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I wonder if it would be a lot of trouble to make the game clock show milliseconds (.001 of a second) like MBP can. Marble Blast Emerald also does it, but only shows it at the end of levels.
Probably wouldn't be too hard to code in, just want to make sure I have the HUD real estate space for it. I'll probably add some additional UI settings so you can toggle/customize your UI (e.g., enable milliseconds, player level, player XP bar, chat, etc.) I'll post back when I add this setting into the game.