file MadMarioSkill's Graphics

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01 Jun 2010 22:39 #31
Lol!

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  • MadMarioSkills
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01 Jun 2010 23:34 #32
I've been messing around with Kerkythea, and these are some of the renders I made. The original image size was 2816x2112




The bomb looks like plastic in this one =P

The ground doesn't look quite right in this one.

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  • davidjl123
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01 Jun 2010 23:53 #33
Man that's great!

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02 Jun 2010 00:05 #34
Those are awesome!

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  • IsraeliRD
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02 Jun 2010 00:48 #35
Whoa, nicely done! Love the sign the most

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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02 Jun 2010 01:34 #36
Glossy 3d goodness!

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04 Jun 2010 06:45 #37
I'm out of ideas, so I made a bowl for all your twisted bowl fantasies. Get it on the first page.

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12 Jun 2010 00:49 #38
Awesome!

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12 Jun 2010 04:17 #39
A-M-A-Z-I-N-G!

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  • IsraeliRD
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12 Jun 2010 05:13 #40
haha, a fun bowl

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • RDs.The-dts-guy
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12 Jun 2010 07:29 #41
nice

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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12 Jun 2010 13:00 #42
Bowl looks awesome! If the pics are disappearing from your first post, you can add them to the second or third as I deleted my post so you have three in a row.

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12 Jun 2010 17:43 #43
Actually, I think it was caused by me putting something in wrong, but I've been to lazy to fix it =P

Edit: Updated fist post with new smaller pics.

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13 Jun 2010 01:58 #44
The new pics in the first post are much better than previous ones and really show the stuff well.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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14 Jun 2010 05:23 #45
Thanks



I added an high poly shock absorber/ super bounce to the first page, that comes in the primary and secondary colors. Note that it looks better in-game than in the screenshot.

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14 Jun 2010 11:34 #46
That was something MB really needed.

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14 Jun 2010 16:25 #47
Amazing work.

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  • davidjl123
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14 Jun 2010 22:02 #48
Incredible job!

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15 Jun 2010 00:20 #49
Great stuff, looks a ton better.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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15 Jun 2010 04:47 #50
Thanks for the positive feedback

I've updated the first page with a custom super bounce I made. It comes in two styles; with arrow and without arrow. To me, the super bounce I made looks superior to my previous shapes in this thread: just ramps, circles, a window, and a hammer.

The most difficult part of making this was the three hole connectors on the sides.

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15 Jun 2010 06:48 #51
Looks great, just one concern. Is the size the same? Not a big deal if it isn't, but it might slightly increase or decrease your chances as far as WR's (not a problem for me, I am not going to get one )

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15 Jun 2010 13:32 #52
Looks amazing! Maybe you should remake other powerups too. But if you do, make the shapes kind of different.
-SJ = upward-pointing three-core rocket
-SB = pogo stick
-gryo = five-bladed heli rotor
-SA = car piston
-grav = cyclotron

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15 Jun 2010 13:50 #53
I was planning on making new .dts's for the use of the PU's, but pretty much decided it was too much work. If you have a lot of time you could try...

My ideas:

SB/SA: A cage thingy with little antenna like things from which a force field similar to the current PU's comes. (actually about 3/4 of the way finished)

SS/SJ: Rockets, again with a cage around the marble, and the particles as the flames... (May still make these, they don't sound extremely hard)

Heli: A double rotor helicopter, one above the other, and spinning in opposite directions. Again there would be a cage for the marble.

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16 Jun 2010 18:40 #54
Could I haz the sky ur using in this one?:

youtube.com/marbleduck

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17 Jun 2010 02:51 #55
The sky textures I use in the display pics is from here www.fpsbanana.com/maps/127301

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18 Jun 2010 19:02 #56
Updated teh first post with the new five bladed gyrocopter I made. It's based off of pics I saw and my own ideas. Thanks to Pablo for the idea of a five bladed heli rotor.

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18 Jun 2010 19:06 #57
Cool

It seems like it needs some different textures, though. It looks like a cement gyrocopter.

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18 Jun 2010 19:11 #58
That's what I kinda thought also =P I'll try making some new ones.

Edit: I can't seem to get it to look like metal, anyone else want to try?

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18 Jun 2010 19:21 #59
Very nice! Here's a suggestion of some upgrades it could use:

Just the rotor, of course, not the copter.

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18 Jun 2010 19:40 #60
Very nice!

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