file Marble Blast Advanced [RELEASED]

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26 Sep 2010 20:34 #91
Sept 26, 2010, 8:55am, kostas wrote:Are you planning anything new on the staff board (Like a patch), or this will be the first and the last release?

Don't expect to see any more MBA.

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26 Sep 2010 23:26 #92
Why only 15 lvls per difficulty?

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27 Sep 2010 00:51 #93
It was actually 43 levels total, I actually had to get screenshots for Straight Long Way and Upward Dilemma in order for CFox to put them in the actual missions >_<

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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27 Sep 2010 01:29 #94
Sept 26, 2010, 4:26pm, xelna wrote:Why only 15 lvls per difficulty?

That was how many there were when all the level makers stopped making levels.

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27 Sep 2010 02:21 #95
I am using a mac and marble blast advanced isn't working. It won't load when I try to start it up. I think it would be easy if someone just made a video on how to instal it.

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27 Sep 2010 02:51 #96
Sept 26, 2010, 7:21pm, bobman1234 wrote:I am using a mac and marble blast advanced isn't working. It won't load when I try to start it up. I think it would be easy if someone just made a video on how to instal it.

Have you installed Marble Blast Platinum before? If not, do that and it should fix your problem.

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28 Sep 2010 02:00 #97
How would that help, just askin?

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28 Sep 2010 03:20 #98
It would do the divisions (separate MBG files from conflicting with MBP, etc).

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28 Sep 2010 17:32 #99
I've noticed that there are some missing levels!


Progress topic level list!

Hidden Assault
Sky Path
Speeding Platforms
Ascent
Color Twist
Jumping Course
Slopie
Two Tower Climber
Tilo
Barkward
Screaming
Tower Path
Hidden Platforms
Advanced Super Shock Climb
Deconing
Randomake
Roll up
Divergence 1
Island Jump and Aim
House of Hidden Paths
Castle Trip
Bouncy Blast
Cabinit
Stairway of Eternity
Snack Paths
Rototer
Upward Spiral 2
Cube Climb
Cetower
Upward Tower
Au Czde Losiou
Pillar Dewey
Face and Rock It!


Missing Levels:
Tower Path, Hidden Platforms, Deconing, Roll up, House of Hidden Paths, Upward Spiral 2

Also the MOST (Not all) old names are better!

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03 Oct 2010 02:48 #100
i just downloaded it, got through the beginner levels and working through advanced, took a break to type this up

i like the you can't finish without all the gems sound and the use of curved geometry (who doesn't love to just mess around in slopie?)

i had some trouble downloading though, mediafire didn't work for some reason and finding the download link on the alternate mirror wasn't very user friendly (lots of spam attached to fake links).
the hosting plan i use for my website offers unlimited everything, if you'd like i could upload MBA to my server so that you'd have a reliable mirror that wouldn't spam people with ads

PS: i applaud your dead-simple mac install instructions

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03 Oct 2010 02:52 #101
Sept 28, 2010, 10:32am, kostas wrote:Missing Levels:
Tower Path, Hidden Platforms, Deconing, Roll up, House of Hidden Paths, Upward Spiral 2

They were kind of crappy.

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03 Oct 2010 02:56 #102
Oct 2, 2010, 7:48pm, lonestar wrote:PS: i applaud your dead-simple mac install instructions

I know you're not trying to get on me but the instructions wouldn't be so simple if MBA were intended for people who hadn't already installed MBP. I had to already help someone install because they hadn't gotten MBP and so it didn't work.

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03 Oct 2010 03:09 #103
Oct 2, 2010, 7:56pm, perishingflames wrote:
Oct 2, 2010, 7:48pm, lonestar wrote:PS: i applaud your dead-simple mac install instructions

I know you're not trying to get on me but the instructions wouldn't be so simple if MBA were intended for people who hadn't already installed MBP. I had to already help someone install because they hadn't gotten MBP and so it didn't work.

you are correct that i was not trying to get on you, but i have not actually installed MBP (had to redo my partition table, so i'm using a fresh install of OS X that is only a few days old) and the installation still worked just like the instructions said

also, last i checked, mac MBP had an installer that did all the work for you, and it doesn't get much better than that, so i'm still not trying to get on you. MBP is also very easy to install, i am just acknowledging that they did a good job making their installation easy. especially on the mac side, since macs are sometimes neglected here

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06 Oct 2010 21:43 #104
The screen goes black after the intro!!!!!

