~ Higuy messed up the dedicated server.
WORKING ON IT
~ MP lag icon shows sometimes even with the ping at the bottom right.
Intended behavior IMO, lagicon means that you're dropping packets completely, ping meter is how slow your connection is
~ Logged in count doesn't seem to work before you login. (Shows zero)
Fixed
~ The Singleplayer interface is ugly. bring back the 1.20/previous ones.
I like it, Matan likes it, not really going to change it
---- The thing shades the screen upon clicking the More button, even though there isn't a proper GUI screen.
Fixed
---- Too many moved buttons, too confusing to use, drop-downs are annoying, and small icons make it hard to see what the button does.
Can't say much about this, although it's not confusing after you get used to it
---- No top 5 times??? (totally not obvious)
Click your best score
---- Button icons need mouseover text. Do it.
RAAAAAAAGEE
~ The "Some servers not shown" message doesn't reset to not showing before the list starts to refresh, if you just reopened the server listing. Trivial? Yes. Confusing? Yes. Works when you click "Why?"? Yes. Should be fixed? Of course!
Fixed
~ Pre-initialized Mac build can't read zip files, so you have to unpack the files to use them, or else no playable levels, and CRC error on login.
Yeah that's gotta be fixed soon
~ I apparently had a ghost server on the list after hitting cancel before I finished loading/starting the server.
Can you explain this more?
~ I have to open the server, to where anyone can join, before I can set any server access settings. Propose an "Open/Publish Server" button?
I guess this is kinda counter-intuitive... will think about
~ "Keep Resolution?" message loses newline after the bold text, after the first "tick". (Options Pane)
Fixed
~ Shift-backspace counts as an "invisible" key, and gets in the way of deletion, grr.
Engine bug, sorry
~ When connecting to my server: "Client Marble BlastKid failed validation. They may not be who they say they are!" (in console) When it clearly is. Should get log.
Fixed
~ Port forwarding indication eternally says "Checking..." Also should get log.
Probably fixed
~ When in Multiplayer, the private chat initially starts with the head of the chat, until someone chats in the private server chat.
Fixed
~ In MP, some light beams weren't funny rendered. I have a picture because the game promptly froze shortly afterwards.
It's a depth buffer render bug, really wish we could fix, but it doesn't seem possible.
~ The game can periodically freeze.I froze twice, both while on MP. First I froze, then the music stopped a second later, then I was locked up. However, on the second try, the game looped the rolling sound, while it was hanged. It was evidently unresponsive, as it only gave me the option to force quit. (as opposed to the "quit" option)
T-t-t-trace log?
~ There's a "Checking mission consistency" bug where sometimes it gets stuck on that screen.I think it gave errors once, I can't remember. Others have reported
it too. You can fix it by canceling and trying again.
Yeah this is caused by not requesting the file fast enough. Not sure of a fix other than to automatically do what you do manually.
~ There are still two other "me"s on the LBs, which should really be removed.
Wait what?
~ I think guests MAY produce a duplicate logoff, with " has logged off" as the message.
Possibly?
~ Quitting the LBs seems to be an error in the console.
Ok. What error?
~ Prev/Next Category buttons on Marble Select (at least in Singleplayer) reset the selected marble to zero, even though they do nothing.
Should fix, maybe
---- No cancel button on Marble Select.
Just press "ok", there's no need to cancel
~ In mbpPrefs.cs, there's highScoresplatinumbeta[] and HighScoreNameplatinumbeta[] prefs, which each store exactly the same thing. Why are there two of them? Isn't that very redundant?
Oh well
~ Total Wasted Time counter is STILL broken (intentional?)
Bug, will fix for the next release
~ Online statistics that's green which you get to from the level select has a bug where your ranking (pg 3) is one rank lower than what is said from the General/Total buttons. It's consistent for each.
Oh snap (will fix)
---- Clicking "Next" while it is loading is allowed, and shows unloaded statistics on each page (disregarding the "loading..."), which will load in after a few seconds, as would be expected.
Fixed
~ Per-level global LBs keep wiping for no reason. One time I saw it with just me on it (#1!), with "Nobody" (exactly) underneath it. Not sure if "Nobody" occurred after second place, or if it was Nardo Polo. Sometimes it won't wipe the moment after it shows.
Fixed