"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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- IsraeliRD
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"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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- Blasted
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This is one of the easiest levels by Buzzmusic100 that I ever played. I was in a good mood so I made a video of it. Best TM catch is 0.65 I think. I wonder if someone out there can do a faster path.
Possible Improvement: 0.02
Song: Waterflame - Surface
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- Blasted
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A small video in terms of the number of levels. One of the runs can go lower.
Notes:
Tri Twist: If you like spin control...
Three-Fold Maze: If you would've got on the ramp after you get the last gem, you might slip and fall off.
Dive!: None
Learn the Edge Hit: None
Take a Stroll...: If you play this level as a big marble, you can get a faster time.
Astroflight: The SS edge-hit is not optimal, but still a good run.
Speed Bounce: I was obligated to use that wood edge-hit tweak...
Songs:
Imagine Dragons - Radioactive
Portal 2 OST - The Itch
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- Blasted
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A few MBElite levels recorded directly with fraps. Pulled off all of these two weeks ago.
Notes:
Upwards Boost: None
Rebound Elements: None
Hazards 101: I can't seem to reach a 6.9x on this level...
Push Dem Crates: I found a crate edge hit tweak at the beginning.
Requiem of Teleports: Didn't expect to get a sub-11 instantly.
Grassy Speedrun: None
Fire and Ice: Getting up the wooden ramp was kind of tricky.
Overlapping Layers: None
Song: Nephew - Hospital
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- IsraeliRD
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"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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- Blasted
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- IsraeliRD
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"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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- Blasted
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- IsraeliRD
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"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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- Blasted
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In this video you get to see my runs on lots of classic levels. Took me about 1 hour to record them.
Notes:
Ramps: I tried doing this level for the MBP WR Rampage 2, but I couldn't make it.
Blue Engine 1: The .rec failed so I had to record this level directly with fraps. The edge hit was kinda tricky.
Castle Mania: Totally surprising if you ask me.
Emergency Exit: None
Frictional Conflict: None
Gemplicity: A nice level by Rctfan. After watching videos of it, I decided to try this level myself.
Gravity Flier: None
Hazard Way: Like Blue Engine 1, I had to record directly with fraps because the .rec failed.
Infantry: None
Lullaby: None
The Maze: The ending should get the platinum award for the upside down finish.
Motion Timing: You really do need good timing for this one.
Mountain Top: None
Rotational Hallways: The ending part was a little bit tricky...
Scorpion: None
Super Castle: None
The Super Drop: By Theo Pringle. You mustn't skick the wall otherwise you would miss the finish.
Upward Spiral on Drugs: Good thing the water didn't had an OOB trigger on it.
Wave Jumping: A satisfactory result...
Songs:
Three Days Grace - Lost in You
Three Days Grace - World So Cold
Waterflame - Orange
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- Blasted
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I'm planning to upload three videos(this is the first one). The reason is that I didn't bother to upload them before. That said, here is the thirteenth compilation of the MBL series.
Notes:
1...2...3: There are many other paths. But this one is the fastest.
BlastedMarble's Skill Course: None
Construction Ascent: When you mave to far from the orange platform after you activate the SJ, you will go OOB. Be Careful!
Final Speedrun: I'm using Nihahhat's path shown here. Best time is 3.52.
Frictious: None
Le parkour 2: Apparently its faster not to get the TMs in the icy slope.
Paradise Gauntlet: The .rec failed so I had to record directly for this level. The ending was less satisfactory. Oh well, maybe next time.
Planks: There are some places where you could slip off.
Rainbow Dash: None
The Random Dance of Annoying Trim: None
Twist, Turn, and Flip: I had a 24.81 before I rewatched Nihahhat's video of the level. So I tried to beat his time and I'm glad I did.
Upon the Hilltop: iMac's edge hit tweak is hard to do so I used a different one.
Yellow Road: The key is to time your jumps.
Songs:
Bonnie Tyler - Holding Out for a Hero
Avizura - Chase Your Dreams
Marble Blast: Short Levels 4 -
In this video, you get to see normal levels being played.
Notes:
Learn the Super Jump: Managed to do that sign hit.
Learn the Super Speed: None
Elevator: I had a 3.67 on MBG, but I couldn't record that.
Gravity Helix: None
Pitfalls: None
Tornado Alley: None
Thrill Ride: Couldn't do L1CHable's path...
A-Maze-ing: None
Jump Tutorial: This run was done beforehand...
Learn the Friction: None
Learn the Bouncy Floor: None
Mountaintop Retreat: Tried doing this level for the MBP WR Rampage #2, but couldn't make it.
Song: Dimrain47 - Surface
Marble Blast: Ultra Blast 4 -
This video shows my run for Hold My Beer #2, a public challenge level by Moshe Damkami.
Notes:
Hoops: I did an edge hit for a faster time of a WR path.
Take the High Road[No Jumping]: None
Scaffold: Time restarted at the end, if my skills improve I might finish without restarting time.
Darwin's Dilemma: If you blast over some gaps, it will save some time.
Learn the Time Modifier:
Spin Practice: None
Roll Like the Wind: I need to try not to waste some time on this level.
