So, it's been a while since I posted in this particular thread. I think it's time to make a public announcement on this forum.
I've been posting a ton of content lately on the DedalusTech blog. The devout followers probably have an idea as to what I'm talking about. If you haven't been keeping up with the latest MBF news, Click this link to check it out. You may use this thread to discuss the blog posts until I can fix the comment system.
Now to answer some questions before they're asked:
There is not a release date set in stone at this point, but we're roughly 80% complete with the mod at this point in time. It's been a rough and tedious development pathway. We're currently in the debugging stage - that is, running through all of the new codes, scrapping the ones we don't have time to play with, and modifying the ones we think have a chance at making it to the final release.
We may end up cutting a bunch of the untested and under-developed content from the initial release as well and re-adding it in a future content patch, making release day easier on the user.
MBF currently runs on Windows machines and Linux Ubunto. We do not have a Mac user in the development team, and I will probably have PerishingFlames work with me on a Mac Compatible version of the final release.
MBF is a memory hog. Users that play on older systems may find the mod running slower than MBG or MBP. All I can suggest is lowering down the settings. We're also working on a particle toggle option to disable particle effects (since these are a large chunk of the memory leak issues we're experiencing).
The total size of MBF as of October 1st, 2011 is 2.6 GB.
We are working with the MBP team to develop a more user-friendly leaderboard. If built correctly, it should be able to support future modifications with a couple simple lines of code. The newer leaderboard version will probably not release with MBF, but will be an update for all mods on the website. (Think of it as a separate project).
Yes I will post videos next weekend. I told Matan this weekend, but I didn't get a chance to record game-play.
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If anyone has any additional questions, I would be happy to address them here in this thread. /start discussion.
~Aayrl
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