Can you describe more in-depth, the process that you used to install MBA?
Also, a console.log would be helpful. Look in <home folder>/Library/MarbleBlast/ If you're running OS X Lion, open finder and use the Go menu and hold option to get to Library.
Ask RandomityGuy about function supertemp_screenshot()
Well I don't have Lion (I use Snow Leopard) so I'm afraid I can't get a log. But basically all I did was follow the instructions given to me in the readme.txt that came with the MBA download:
Quote:1. Copy and past your MarbleBlast Gold.app
2. Call the copy MarbleBlast Advanced.
3. Do a right click on it and find Show Package Contents.
4. A new window will open, take the marble and common folder you downloaded and place it in the package content. You'll have to replace them.
5. Now open MBA and
When I opened up the newly modified application a blank, white window would pop up then it would quit unexpectedly a few seconds after.
MBA doesn't support the OEM version of the game which it appears you are using. You'll have to acquire a copy of the GarageGames 1.6u version of the game. Then, use that to install MB Advanced with. Check your inbox.
Alright, I've been playing MBA for a while now. I have to say this is a really nicely designed mod. I love the graphics, they're simple but very stylish. The music is great as well, very fitting for the setting of this mod.
I only have a couple of qualms though. The main one is that a lot of the levels look the same, I found myself doing generic tower climbs for a majority of the advanced levels. I honestly think the beginner and intermediate levels are a lot more enjoyable, not because they're easier, but because they look more unique (I gotta admit Slopes was simple, but really, really cool).
The other qualm I had wasn't so much a qualm, but just something I would have liked to see. This is based off of when I checked out that custom level made for testing out .dts shapes. For one, the space skybox was breathtaking. I would have loved to see it incorporated in some of the non-custom levels (say, the final level of each group for example). Another thing I noticed were the hexagon platforms, those would have made the levels a lot more stylish than they already were.
But other than those, this was just a cool and unique mod. Very nice job.