Damn, I gotta get a new recording software. Either OBS or Camtasia...
Either way, I hope you guys enjoyed the first part in the series! If this did help you, I'm glad. That's my goal (duh).
I do not know what I have planned for the next part, because you guys are not saying anything about what you need help with. If you guys do ask for something, I'll make sure I get a clear recording explanation on what you guys want. Thank you for the support!
First player ever to get all of the Awesome Times.
Watched your guide it was a pretty good general overview and touched on the basics pretty well. There are a few things I feel like I should mention:
If you delete the bounds trigger in MBG, you can still create one, it's just more difficult. You can find triggers under the Creator -> Mission Objects -> Mission -> Trigger, set the Data Block to InBoundsTrigger, and scale it to fit. It's a bit more work than the one-click easy button (you can see why I added that).
When you mention how the "notches" on the axes are different sizes, you can change that in Edit -> World Editor Settings -> Move Scale. We use 0.25 as a default because it's 1/4 (easy fractions, can be divided into 1/2 easily). You can change it to anything, if you want more precision or a smaller scale.
PQ in a nutshell
I remember when I was first getting started on the level editor. It took me forever to figure out that, since I had a Mac, I had to press fn and f11. Also, I noticed how you used my cake in your tutorial. My 14th birthday is in a week, so that interior was created almost 4 years ago.