file .: MBP Level Progress :.

  • IsraeliRD
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06 Feb 2007 14:32 #91
New level - Learn the Friction! *IP*

Includes: Sand, Grass, Water, Tarmac, Ice, Rug, Carpet, Bouncy Floor
Includes: At least 1 gem per friction floor

Does not include the Backwards Force because it has its own level.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • technostick
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06 Feb 2007 15:13 #92
The word bended does not exist in modern parlance. It's only current usage is in the dated form on bended knee, applying only to body parts.

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06 Feb 2007 15:31 #93
OMG we're kids give it up

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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06 Feb 2007 20:53 #94
If you don't want MBP to be professional, fire me officially as the presentation checker.

---

Shouldn't Quaked Road be Quaking Road? Quaked is a passive participle, meaning that something quaked the road, while Quaking is an active participle, meaning the road is quaking. It seems to make sense to me.

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07 Feb 2007 00:07 #95
...

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07 Feb 2007 00:16 #96
UPDATE:

I am now working on both Diagonal Training and Trapdoor Mania. Again, after I finish those and Perilous Road, they will be uploaded.

Also, I have two new levels currently in mind: Catwalks and Obstacle Tower. These will be advanced/expeert levels.

Matan's new level added as well.

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  • Phil
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08 Feb 2007 10:06 #97
Yeah, techno I'll change the level name

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09 Feb 2007 03:08 #98
Updates-

- Robot Marble's levels added.
- Added Lonestar's level Hazardous House and a level in progress called Bowling Alley.
- My level Diagonal Training is now DONE! Also, TUFC added to levels not started. I plan to convert it to MBP using ice instead of mud.

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15 Feb 2007 01:19 #99
Can someone tell me who made these levels and/or the progress on them? I'd like to add them to the list so it is more up to date.

Information in parentheses given next to each level is what I don't know.

Quaked Path - Phil (Progress)
Perplexingness - Darkness Shadow (Progress)
Learning the Spin (Creator and progress)
Slippery Steps - Jase (Progress)

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15 Feb 2007 01:29 #100
Quaked Path is finished (by Phil)
Perplexingness is finished (by DS)
Learning the Spin (Phil, just not converted to ice, same for Diamond Seeking Fun!)
Slippery Steps - Jase (finished)

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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15 Feb 2007 02:32 #101
Thanks.

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16 Feb 2007 16:48 #102
Just to let you know I've converted Battlecube into QuArK and now it's lower in size. I've also added to it an Easter Egg!

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • Phil
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16 Feb 2007 23:36 #103
Easter egg... nice

Unfortunately I can't get my easter egg to work

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16 Feb 2007 23:49 #104
Well if you tell me which levels you want and where I'll do it for you same for the rest of ya all... Ian if you cannot do an Easter Egg in pool I agree to do it for you

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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20 Feb 2007 00:42 #105
3 new levels being planned!

Bouncing Fun - Pass each bouncy challenge to reach the goal!

Getting Squeezed - Learn how to do trap launches!

Learn the Wall-Hit - Learn how to do wall-hits to gain height!


Another update: Learning the Anti-Recoil moved to Director's Cut.

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20 Feb 2007 01:05 #106
You learn the wall hit in Learn the Time Modifier.

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20 Feb 2007 01:06 #107
Then Learn the Wall-Hit will have to come before Learn the Time Modifier.

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20 Feb 2007 01:08 #108
Lol.

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20 Feb 2007 01:27 #109
haha lol i didn't notice

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • Phil
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24 Feb 2007 02:38 #110
I got my EE to work

Phil's Level status updated.

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25 Feb 2007 21:37 #111
More updates:

- Bouncy Stairs changed to Bouncing Fun.

- I have decided not to convert TUFC, so that has been removed from the list.

- I will convert the MBU level Timely Ascent for MBP, so that has been added.

- Updated Ian's level status.

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26 Feb 2007 05:10 #112
Lol it's not Ramp Mania it's Ramp Launch.

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19 Mar 2007 22:31 #113
More level ideas!

Powerup Practice - Practice your powerup skills to collect the diamonds and reach the goal!

Fighting Slopes - Can you make it up the very steep slopes without falling off the bottom?

Will be started sometime this year.

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19 Mar 2007 23:17 #114
Phil and I are making a dual map together. Think of it like Black Diamond / Ski Slopes / Lightning Ice combination and is longer. Map's called Ice Diamond. I thought of calling it -> iSki ... don't ask why.. I wanted originality LMFAO.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • Phil
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21 Mar 2007 01:22 #115
Hey Matan btw, I really think Learn the Edge-Hit is a great lvl
It's fun, but skillful at the same time.
I got 11.35

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11 Apr 2007 01:49 #116
Removed all of Robot Marble's levels except for Magnetic Adventure. Also, I will remake Training Teleport as Teleport Training, so I have added that under my In Progress bar.

Reasoning behind this: see marbleblast.proboards78.com/index....76245602&page=1

EDIT: Also, Obstacle Tower was renamed to Dizzying Heights.

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20 Jun 2007 07:27 #117
With Mastering the Marble (orig. Master of the Marblers) I've started on that and hope to get it done soon. I'm planning for it to an insanely challenging and fairly giant level. Shots will be available soon. BTW, if you are asking why I have like 4 or 5 in progress levels, it's because I do that so I have an idea on how the level would turn out

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25 Jun 2007 01:34 #118
Level progress update for me:

Added three new levels in planning: Hazardous Path, Magnet Mayhem and Frictional Climb.

In Frictional Climb, you will have to climb up to the top of a tower while making your way through all the friction surfaces (ice, backwards force, grass, bouncy floor, carpet, rug, tarmac, water, and sand). Magnet Mayhem will test your magnet skills as you try to collect diamonds and pass magetic challenges without being pulled Out of Bounds. Hazardous Path will be basically a Perilous Road-like level, with different challenges, but similar in appearance and feel to the former.

Also, Teleport Maze is currently in progress, and is about 20% completed at the time of this post.

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26 Jun 2007 03:16 #119
The teleports in Teleport Maze wouldn't work the way I wanted them to, and ended up being random. So that level has been scrapped, and removed from the top post.

The other 3 levels are still being planned, however, and will be built.

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