file Robot-Marble's MBP Progress Page

  • Ian
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17 Feb 2007 17:39 #1
I will post all of my coding progress here.


Teleport:
-Done

Multi Teleport Supports Up To 10 Triggers:
-Done

MMG Teleport Supports 20 Triggers:
-Done

Checkpoint:
-cmd to server defined.
-Changes Parent Trigger When Passed Through
-Respowns you at the Trigger, but you don't get any items or time you had before

Hazards:
-Magnet: Done

.cs files added to the game
-Teleport.cs
-Checkpoint.cs


Projects On The Drawing Board:
-Back Tracker Trigger... Prevents Cheating. Instead of Putting an OOB you can put one of these. It locks the level you are playing so you have to play the last one over. (Not-Approved)

-AI Marbles that do something... Marble's with thier own mind that Run around the mission and could hurt you on impact. (Not-Approved)

-New Marble Looks... If you find one hidden in the level you get to play with a different exclusive marble skin for the rest of the game (Not-Approved, but Phil mentioned it somewhere)



Also Matan:

For the MMG teleports do you want me too add them when MMG is done or should I send a mission with them all lined up and you can just move them to the right place?

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  • Ian
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17 Feb 2007 18:05 #2
Back Tracker Tirgger? So, if you go OOB, you have to do the last level over again? That would COMPLETLY ruin the fun of MBP.

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  • Ian
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17 Feb 2007 18:47 #3
No only if you try to cheat. I dout it will get approved.

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  • Ian
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17 Feb 2007 18:50 #4
So, how will it work? Like, if you use the corner-cheat thing, THEN it will do that?

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  • Ian
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17 Feb 2007 18:53 #5
No Like if the finish is under the start platform and you fall instead of playing the level you will get kicked out of the level and it will be locked.

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17 Feb 2007 18:54 #6
How will the game be able to tell?

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17 Feb 2007 18:55 #7
You put in a trigger

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  • IsraeliRD
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17 Feb 2007 18:55 #8
Kinda sucks especially in the expert levels lol.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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17 Feb 2007 18:56 #9
Yeah, but how will it tell that you cheated?

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  • IsraeliRD
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17 Feb 2007 18:58 #10
RM will pop up a code that if you get pass this trigger then it will lock the level. How do you think the game gives you IBT? Coz you freaking went out of the trigger. This trigger is like the OOB one... enter it and ur busted.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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17 Feb 2007 19:00 #11
Uhh... I still don't get it. How will the game tell that you cheated???

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  • IsraeliRD
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17 Feb 2007 19:02 #12
In the codes the OOB trigger, if you enter it, gives you an out of bounds message and you have to restart right? well the code for the trigger tells the game that it needs to restart. this is what RM is trying to do... get this code but instead DISQUALIFY the player for that level.

TBH i dont really like this idea. it's good but frustrating.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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17 Feb 2007 19:02 #13
Matan what about the MMG trigger?

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  • IsraeliRD
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17 Feb 2007 19:04 #14
Leave it till I'm done. You should release it for others to use it too.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • robotmarble
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17 Feb 2007 19:08 #15
It is extremlly complex and the file is bigger then game.cs so and the words say Something about the hole you are in. I will realese the Multi Teleport if they need it.

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  • IsraeliRD
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17 Feb 2007 19:09 #16
Quote:It is extremlly complex and the file is bigger then game.cs so and the words say Something about the hole you are in. I will realese the Multi Teleport if they need it.

Over 20kbs big? CRAP!!! That's big!

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • robotmarble
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17 Feb 2007 19:10 #17
Around 21.2kbs.

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  • IsraeliRD
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17 Feb 2007 19:16 #18
I'm proud to have a CS file for a level of mine that is really big

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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17 Feb 2007 20:07 #19
What should I name it? Also I can make hazards and powerups to put in the .cs too? Want anything? I can make a spinning windmil.

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  • IsraeliRD
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18 Feb 2007 01:57 #20
Quote:What should I name it? Also I can make hazards and powerups to put in the .cs too? Want anything? I can make a spinning windmil.

I was going to get Phil to make me an interior but if you can make one that also blows the player backwards a bit (really smallishly but if the marble stop you can actually see it in action) and also it has a hole in the middle for the player to pass

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • robotmarble
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18 Feb 2007 02:14 #21
I'll try I can make it go backward easilly. The hard part is the interior.

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18 Feb 2007 08:58 #22
BackTracker Trigger
I think the BackTracker Trigger can be 'evil'
Nice idea, but it would frustrate people like Matan said.

AI Marbles
Reminds me of Marble Madness though I haven't played it I don't really think so that much, because once again it could cause frustration, and we don't really want annoyance in MBP. RM, you could give me a different idea of what AI marbles could do though

New Marble Looks!
Surely would approve that! We could maybe have it so the powerup you collect would be the marble with the marble skin? We could like have one marble skin powerup for each of our level builders which would make 8 different skins. Great thinking RobotMarble!

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  • Ian
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18 Feb 2007 16:10 #23
Yeah what Phil said.

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