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file Buzzmusic World Record Rampage

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22 May 2015 01:16 #331
Sorry, WR is 23.87 (.rec) by me :P Great time though!

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16 Jun 2015 15:57 - 17 Jun 2015 04:27 #332
Name: Xelna
Level: Bridge of Night
Time: 15.21


Name: Xelna
Level: Alley Mechanics
Time: 18.61
Last edit: 17 Jun 2015 04:27 by Xelna.
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16 Jun 2015 18:12 #333
found a small tweak for momentum, got 27.200, am done with that level now :p

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18 Jun 2015 15:07 #334
Alright, got some stuff done with (school, tournament, etc), and I'm gonna be doing some recordings. I'll take the Grass Marble, please.

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18 Jun 2015 15:13 #335
I also hope to get back on the record train very soon (but now that Xelna is in I might lose all of them in a flash :( ). Also what marble is Xelna using?

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18 Jun 2015 16:14 #336

Eguy wrote: Also what marble is Xelna using?

marbleblast.com/index.php/forum/mb-recor...?limitstart=0#117684
Reading the post where this is stated might help

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18 Jun 2015 16:54 - 18 Jun 2015 16:55 #337
Added Rozi for Grass, removed Loquendo from MB Gold Marble and StewMan from Lightning.

I'll also begin working on the rampage again soon.
Last edit: 18 Jun 2015 16:55 by Frostfire.
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18 Jun 2015 17:28 #338
Alright, I got a 7.06 or somewhere around there on Slanted Ascention. I'll send my .rec and make sure of my time once I get home.

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18 Jun 2015 17:35 #339

Rozi the Singer wrote: Alright, I got a 7.06 or somewhere around there on Slanted Ascention. I'll send my .rec and make sure of my time once I get home.


Current WR for that level is 5.98:
2:00 in this vid

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11 Jul 2015 14:48 #340
ok, since my comp ultra crashed, my momentum WR got lost; so here we go again, 3rd time's the charm.

Momentum 26.77

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19 Jul 2015 22:43 - 19 Jul 2015 22:54 #341
[strike]Nobody seriously tried this level yet?[/strike] Someone tried it but I'll send it anyway.

High Hopes - 11.262 .rec
Last edit: 19 Jul 2015 22:54 by Blasted. Reason: Backtracking is a genius idea.

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20 Jul 2015 20:31 - 20 Jul 2015 20:36 #342
Buzz' mini marble golf 1.55 on .rec

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Last edit: 20 Jul 2015 20:36 by Kalle29. Reason: BWRR IS ALIVE!!!!!

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21 Jul 2015 16:32 - 22 Jul 2015 01:49 #343
Array of Movement - 11.014 .rec

I will edit this post if I get more times unless it's the next day.

Grass Castle - 43.408 .rec

Two-Faced Labyrinth - 4.570 .rec

A really sloppy run... As far as I can tell, the previous WR was 4.68 by Nihahhat.

EDIT: Geschwindigkeit - 6.932 .rec
Last edit: 22 Jul 2015 01:49 by Blasted. Reason: German naming leveling loop exit FTW!
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22 Jul 2015 03:05 #344
Wow, thanks Blasted! What marble do you want to use?

I will add all of your times except for Grass Castle as I know that 41/40.xx is possible.

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22 Jul 2015 14:52 - 22 Jul 2015 18:33 #345
Creationism - 57.90 .FRAPS There are a lot of majorly convenient shortcuts in this level. I shared and sent this .avi using google drive, although I don't think it will work.

Also, isn't Cozy on this list or is it not allowed?
Last edit: 22 Jul 2015 18:33 by Blasted. Reason: Announcing the search for the level "Cozy"!

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22 Jul 2015 20:22 - 23 Jul 2015 15:33 #346

BlastedMarble wrote: Also, isn't Cozy on this list or is it not allowed?


Hm, good point. It should be.. In my opinion (since there are a few levels that aren't possible to speedrun (Slanted Ascension) or are unrealistic to expect someone to speedrun (Dark Chambers)) it should be instead of one of those levels.

Balance Tower 13.375 (will improve this though)

Added all the times so far, in case I missed one, let me know.
Last edit: 23 Jul 2015 15:33 by Regislian.
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22 Jul 2015 23:34 - 22 Jul 2015 23:39 #347

Ctrl-p Restart Glitch is NOT ALLOWED.


Autonomous - 9.738 .rec without Ctrl-p restart glitch.

I'll look through more challenging levels before I even speedrun them.
Last edit: 22 Jul 2015 23:39 by Blasted. Reason: Look before you go Sonic speed!

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23 Jul 2015 01:53 #348

BlastedMarble wrote:

Ctrl-p Restart Glitch is NOT ALLOWED.


