file MadMarioSkill's Graphics

  • MadMarioSkills
  • MadMarioSkills's Avatar Topic Author
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • Posts: 198
  • Thank you received: 0
31 Jul 2012 22:36 #241
Added stuffs to front page, also shrunk images.

Please Log in or Create an account to join the conversation.

  • MadMarioSkills
  • MadMarioSkills's Avatar Topic Author
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • Posts: 198
  • Thank you received: 0
14 Jul 2013 19:33 #242
Was bored, made GMD logo

Also though this looked kind of neat

Woo

Imgur made it a bit fuzzy

Please Log in or Create an account to join the conversation.

  • Posts: 224
  • Thank you received: 156
14 Jul 2013 19:35 #243
The 3D one looks sooo cool! Nice stuff!

Please Log in or Create an account to join the conversation.

  • Posts: 1638
  • Thank you received: 15
14 Jul 2013 20:28 #244
Very cool!

Please Log in or Create an account to join the conversation.

  • Jeff
  • Jeff's Avatar
  • Offline
  • Elite Marbler
  • Elite Marbler
  • PlatinumQuest Programmer
  • Posts: 1680
  • Thank you received: 205
14 Jul 2013 20:55 #245
nice 1

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

Please Log in or Create an account to join the conversation.

  • MadMarioSkills
  • MadMarioSkills's Avatar Topic Author
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • Posts: 198
  • Thank you received: 0
15 Jul 2013 03:34 #246
Thanks guys!

Added a marble pack to the front page, they work best with env mapping - contains: Disco Ball, Earth, Silver Marble, Platinum, Metal, HighPoly, Hex, and Glasses

Please Log in or Create an account to join the conversation.

  • Posts: 224
  • Thank you received: 156
15 Jul 2013 06:15 #247
Holy crap man those are epic! Disco ball is too awesome! The globe one looks very realistic, and the glasses one...
lmao... Love 'em.

Please Log in or Create an account to join the conversation.

  • MadMarioSkills
  • MadMarioSkills's Avatar Topic Author
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • Posts: 198
  • Thank you received: 0
16 Jul 2013 22:52 #248
Diamonds

Please Log in or Create an account to join the conversation.

  • Jeff
  • Jeff's Avatar
  • Offline
  • Elite Marbler
  • Elite Marbler
  • PlatinumQuest Programmer
  • Posts: 1680
  • Thank you received: 205
16 Jul 2013 23:04 #249
noice

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

Please Log in or Create an account to join the conversation.

  • MadMarioSkills
  • MadMarioSkills's Avatar Topic Author
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • Posts: 198
  • Thank you received: 0
17 Jul 2013 19:00 #250
Wall texture that I'm extremely pleased with the outcome

Please Log in or Create an account to join the conversation.

  • Posts: 224
  • Thank you received: 156
17 Jul 2013 19:40 #251
Looks like a more modern version of MBG's wall texture! Love it!

Please Log in or Create an account to join the conversation.

  • Jeff
  • Jeff's Avatar
  • Offline
  • Elite Marbler
  • Elite Marbler
  • PlatinumQuest Programmer
  • Posts: 1680
  • Thank you received: 205
17 Jul 2013 21:24 #252
Awesome!

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

Please Log in or Create an account to join the conversation.

  • Posts: 1638
  • Thank you received: 15
17 Jul 2013 22:37 #253
You, sir, are one of the best graphics creators on the forums

Please Log in or Create an account to join the conversation.

  • IsraeliRD
  • IsraeliRD's Avatar
  • Offline
  • Project Manager
  • Project Manager
  • Dragon Power Supreme
  • Posts: 3502
  • Thank you received: 912
18 Jul 2013 01:28 #254
that with the MBGE is insanely awesome

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

Please Log in or Create an account to join the conversation.

  • Perishingflames
  • Perishingflames's Avatar
  • Offline
  • Senior Marbler
  • Senior Marbler
  • Posts: 882
  • Thank you received: 21
18 Jul 2013 08:20 #255
Awesome job on both

Please Log in or Create an account to join the conversation.

  • Marblemaster1
  • Marblemaster1's Avatar
  • Offline
  • Advanced Marbler
  • Advanced Marbler
  • Custom Code Enthusiast
  • Posts: 237
  • Thank you received: 8
18 Jul 2013 19:11 #256
Very nice MMS! I really love the marbles.

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

Please Log in or Create an account to join the conversation.

  • Posts: 134
  • Thank you received: 43
21 Jul 2013 21:33 #257
This made me want to get milkshape, I got milkshape, thinking it would be easy to make things, its almost impossible for me to make a emerald! Good job Mario.

Please Log in or Create an account to join the conversation.

  • RDs.The-dts-guy
  • RDs.The-dts-guy's Avatar
  • Offline
  • Developer
  • Developer
  • Blender pls
  • Posts: 719
  • Thank you received: 188
21 Jul 2013 23:32 #258
Jul 21, 2013, 2:33pm, mvossman wrote:This made me want to get milkshape, I got milkshape, thinking it would be easy to make things, its almost impossible for me to make a emerald! Good job Mario.
Protip: don't use milkshape.. its hard to learn it (well at least harder than learning some blender 3d shortcuts)
blender is way easier if you have ever used any 3D editing programs

If i'm not wrong MMS is using blender too now (fell free to correct me)


Also nice stuff you made there MMS =)
Looking forward for more!

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

Please Log in or Create an account to join the conversation.

  • MadMarioSkills
  • MadMarioSkills's Avatar Topic Author
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • Posts: 198
  • Thank you received: 0
13 Aug 2014 19:03 - 13 Aug 2014 19:09 #259
Just a thing about editing DTS texture properties. I used it for my custom MBP when adding env mapping to objects.

At the end of a DTS file in a hex editor you'll see texture names then spaced out letters. These are the texture properties, and they are in the same order as the textures. They're spaced out by 3 "." ,so they're easy to find if it's text is "." Or you could just use the hex values. Whatever.


As you can see, hourglasswood is opaque, TimeTravelItem_Sand is something, and TimeTravelItem_Glass is translucent.

Here are some values I found out when messing with it.

43 - C - Opaque
47 - G - Translucent
03 - . - Env Mapping
2E - . - Additive with env mapping
07 - . - Translucent with env mapping

Make sure to change the numbers and not the letters. Using the text is just for searching.

Make sure to make backups in case you break everything.

Also, some of the shapes will not be env mapped if you make them so until you also edit the MBG .cs files that disables env mapping on these objects.
Last edit: 13 Aug 2014 19:09 by MadMarioSkills.

Please Log in or Create an account to join the conversation.

  • whirligig
  • whirligig's Avatar
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Posts: 444
  • Thank you received: 261
13 Aug 2014 20:08 #260
I just made a huge post explaining exactly why those values have the effects they do (which would allow you to come up with values for a lot of other combinations as well).

Please Log in or Create an account to join the conversation.

  • MadMarioSkills
  • MadMarioSkills's Avatar Topic Author
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • Posts: 198
  • Thank you received: 0
15 Aug 2014 01:09 #261
I made some other textures based off of my purple wall texture a while back.

Please Log in or Create an account to join the conversation.

  • Posts: 270
  • Thank you received: 64
16 Aug 2014 03:40 #262
I really like that style of texture! It looks really slick. Keep making more of those :D

Please Log in or Create an account to join the conversation.

  • Posts: 1638
  • Thank you received: 15
16 Aug 2014 04:26 #263
Very nice work from you as always! :)

Please Log in or Create an account to join the conversation.

Moderators: Doomblah
Time to create page: 1.110 seconds
We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.