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Buzzmusic's Level Idea Topic
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You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
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- Buzzmusic
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And by the way:
In case you haven't noticed, the invisible level isn't really going anywhere. It turned out a lot worse than I imagined. So I might not release it.
But if you're dying to play it anyway, I could just release what I've got for you.
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The level is now at phase 4! The interior's done, but there's still a lot to do.
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The level is now at phase 5! Shouldn't be too long until the level's done.
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Ditto, that is a good way to put it Pablo.
@AjDallas/Buzz that looks good, keep it up!
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It will be called Broken Roller Coaster. The name kind of gives away the idea, but there will also be a big unexpected part that I won't give away just yet and it will take up about half of the level. So this level will actually be quite different than what you might think. But there still will be a broken roller coaster. Even though this will be made in Constructor, I think you'll like the silliness of this level if you like old CLA levels. I've already planned everything out on paper and started building. I'd say I'm already at phase 3. But because of the curves and weird MPs, it'll probably be a while until I'm at phase 4.
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newsplusnotes.blogspot.com/2012/1....not-gently.html
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@Pablo quite possible with flexycubes+CF's technicue. Would be too edgy tho and propably not so smooth.
Some guy that does DTS shapes and levels.
AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else
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Quote:Sounds great! Will it be like this?
newsplusnotes.blogspot.com/2012/1....not-gently.html
Lol, I wish I'd be able to build that.
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I've got the main interior for Broken Roller Coaster completed! Here's a picture of some of it:
So now I am at phase 4! I've still got a lot to do, but I've got the hard part out of the way.
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I have pretty much all of the gameplay elements completed. The only things left to make are the help triggers, gold time, description, etc. So now I am at phase 5! The level should be released in a few days. - Buzzmusic100
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Since I'm in a generous mood, I'll tell you some stuff that will be included:
* A house/building full of glitches
* A junk yard
* A long and speedy path ending with a massive helicopter (sort of) wall-hit
* A large city to explore
Quote:Will it be different than the teleporter underneath Daedal Helix?
Well I guess the main difference will be that when you get launched, you can land anywhere you want. And I'll be sure to make it launch you REALLY high up!
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I would like to make a suggestion that I would be interested to see since I am a programmer. I would like to see a level with some custom code in it from the mbdk and make use of one of those AWESOME features that no one uses. Just a suggestion for future levels, but keep it up!
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I'm happy to say that Freedom has been really coming together. I'm done with almost all of the gameplay. Creating the help triggers will be a huge step. But that's pretty much the only thing left to do that isn't minor. Here's a picture:
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