Crash Course: Blast over the wooden curves...
Hold My Beer #2: None
Song: Brooks & Dunn - You're Gonna Miss Me When I'm Gone
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- Blasted
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A few of the following runs will have edge hits that save time, but some others have TM catches.
Notes:
The Broken Construction: Really easy if you time the super jumps.
Castle Chaos: If you like wall hits...
Curvaceous: A small timesaver where I don't have to do the cylinder wall hit.
Double Bump: You need to have enough speed and activate the powerups at the right time.
Four Paths: I had a 21.xx before I watched Andrew's video. So I decided to try his path.
Friction Momentum: None
Gravity-Fun 2: None
Hall Of Fame: I love the ending edge hit...
Happy Hannukah!: A bit of luck here...
Marblesmith's Workshop[BM 3]: This traplaunch is totally cracking me up.
Matrix Sensation: The .rec failed so I had to record directly for this run. I think the ending SS activation was a nice touch.
Obstacle Training[BM 1]: The traplaunch was kinda tricky.
Platinum Puzzle 1: None
Quick Climb: A faster tweak that L1CHable might use...
Ring Riot: Pretty cool if you ask me.
Stairs of Glory: None
Techport International Airport: None
Trapgems: The result showed a 30.10 when replaying the .rec and I don't know why.
Upper Swivel: None
Velocity Race: Apparently I can't finish without time restarting.
Songs:
Pat Benatar - Hit Me With Your Best Shot
Megadeth - 44 Minutes
Waterflame - Slapstick
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- Blasted
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Here is a new Gravity Swap compilation I'm putting out for you guys. Some of the runs beat the normal WR.
Notes:
Jump jump jump: I was doing eNetro50's run, but then I realized that doing that rebound from the start pad gives you a faster TM catch.
Gauntlet: None
A-Maze-ing: None
Wil o' Wisp: Its not optimal, but a nice path that gets you to the finish without time restarting.
Twisting the Night Away: The ending is kinda annoying because the gray rocks would block your way.
Plumber's Portal: If you get the bottom gem first then the second gem and flip to the dark side of the level, you can obtain a better time.
Mudslide: Annoying as it can be....
Eye of the Storm: You need to be fast enough to finish without time restarting.
Busy Bee: None
Triple Decker: Possible Improvement: 1.00 if I use the Jump Boost instead of the gravity function.
Medieval Maze: None
Wall Master: No sign hits....
Timely Ascent: New run from my 4.78 in GS 1.
Fighting Slopes: Probably the most creative path in this video.
Michael's Advanture: MBP: New run from my 2.46 in GS 1 and my 3.00 in GS 2.
Trigonometry: I tried to use vattu's path with GS tweaks.
Songs:
Kenny Chesney - Round and Round
Paragon X9 - Chaoz Fantasy
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Okay, okay, a few months ago I originally planned the second compilation of this series to come one day after the first one. This compilation ended up 2x-4x as long as I originally planned it to be.
Notes:
Area 42: None
Bumper Boats: To get 13.xx, you need to not hit the bumpers.
Castle Karts: When I watched Imperial's old video of the level, I thought it can go faster with different tweaks. I was originally bad at this level before I watched the video.
Choose a Path: None
Don't Blink: None
Editor's Demise Supreme: Two paths, one is a rebound from the Collect the Gems interior and another is that edge hit that people always do.
The Final Challenge of the Tournament: None
Ivanas the Ignorant: Staying aligned from the tightropes was a bit tricky.
Lagos the Lame: None
Little Jump, Big Jump: None
Master o' Plumbing: None
The Need for More Speed: Sometimes when you get the super speeds, you'll stay misaligned and you'll fall.
The Need for Speed: None
One-Way Ticket to Heaven: This can go lower if I keep jumping on all the stairs.
Paratrooper: There are some unexpected tweaks at the end.
Slide Xtasy: None
Spiral Slide: Worst blooper ever...
Statue War: You need good timing with the helecopters.
Takanaka: None
Tunnels!: None
The Ultimate Marble Speedbump(s): This is iMac's path but one second lower.
Woodchip: One path shows the Ctrl + P trick and another shows a path in which everyone else does.
Songs:
Armor for Sleep - End of the World
Nephew - Hvidt pe sort
F-777 - Once More
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Since its the weekend before spring break, I decided to make this. I'll be at Las Vegas tomorrow so you might see me make one video there.
Notes:
Blast Off: The .rec failed but I didn't redo this level, it worked in 800x600 so I had to use that resolution.
Course DTS: This run is hard to pull off due to the gravity switching and the triangle bumpers.
Diamond Collection: None
Frictional Path: None
Grid Grab: A fast TM catch from my old video.
Icy Ascent: I can't do Xuan's edge hit tweak, but here is Rokoshu's path.
Mini Skyscraper in Motion: A significant improvement from eNetro50's run.
Minor Ascent: When I watched iMac's MBL 22 video, I noticed a tweak in Whirl Extreme. So I tried the same thing in this level and got a faster time. I also used the SS to get straight to the purple platform.
The Mountaintop: I watched myblackforce's run so I decided to try it too.
One More Ascent: None
Platform Towers: If you use the helicopter on the next platform, you would slip up.
