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lock NEW MOD - MB TESTING INITATIVE BALL [hype pls]

  • Isoplere(Jiquor)
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02 Oct 2016 17:21 #31 by Isoplere(Jiquor)
Replied by Isoplere(Jiquor) on topic NEW MOD - MB TESTING INITATIVE BALL [hype pls]
i Would Have to Rate ur Moderfication

-1.4938273+e491 out of 10

Isoplere - Marble Blast Modder; getting better day by day, update by update.
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03 Oct 2016 00:38 - 03 Oct 2016 00:39 #32 by Lee
(Sorry if I sound too rude, it's constructive criticism)

You uploaded your demo in MBG demo,
you stole stuff from other mods without permission,
asking someone else to help making the mod when you don't have time to,
you made a thing that makes the game crash which I don't see any usage at all,
used paint for GUI,
used the LE to make levels,

I'd say 1/10.

lee is awesome
Last edit: 03 Oct 2016 00:39 by Lee.
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  • Weather
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03 Oct 2016 01:34 #33 by Weather
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03 Oct 2016 05:19 #34 by ConniesMarbles
Replied by ConniesMarbles on topic NEW MOD - MB TESTING INITATIVE BALL [hype pls]
"Used the LE to make levels"

Everyone uses LE tbh

ball roll to gem and to blue/white pad thingy yes
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  • Nockess
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03 Oct 2016 05:49 #35 by Nockess
There are people who will use the level editor for the things like gems, Powerups, and hazards, but 99% of people today use either Constructor or QuArK. When Lee says that you used the level editor for your levels, I think he means using it to build the platform part of the level.

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03 Oct 2016 05:50 - 03 Oct 2016 05:57 #36 by Isoplere(Jiquor)
Replied by Isoplere(Jiquor) on topic NEW MOD - MB TESTING INITATIVE BALL [hype pls]
What we're all trying to get to you, is that you're using the LE (Level Editor) in such a way that is disliked, more regarding to the fact that you keep putting glitchy things in your joke-modification. Also note that you aren't using ANY, and I mean ANY original ANYTHING that's created by you in terms of levels. You aren't using something like Constructor/QuArK to make them, and I find that in all honesty, really sad.

I'm not trying to say this to offend you, as we are all saying this to not offend you either, but give you ideas of how to improve your mod. Take what I'm saying and what these people are saying and make something completely different. Change the textures, shapes, make your own sounds, get permission for things, just stop stealing and create your own levels. This is probably why your first modification got deleted as well.

If I were to suggest, dump this modification and start over with creating new interiors/textures for TIB, but with the things you already created yourself, and ask people/look up tutorials for Torque Constructor. It's really useful.

Final thing as Rozi pointed out... Please don't talk like this: "Oh Look You Are A Noob And You Should Not Be On The Internet" for example. You only use capital letters in the beginning of sentences or when you're using a proper noun. Can you not? lol

Thanks.

Isoplere - Marble Blast Modder; getting better day by day, update by update.
Last edit: 03 Oct 2016 05:57 by Isoplere(Jiquor).
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  • ConniesMarbles
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03 Oct 2016 07:33 #37 by ConniesMarbles
Replied by ConniesMarbles on topic NEW MOD - MB TESTING INITATIVE BALL [hype pls]
Update:
I will remove all the levels in the game and start over (except two).
Im sure i will work hard,but it will be worth it.

ball roll to gem and to blue/white pad thingy yes
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07 Oct 2016 05:31 #38 by ConniesMarbles
Replied by ConniesMarbles on topic NEW MOD - MB TESTING INITATIVE BALL [hype pls]

ball roll to gem and to blue/white pad thingy yes
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07 Oct 2016 23:35 #39 by Xedron
I'm going to be completely honest

You shouldn't keep continuing this mod. Its very clear to everyone that you lack all the core fundamentals of making a mod, and so far all I've seen is some LE and as some others have said plagiarized content. This may sound harsh, but I see no chance in this mod ever working out.

"Everyone uses LE tbh"

Pretty bad excuse, but I also disagree with what Lee said that all level editor levels are bad. You can make a mod completely with LE and get the same fun factor as a mod made with Torque. Although I agree that the levels so far look very poor.

"#1:Scholl Started
#2:I have one more game to develop "Adventure Capitalist Maker"
#3:Studying and homeworks"

AKA what everyone has to go through when making a mod, and they often have to go through University, I mean Whirligig still tries to make mods like Quaternion while having to deal with a hell of a lot of schoolwork and pretty much no free-time. Frosty has to organize constand mini-tourneys and tournaments, as well as make levels and test while having one of the busiest schedules of anyone here. You are not the only one who has been busy before, I would just say welcome to the amount of effort it takes to create a mod.

"Calm Down.
Its Just A Demo.
You Know I Can Change The Things?
Just Wait Until Demo 2 Comes Out"

The point of a demo is to get feedback on what you already have, yeah you can change things but this is a terrible attitude to people who are trying to give helpful criticism on your mod.

Tl;dr?
This mod=dead.

I suggest you really get more practice and experience before trying out a mod, then maybe try again. :)

"cna you salt spalt the slevel salt of 6 year salt who ca salt the lsat" - nobody, 2017
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08 Oct 2016 13:02 #40 by PacPlayer
Replied by PacPlayer on topic NEW MOD - MB TESTING INITATIVE BALL [hype pls]
The game didn't work 4 me (most likely I because I have a mac). But the video looked pretty cool and I'm looking forward to the new demo :) Take as much time as you need and try not to add a new mod to "Incomplete Mods" on the Downloads menu ;)
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08 Dec 2016 18:18 #41 by ConniesMarbles
Replied by ConniesMarbles on topic Cancelled
Sorry guys.
The mod's cancelled.
I got semestrial tests at school And Fnaf fangames to make on gamejolt.
When i will be older ill continue this mod,i promise...

ball roll to gem and to blue/white pad thingy yes
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08 Dec 2016 18:52 #42 by Nockess
Replied by Nockess on topic Cancelled
Don't feel ashamed that you had to cancel a mod. This is not the first time a mod has died in development. (/me looks at Jeff.)
And who knows? Maybe you'll come back to this mod in the future when you're older like you say so, or maybe you'll decide to make a totally new one. I'd honestly suggest doing neither of those and just continue making levels to release on your level topic.

Oh, and one last thing. Send the code for the crash item to PQ. They could really use it. :side: :whistle:

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09 Dec 2016 13:55 #43 by eblu
Replied by eblu on topic Cancelled
those fnaf fangames are serious business. take it from sable/joshua

(who i actually knew at one point fun fact)

IsraeliRD wrote:
The...

come discord brah: eblu#8048
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