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06 Oct 2010 23:49 #105
1) Mac or windows?
2) Clean install of MBG?
3) Did you read the instructions?
4) console.log ?

youtube.com/marbleduck

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07 Oct 2010 00:50 #106
Oct 6, 2010, 4:49pm, marbleduck wrote:1) Mac or windows?
2) Clean install of MBG?
3) Did you read the instructions?
4) console.log ?

mac

yes

yes

whaaat?

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07 Oct 2010 01:30 #107
You need to copy the ignition files from MBG (ignitiongui.gui.dso and ignitionstatusgui.gui.dso in marble/client/ui).

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07 Oct 2010 02:05 #108
Oct 6, 2010, 6:30pm, perishingflames wrote:You need to copy the ignition files from MBG (ignitiongui.gui.dso and ignitionstatusgui.gui.dso in marble/client/ui).

yes I did that

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07 Oct 2010 02:29 #109
Dunno what to say then, just post a console.log (user/library/marbleblast).

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07 Oct 2010 07:23 #110
Oct 2, 2010, 7:52pm, pablovasquez wrote:
Sept 28, 2010, 10:32am, kostas wrote:Missing Levels:
Tower Path, Hidden Platforms, Deconing, Roll up, House of Hidden Paths, Upward Spiral 2

They were kind of crappy.
But can you release them as custom levels please

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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07 Oct 2010 16:23 #111
I'll check with CF and see. (Or if he reads this.)

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08 Oct 2010 17:02 #112
i deleted them, i no has em anymoarz

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08 Oct 2010 17:34 #113
I doez haz t3h levvelz, I'll get around to uploading them sometime (Im on my phone atm, so not right now)

youtube.com/marbleduck

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09 Oct 2010 13:52 #114
Great Expansion to MBG if you will. It's too bad you didn't get to edit the GUIs and that we won't be seeing anymore of this... However, we can make custom levels!

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10 Oct 2010 20:39 #115
Oct 8, 2010, 10:02am, cyberfox wrote:i deleted them, i no has em anymoarz
That sucks
Maybe someone can add powerups MPs to interiors and they will be good as new

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
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19 Oct 2010 03:33 #116
really? YAY! FINALLY!

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30 Oct 2010 18:06 #117
so far I've beten everything but the last level.

WE NEED CHECKPOINTSSSSSSSSSSSSSSSSSSSSSsssssss

some of these levels are incredibly frustrating. Even challenges that I should be able to pass 75+% of the time, when there are 20 in a level with no checkpoints, it gets really annoying.

That said, some of these levels are outstanding. The aesthetics are great, and the music is cool, too. Please, a 1.10 would be fantastic!

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30 Oct 2010 22:40 #118
What ok i dont want to be very bad bud this is MBAdvanced there is this checkpoint shape but there is needed coding
And BTW i finished beginer and itermdate levels in one day but advanced levels taked me about 1 week to finish (And i havent finished last level tough higest place i was before that MPs whith sloped edge(near the finish and i was bored)) so yea MBA is hard and begginer players it can make a lot of troble
I dont know if MBA team will add checkpoints because levels are finished and there is nothing else to do but maybe im wrong
And yea why im first person who answers this question Im not MBA staff member silly me
Oh man i forgot about my 300 post and this is my 301 its like missing my Birth day

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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31 Oct 2010 01:10 #119
we were too stupid to code the checkpoints.
MBA staff. lol, there is no staff. The only 1 left on the team is me

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31 Oct 2010 15:16 #120
Whait you mean that this mod was made by three persons
You
Pablo
And Marbleduck

And all of them left
And who realy made that spedometer code- matan?

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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