The requests I would like for the game are to have the levels use their own music rather than sharing the one's provided in game. The following levels I would like to request to have their music to be changed on the MBP game:
MBP level music replacements:
1. Jump Tutorial (Spyro 4: Title Screen BGM)
2. Diamond Round-Up (Spyro 3: Year of the Dragon: Enchanted Towers Skate Park)
3. Learn the Friction (Spyro 4: Credits)
4. Training Towers (Super Smash Bros. Brawl: Boss Battle Song 1 Subspace Emissary)
5. Learn the Wall-Hit (Sonic Heroes: Power Plant)
6. Gravity Knot (Sonic Heroes: Hang Castle (Upside Down))
7. Flight of the Marble (Spyro 3: Sgt Byrd's Base)
8. Teleport Training (Spyro 3: Seashell Shore)
9. Busy Bee (Spyro 3: Mushroom Speedway)
10. Learn the Bouncy Floor! (Spyro 3: Lost Fleet)
11. Bump Your Head! (Super Mario Sunshine: Delfino Plaza)
12. Learn the Time Modifier (Sonic Generations: Green Hill Zone (Classic Sonic))
13. Learn the Random Force (Super Smash Bros. Brawl: Tabuu Boss Battle)
14. King of the Marble (Super Smash Bros. Brawl: All-Star rest area BGM)
15. Magnet Training (Super Mario Sunshine: Ricco Harbor)
16. Ground Zero (Super Smash Bros. Brawl: Melee Theme Remix used for Boss Battles mode)
17. Recoil Training (????,
shown on this video
)
18. Mini Mountain (Spyro 2: Sunny Beach (
Demo version
))
19. Ramps (Super Mario Sunshine: Piantissimo)
20. Diagnol Training (Super Mario Sunshine: Pinna Park)
21. Learn the Edge Hit (Sonic Generations: Green Hill Zone (Modern Sonic))
22. Hazard Loop (Spyro 3: Molten Crater)
23. Keep on Rollin' (Spyro 4: Andes (Unused music)
24. Battlecube (Sonic Heroes: Grand Metropolis)
25. Triple Decker (Spyro 2: Glimmer)
26. Mountaintop Retreat (Spyro 4: Peaceful Ice Slider)
27. Cyclone Launch (Spyro 5: Hunter in Dragonfly Falls)
28. Spin Practice (Spyro 3: Dino Mines)
29. Loop Exits (Spyro 3: Desert Ruins)
30. Medieval Maze (The Legend of Zelda: Twilight Princess: Hyrule Field)
31. Ramp Madness (Sonic Heroes: Seaside Hill)
32. Mini Marble Golf (Spyro 3: Charmed Ridge)
33. Mini Marble Golf: Icichole (Spyro 2: Summer Forest)
34. Basic Agility Course (Sonic Heroes: Rail Canyon)
35. Avoiding Hazards (Spyro 3: Sunny Villa)
36. Technoropes (Spyro 4: Dragonfly Dojo)
37. Take a Stroll (Spyro 4: Catchin' Rays)
38. Roll Like the Wind (Spyro 3: Bamboo Terrace)
39. Downhill Racing (Sonic Generations: Time Eater Boss Battle)
40. Double LoopLoop (Super Mario Sunshine: Sirena Beach)
41. Powerup Practice (Super Mario Sunshine: Into the Tunnels!)
42. Byzantine Helix (Spyro 4: Rainbow Speedway)
43. Convoluted Helix (Spyro 4: Volcano Slide)
44. Astroflight (Sonic 3 & Knuckles: Angel Island)
45. Winding Steps (Spyro 4: Honey Marsh)
46. Sprint (Spyro 5: Ineptune Boss Battle)
47. Floor Climb (Spyro 2: Crush's Dungeon)
48. Perplexingness (Spyro 5: Dragon Village)
49. Timely Ascent (Sonic Generations: City Escape (Modern Sonic))
50. Orange Fold Cube maze (Sonic 2: Mystic Cave 2P (
extremely rare extended version
))
and to these 3 stages in the intermediate including Marble Agility Course, Skill Zone and Gym should use Skate Park from Spyro 3. The other expert levels I request changed are Speed Attack, Tunnel Vision and others.
Here is a list of music to be used in those stages I request altered:
1. Tunnel Vision with Donkey Kong Country Returns: Life in the Mines
2. Dizzying Heights with Super Mario Sunshine: The Book in the Bottle Music
3. Recoil Ultra Course with Evening Lake Home World theme from Spyro 3
4. Bouncing Fun with Spyro 3: Lost Fleet
5. Speed Attack with Haunted Tomb music from Spyro 3
6. Sand Storm with Lanayru Desert (past era) from Zelda: Skyward Sword
7. Platform Mayhem with Platform Peril music from Spyro 4
8. The Tale of the Skyscraper with Super Mario Bros 3. Airship Fortress (SSBB version)
9. Space Station with Death Egg (Act 1) from Sonic 3 & Knuckles
10. Battlecube Finale with Final Fortress from Sonic Heroes
I also have other requests of bug fixes to the logins that if I use a valid email address and password which was registered for the 1.14 leaderboards, it won't let me login. I'm also requesting some new features for screen display like color corrections which include the hue, saturation, intensity, brightness, contrast, lightness, gamma and seperate controls of the X and Y Field of view controls with an option to lock or unlock it and the value displayed to measure the value it is set on.