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file marblemaster1's levels

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03 Feb 2010 06:14 - 10 Nov 2020 23:52 #1 by Marblemaster1
marblemaster1's levels was created by Marblemaster1
Welcome to Marblemaster1's levels!

Hello! My name's Marblemaster1, and despite what it may seem I've actually been on the forum since 2010. This is my levels topic.

Tidal Surge



Tidal Surge is a PlatinumQuest Gem Madness level with a unique mechanic: every so often, the water will quickly rise and fall. And of course, you can't swim! This level has a lot of potential for speedrunning tactics; I set the Platinum and Ultimate scores to be consistent with my own skills, with Platinum being what I can get on an average attempt and Ultimate being a few gems below my high score. It currently has no Awesome score because, well, I'm not awesome enough to know what it should be.

Download: www.mediafire.com/file/j2ljzfzv2sz0d3c/TidalSurge.zip/file

My old, mostly-terrible levels
Warning: Spoiler!

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!
Last edit: 10 Nov 2020 23:52 by Marblemaster1. Reason: New level: Tidal Surge

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25 Feb 2010 06:58 #2 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
OK, so it's not The Ultimate Challenge Contest, but here are 2 more levels: The Upward Paths!

Upward Path 1: A nice, easy course that gets you used to wall-hitting, bouncy floors, and half-loops. Recommended for beginners.

Upward Path 2: An almost-challenging course with half-loops with obstacles, wall-scaling (there's more of it in The Ultimate Challenge Contest(Which is horribly outdated; go play 3-fold skill course or something)), tornadoes, and Pokemon textures, just because I can.
localhostr.com/files/745eff/Upward%20Path.zip

EDIT: Wow, I was a noob back when I wrote this. Re-wrote it in a more... mature fashion.

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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26 Feb 2010 18:14 #3 by davidjl123
Replied by davidjl123 on topic marblemaster1's levels
Do not triple post. And also, rename the title to marblemaster1's levels or something like that by using the Modify button that is on the top right corner of your post.

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06 Mar 2010 07:58 #4 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
Hi all!

I've built another level (which you can probablly guess if you are reading this )
It's called:
Roller Coaster!
Improvments over Upward Path 2:
-You can now put the interiors in the interiors folder, no need for lbinteriors.
-all the interiors ARE there, I tested it.
-QuArKed moving platforms! (could not have been possible without the guide How to: Custom MPs, so thanks a lot perishingflames!)

Enjoy!

Update: There is a secret to beating this level. If you don't know it, the level is almost impossible(though I've beaten it without using the secret)
PM me if you want to know it. When I get enough PMs, I'll post it here.

localhostr.com/files/3a8fad/Rollercoaster.zip

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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06 Mar 2010 20:58 #5 by Lambencee(Aaron_Y)
Replied by Lambencee(Aaron_Y) on topic marblemaster1's levels
Isn't there a level called that? Anyway going to download and play.

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07 Mar 2010 18:32 #6 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
I don't think so. I've never seen another level called Roller Coaster.

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
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07 Mar 2010 18:36 #7 by davidjl123
Replied by davidjl123 on topic marblemaster1's levels
There's a level 3 or 2 years ago called Roller Coaster.

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08 Mar 2010 03:09 #8 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
so should I change the name?

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
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08 Mar 2010 03:18 #9 by davidjl123
Replied by davidjl123 on topic marblemaster1's levels
I guess so.

Don't change the name to The Rolling Coaster as it's also taken.

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08 Mar 2010 04:49 #10 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
How about Marbleland Coaster?

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
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08 Apr 2010 04:24 #11 by snowbody
Replied by snowbody on topic marblemaster1's levels
grrrr..

you probably have like 20 versions of this level floating around the forum. Edit your first post, use Localhostr (not forum attach feature), and scrap all the old versions.

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09 Apr 2010 05:23 #12 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
Here's another level- Volcano! It is quite short, but I tried to make it challenging but fun.
Note: I did NOT design the lava texture, I got it on Google Images. You'll need Andrew's skybox Lava Flow. (Andrew, if you want me to delete the link, PM me and I'll do so.)
localhostr.com/files/9e2c14/Volcano.zip
localhostr.com/files/22b6f9/LavaFlow.zip

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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09 Apr 2010 13:18 #13 by snowbody
Replied by snowbody on topic marblemaster1's levels
Pros:

- I don't see any misalignments, other than the lava pit bottom showing on the outside.
- It's always good to use custom textures if you can
- This level is a bit more challenging than some you've made.
- Emitters = good.

Cons:

- What kind of 'lava pit' is really perfectly rectangular?
- The multicolor thing seemed out of place
- The texture you used, didn't repeat very well, and it was very obvious
- Tons of the mines were sunk into the interior
- No real originality.

Preliminary Score: 4/10

First try: 00:13.53

Best time: 00:11.11

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09 Apr 2010 16:28 #14 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
I would have done something more realistic than the multicolor, but I was working on it with my friend and he insisted on using it.

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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11 Apr 2010 17:49 #15 by snowbody
Replied by snowbody on topic marblemaster1's levels
new best time -

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11 Apr 2010 17:58 #16 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
OMG!!! I didn't think under 10 seconds was possible!

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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11 Apr 2010 18:06 #17 by davidjl123
Replied by davidjl123 on topic marblemaster1's levels
Great and interesting level!

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12 Apr 2010 00:46 #18 by ridley2
Replied by ridley2 on topic marblemaster1's levels
Can go .5 seconds faster too if i didn't mess up at the start...

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12 Apr 2010 00:48 #19 by Pablo
Replied by Pablo on topic marblemaster1's levels
Nice vid!

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12 Apr 2010 00:51 #20 by snowbody
Replied by snowbody on topic marblemaster1's levels
@roko: did you EH off one of the blocks, then into a mine hit?

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12 Apr 2010 04:08 #21 by ridley2
Replied by ridley2 on topic marblemaster1's levels
Nope. Straight into it; i did it live on a stream... Forgot to save the recording of it though.

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12 Apr 2010 04:10 #22 by SonicW1
Replied by SonicW1 on topic marblemaster1's levels
5.90 ^.^

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12 Apr 2010 05:02 #23 by ridley2
Replied by ridley2 on topic marblemaster1's levels
Sub 5... about time, too. I was gonna do a vid, but my .recs are being all wierd on me again.


Can go faster if i can land the hit a bit farther on...

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13 Apr 2010 04:53 #24 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
How did you do THAT?

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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24 Apr 2010 05:38 #25 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
Hi everyone!

As you can probably guess, I've made another level!
This one is called Elemental Blast!

I'm giving out zero details in this post , you can learn them by playing the level.

Also, remember to read the readme, it has important stuff in it.

localhostr.com/files/f4a283/Elemental.zip

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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08 May 2010 23:21 #26 by Perishingflames
Replied by Perishingflames on topic marblemaster1's levels
Zip is broken. Please fix + reupload.

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09 May 2010 04:23 #27 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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09 May 2010 05:13 #28 by Perishingflames
Replied by Perishingflames on topic marblemaster1's levels
Thanks. Here's it uploaded: www.mediafire.com/?dynkdz5kizj

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31 May 2010 02:43 #29 by Marblemaster1
Replied by Marblemaster1 on topic marblemaster1's levels
...

I don't have any ideas for levels.
If any1 has an idea for a MBP level, post here!

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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02 Jun 2010 19:17 #30 by Marble_of_Randomness
Replied by Marble_of_Randomness on topic marblemaster1's levels
I know! Since you have no level ideas, why don't you team up with me to make my level Mine Field Revisited?

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