Pokko's level 11: A significant improvement from L1CHable's run.
Scaffold Revisited: None
Shocking Track: An easy run if you ask me.
Simplified I: I can't finish without time restarting....
Tasty Level: A nice run packed with wall hits. There is one small mistake.
Winder's Check: A really annoying run because of the TM catches and the bumper hit.
Songs:
Metallica - Sad but True
Waterflame - Schumacher Fly Remix
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- Blasted
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Edit: Sorry, I gave the wrong link, I'll fix this.
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All ten of Mkbul's Recruit challenges get speedruned and showcased by me. After watching Andrew's video, I decided to try them out for myself.
Here are the ten challenges:
1. Edge-hit in Learning to Roll, Bumper Training, or Mine Field without going OOB
2. Grab all of the Time Modifiers in Michael's Adventure: MBP
3. Stay on the Random Force(in Random Mayhem)in 10 seconds
4. Grab the Easter Egg in Sprint
5. Win Learn the Random Force without jumping
6. Get across Gap Aimer using the poles
7. Go OOB in a level in 2.5 seconds
8. Grab the gem under Double LoopLoop and don't touch the loop
9. Finish Escher's Race without a helicopter within 3 minutes
10. Traplaunch in Elevator
Songs:
Nickelback - Where?
Waterflame - Village Up North
P.S. You can see there is a custom thumbnail. Well, thats because my channel is monetized! That means you can make your own thumbnail and upload them on youtube.
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This compilation ended up 1 minute longer than I planned it to be, and much better too.
Notes:
Blue Neon: At first I was horrible at this level, then after watching Ralph's video, I found out it was easy. I took more TMs than Ralph did.
CheckpointChallenger: A significant improvement from my old runs.
Frictional Gravity: None
fun jumping: Grabbing some gems after the TM can save some time.
PoleyCast: I made a successful traplaunch at the end. However, the rebound after the traplaunch wasn't necessary.
The Ultimate Greeting: A faster tweak from my old run.
Urban Jungle: A very annoying run but its cool when watching it. I found an edge hit that saves one second for the TMs.
Velocity: I can't do Sonic's path, but I can do Moshe's old path. I had too much height.
Watery Mines: The mine hit was kinda tricky as well as the nuke hit.
What way?: I wonder if this level can be done without time restarting if I can do collision boudary abuses.
Windy City: There are a few mistakes in this run but still a good time.
Songs:
My Chemical Romance - Sing
Dimrain47 - The Falling Mysts
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- Beack
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good video too
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- Blasted
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A second compilation of fun stuff. I think it will be better.
Notes:
Ramp Matrix[Alternate Path]: The Path from the old MBG WR Rampage.
Fork in the Road[Backwards]: I wanted to play some levels backwards. This was one of them.
Moto-Marblecross[No Time Modifiers]: I saw Asuul714's run so I tried it out as well.
Whirl[No Time Modifiers]: None
King of the Mountain[Alternate Path]: I wish I hadn't made this ending mistake.
Keep On Rollin'[No Time Modifiers]: None
Medieval Maze[Alternate Path]: Inspired by iMac's 7th No Jumping video. Can go lower but I'm too lazy to improve it.
Downhill Racing[No Time Modifiers]: An accidental edge-hit at the end....
Powerup Practice[Alternate Path]: I found faster tweaks to improve my old run. I bet someone better than me can get a sub-40.
Songs:
Stan Bush - The Touch
ParagonX9 - Red 13
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- Blasted
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I have been playing levels that I decided to record for the past few days. I felt that if my skills improve, I could find new paths.
Notes:
Learn the Edge Hit: Tried recording this level for the MBP WR Rampage #2, but I can't seem to beat the WR.
Blocking the Street: By Theo Pringle. You need good timing on the Jump Boosts.
Champs Challenger: A nice path that gets you to the finish without time restarting.
Cube Climb: Rolling up the water was kinda tricky...
Diamond Split: None
Friction Castle: None
Gem Collection: There are a few places where its easy to mess up.
Gravity Beach: If you grab the first TM you will sometimes roll to the wall and fall off(thats why I showed the blooper clip).
Jump and Agility: Apparently, its faster not to go up the ramp.
Marble In Wonderland I Part 1: None
Missing: If you go fast after the trim hit, you would pass the platform.
Physical skills!: None
Pro Course: The edge hit is not hard if you jump at the right place.
Rollers: You need good timing when it comes to pipe hitting.
Sinuous: My .rec failed so I recorded directly for this level. This path requires two nuke hits(the first one is harder). The first nuke hit you must not press the jump button but the other you need to. After getting the third TM, I rebounded off the green floor and onto the ice(random force). I wonder if there is a faster path for this level.
Starters Speedrun: Definently an iClock level.
Three Floors: None
Threefolder99's RGM: None
To the sky: I can't Xuan's pipe hit tweak, but I can do a mine hit that gives you more height.
Up and Around: None
X Marks the Spot: The tweak for the first gem is my favorite part of this run.
Songs:
My Chamical Romance - Na Na Na
Waterflame - Rusty Courier
B.o.b - The Kids
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