same spot might be spread apart slightly. If that happens, you'll want to manually move a few of them so there are no cracks (or overlaps). Just make sure that there are no red lines; those are indicators that the faces with them won't export properly. A single face must have all of its vertices on one plane, and brushes can't be concave.
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16 Aug 2018 20:20 #3
That seems to have done the trick. Thanks so much!

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