Hello, thought I'd throw this out there while revising for my finals. This issue has been bothering me for a while now.
I downloaded a bunch of Marble Blast mods with the purpose of recording footage. Ever since I moved into a new laptop, I've been having crashing issues with the game.
By default, the game is set under Direct3D. I can play a level or two before the game crashes out of nowhere. Any progress I made prior to the crash is gone.
The solution is easy, just switch to OpenGL, right? But in some cases (primarily with Powered Up), that leads to graphical issues. This also fucks with my OBS for some reasons, I pick up thousands of dropped frames the second I enter a level in OpenGL.
Here's my specs and console.log:
I downloaded a bunch of Marble Blast mods with the purpose of recording footage. Ever since I moved into a new laptop, I've been having crashing issues with the game.
By default, the game is set under Direct3D. I can play a level or two before the game crashes out of nowhere. Any progress I made prior to the crash is gone.
The solution is easy, just switch to OpenGL, right? But in some cases (primarily with Powered Up), that leads to graphical issues. This also fucks with my OBS for some reasons, I pick up thousands of dropped frames the second I enter a level in OpenGL.
Here's my specs and console.log:
Warning: Spoiler!