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file AS's custom levels! (NEW: MBO/U conversions pack)

  • IsraeliRD
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17 Feb 2009 05:23 #361
You made your post wrong. Here's the fix:


Quote:This has been my hardest and one of my most frustrating levels to build. And one that would have got canceled if it wasn't for Matan's persistence that I should continue this level and he tried all he can to fix it. Check my post on 20th January (above) for more details. Anyway,

Quote:Not only because it is so complex, with the MPs and the curves, but...
It kept giving map2dif errors that Matan kept reporting them and I had no idea what to do and was crying in the corner until I decided to redo the stupid castle.

Quote:It's frustrating to me to have my level building go so slow,...
especially when map2dif wouldn't co-operate,
Quote:but I can live with it. The good news is that the level is nearly complete, and should (hopefully) be released by the weekend. ...
Assuming that map2dif will work fine and not give me errors again.
Quote:Without further ado, the pics!
*pics*

Quote:the end of the water slide that deposits you here
...and I have such a sick mind that I actually wrote that for you to pick up what I really thought about while writing this. Oh, and thanks to Pablo for making the awesome waves for me.







Anyway, excellent pics. I love how this level is turning out. You should make it all 1 interior, not several due to the MPs LotM?

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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17 Feb 2009 07:26 #362
Nice pics! This level is looking better with each successive update. I can't help but notice the similarity between this level and Invasion!/ THR in the first and second pics respectively.

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17 Feb 2009 12:11 #363
Those waves... WOW. They look absolutely amazing. Cannot wait!

Lol any point in asking for a testing position?

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  • Imperial
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17 Feb 2009 13:31 #364
Looks really good! Hopes it release soon.

Vanquisher / Red Stealer

My youtube channel: www.youtube.com/imperialcuirassier
My twitch channel: www.twitch.tv/imperialcuirassier

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17 Feb 2009 13:34 #365
Andrew, this is just fantastic. I'm sure this will do very well in Level of the Month!

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19 Feb 2009 04:55 #366
Good news: Water World has been COMPLETED and has been sent off to my two testers, Pablo and Mkbul. Hopefully they will give me their feedback quickly and I will have this level released by the weekend.

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19 Feb 2009 05:00 #367
YAY!

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19 Feb 2009 21:03 #368
don't forget to send it me over MSN as you know how downloads can be for me

i have big hopes
looking forward to it

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23 Feb 2009 04:06 #369
At long last, after over a month of work, Water World is officially released! Probably my best-looking level and most fun level to date, it is a great level for those looking for a realistic-looking level, yet one that is fun and challenging to play. I tried to make the level both replayable and aesthetically-pleasing at once. There is a challenging UT and PT, and a really cool easter egg, also.

You'll notice one major change from the pictures above...the waves have been changed from the ones seen above to ones more like the ones in ADatB. The old ones were too buggy to be kept (I won't go into what the bug was). The pool is still more challenging and scenic than Solo's however.

Thanks to Pablo, Phil, and Matan for their help in converting the interiors and convincing me to resume the level after the maps screwed up on me. Without you, this level probably wouldn't even exist. Also thanks to Pablo, Mkbul, and Matan for testing the level and giving me good suggestions on how to improve.

I hope you enjoy the level and please vote in LotM!

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23 Feb 2009 04:40 #370
Great job, Andrew! This level is certainly your best. Voting soon in LotM.

It looks like we'll have an awesome LotM battle between Andrew, Mkbul, and Marblefire! I look forward to this.

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25 Feb 2009 13:39 #371
Excellent! Great level. Very fun and I like the scenery. Hope you can release your next level quickly. I can't wait for your fantastic levels!

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  • technostick
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27 Feb 2009 11:56 #372
Some very nice stuff and some very annoying stuff. Will vote in LotBM.

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01 Mar 2009 00:18 #373
Only watched this level on a video, but it's awesome. Great job with the water coaster.

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09 Apr 2009 02:22 #374
My 2008 levels pack, is almost done. In fact, it's been almost done for a while, I've been too lazy to finish it. Hopefully I will finish it and release it this weekend.

I have also been working on Instinct. I have been completely redoing the existing part. I have redone the towers and routing of the level, and added new challenges to make it more original and creative than before. I also did some retexturing of the level, since I thought that blue texture I had was overused. Mkbul should recognize the new textures being used.

Below is a picture of the level before the changes, and a picture of what it looks like now. At this point, the level is about halfway done. Enjoy!

Before:


After:

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09 Apr 2009 03:42 #375
nice pics, cant wait to play it !

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  • Perishingflames
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09 Apr 2009 05:04 #376
Looks awesome. You should release both versions

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09 Apr 2009 05:58 #377
Apr 8, 2009, 10:04pm, perishingflames wrote:Looks awesome. You should release both versions

Lmao, the old version doesn't exist anymore; the new one was built off it.

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09 Apr 2009 16:26 #378
Thanks for using my texture, pic looks good too!

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09 Apr 2009 17:06 #379
Seems great. Can't wait for playing it

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07 Jun 2009 02:58 #380
Well well well, long time no update in this topic. Nothing's been released in a long time, either. I guess I should let you all in on the current state of things.

- The 2008 level pack...yes, that's still coming. A long time ago, I promised it, but have not gotten around to finishing it. There isn't much left to do on it, just finish writing one of the text files that goes with it. I plan to finally finish the pack this weekend and get it out sometime next week. And that's a promise, this time.

- After an awesome long hiatus from level building, work on Instinct has resumed again! In case anyone was wondering, the hiatus was because of college finals, then I couldn't get back into level building again the rest of May. Even better news, the level is close to completion! There is only a small bit left to build in Constructor, then I'll add items and send it off for testing. My goal is to finally get the level released by the end of June.

But wait, there's more! NEW PICS! Enjoy them.

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07 Jun 2009 03:18 #381
Looks great, looking forward to playing it (eventually).

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07 Jun 2009 03:59 #382
Agree with Teh Marble. I like the smooooooth curves! And the texture are sweet.

P.S. Gonna exam, I will continue my level after exam

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07 Jun 2009 04:21 #383
Instinct looks good, great curves! Perfect Andrew styling.

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07 Jun 2009 05:59 #384
nice pics i called tester, hope its a good lvl! it looks good too

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07 Jun 2009 06:21 #385
Possibility for a second tester?

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12 Jun 2009 17:25 #386
My 2008 level pack has been released at long last! Download it at the second post.

Instinct is nearly complete, just need to fix a problem that prevents from it converting. Hopefully, if there are no further problems, it will be released by next week.

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12 Jun 2009 18:10 #387
Great news! I'm sorry map2dif stuffed up so much.

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18 Jun 2009 20:55 #388
Instinct has been sent to its two testers (Sonic and Oaky). Release should be within the next few days.

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18 Jun 2009 21:28 #389
Plz teach me how to do these so smooth curves Great looking level!

Btw i thought i was a tester for your birthday present...

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18 Jun 2009 21:45 #390
Mkbul, smooth curves are made with my technique.

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