PlatinumQuest Speedrun Competition
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- Written by: IsraeliRD
- Category: News
- Hits: 2269
Hey all,
With the Steam Summer Sale 2017 going on, I was thinking about being generous and giving a couple of people some smiles, so why not a competition?
The competition is very simple:
Open up the PlatinumQuest Demo and speedrun one of these two levels: Having a Blast , or , Work in Progress
To prove your time, you must do it on video and upload to YouTube (it can be unlisted).
The top time in each level will award its owner $15 worth of games for Steam, however it only pays out once so you can only receive $15.
In case someone gets top spot for both levels, then the next prize is as follows:
- If it's the same person for 2nd place on both levels, he receives $15
- If it's two different people for 2nd place on both levels, each one receives $10.
The only other rule is that you must have a Steam account in order to participate.
If you win, we'll add each other as friends, tell me the games you want and I'll purchase them for you. No gift cards will be given instead as this prize must be used for the Steam Summer Sale 2017.
The competition begins... now... and ends on the 2nd July. Anyone can play, as long as they have a Steam account.
Good luck to all,
Matan
Milestones
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- Written by: IsraeliRD
- Category: News
- Hits: 3400
Hey all,
If you aren't following our Twitter account then you probably haven't heard that we have finished all SinglePlayer levels for PlatinumQuest. This major milestone means a lot, since PlatinumQuest started as SinglePlayer only. Now we just have to make the Online section work nicely with the multitude of features it adds (spoilers: it doesn't work that nicely). I find it rather interesting that the SinglePlayer levels are split into two eras: 2009-2012 with the original Platinum Team, and then 2015-2017 with a whole new Platinum Team (save for me). In most of 2012 and the entirety of 2013-2014, we had no new levels. I'm pretty sure parts of 2015 had none, but I digress. The ideas of what makes a level and how this evolved really shows.
We still have to wrap up all the corners of SinglePlayer and blast through Online before we can release.
In addition to all that, I'm super happy to tell you about the new Replay System. It replaces all current and previous recording systems (rec/avi/mov/mp4) with a new rrec format which allows you to painlessly record a run, restart without any player input and recognise when you finish a level (prompting you to save). You can then replay the level and it'll keep recording on a new file. It works with all PlatinumQuest's features, including Hunt mode. You can replay the recording on video in any resolution, framerate and OS, giving it very good stability. When you play Online, it will automatically record your run, and should you get a World Record, immediately sends it to the server, so we don't have to worry about missing runs when it comes time to make videos.
This rrec format will be required for all future World Record Rampages (excluding MBG, which continues with rec/avi/mov/mp4) as default.
As this system does use its own versioning system, any future versions of this game that change the rrec version will not have their recordings work with the release version, and vice versa.
Whatever the case, I'm excited that we've made so much progress, and I'm looking forward to releasing Soon (TM).
Until next time,
Matan
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