Autonomous - 9.738 .rec without Ctrl-p restart glitch.

I'll look through more challenging levels before I even speedrun them.


Okay, sounds good. I'm doing Diamond Territory FYI, if you're looking for long ones have a go at City of Buzzmusic or for a hard one Lack of Control?

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23 Jul 2015 03:39 #349
FINAL CALL!

All of the 1.50 .rec files I could amass have been recorded. An organized compilation of these recordings can be found at the following link:

docs.google.com/spreadsheets/d/130FZw9Lb...3bI/edit?usp=sharing

Don't mind the comments on the side, but do mind the problematic recordings on the separate sheet.

If one of your recordings from 1.50 is not on that list, send it to me ASAP. nihahhat AT gmail DOT com. This is especially important to those who aren't named Kalle or Regislian. It's very possible that I overlooked one of your emails. Please notify me of anything wrong with the list.

Please include the necessary .inf files and for the love of marbles remember to name your files as the level's name. Note that I ignored any .recs I received that didn't include .infs.

I will be back from vacation on August 6th, and that's your deadline for 1.50 submissions. I will update to 1.51 the following day.

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23 Jul 2015 05:40 - 23 Jul 2015 05:40 #350
Escalating Hazards 29.74, including the swag ending

edit: 420 posts

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Last edit: 23 Jul 2015 05:40 by Kalle29.

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23 Jul 2015 15:41 - 23 Jul 2015 16:06 #351
I apologize for being way too persistent but...

Pathfinding Simplicity - 16.885 .rec

Also, I think I know why Slanted Ascension is impossible to speedrun. When MBP 1.50 RC1 was released, the new helicopter was rotated 90 degrees and was the original rotation in that release. That is why it is not possible to beat a WR in levels like Great Divide Pass It Yourself. If you don't know what I mean, I'll post a video later.
Last edit: 23 Jul 2015 16:06 by Blasted. Reason: A theory! A Helicopter Theory!

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23 Jul 2015 16:13 #352

BlastedMarble wrote: Also, I think I know why Slanted Ascension is impossible to speedrun. When MBP 1.50 RC1 was released, the new helicopter was rotated 90 degrees and was the original rotation in that release. That is why it is not possible to beat a WR in levels like Great Divide Pass It Yourself. If you don't know what I mean, I'll post a video later.


Buzz and I discovered something peculiar with the helicopters as well! There seems to be an inconsistency between the MBG and MBP models. Very strange.

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23 Jul 2015 17:26 - 24 Jul 2015 14:30 #353

BlastedMarble wrote:
Also, I think I know why Slanted Ascension is impossible to speedrun. When MBP 1.50 RC1 was released, the new helicopter was rotated 90 degrees and was the original rotation in that release. That is why it is not possible to beat a WR in levels like Great Divide Pass It Yourself. If you don't know what I mean, I'll post a video later.


Slanted Ascension will have to be speedrun the full way then, unless it is fixed in 1.52

EDIT: Lots of updates.

I added Cozy onto the list and also upped total level count to 101 - Regi, did you update the total level progress when you added bm's and ur times?
I also added bm's pathfinding Simplicity time and kalle's Escalating Hazards.
I removed the two broken rec times from ages ago as both can be beaten for sure (I will go for Marble Mini Golf Playground - eguy previously had chevron rooms.)

I'll be getting a new computer sometime somewhat soon, so I will begin working on bwrr again then.

Meanwhile, remaining levels and analysis:
Bolded ones at the start are ones we should probably finish off before we hit the big ones - these should be easier, we need a lot more of a community effort for the ones after the bolded ones.
Italicized ones at the end are the worst ones, the really big ones similar to space station and MtM.

Slanted Ascension (full route?)
Chevron Rooms (eguy had 36.xx, no clue how good that is. This one is pretty short, shouldnt take too long to get a decent run)
Buzz's Skill Course (shorter level, should be doable)
Infinite Energy (no idea how low this can go)
Control Capers (surely somebody can figure out how to beat this?)
Map (how is this not done yet..)
Still Life (regi said he was working on this one)
Cozy (radiantvibe's route on yt)
Fan Chamber (shouldnt be hard, maybe a screenie glitch and use the decor?)


Required Momentum (i have a decent path but it can probably be bested if anyone wants to spend some time on it.)
Curve Tribulation (excellent path here. Looking at sub-20?)
Grass Castle (looking for 40/41.xx with my EH, perhaps kalle/bm/regi can do it if I show u?)
Gravity Qualification (confusing, i will try to find a good path for it once i get new comp)
Marble Mini Golf Playground (as above, I have 1:27. Will record on new comp)
Fizzy Cherry Soda 3 (I have route for 7.xx, new comp)
Buzzmusic's Keep (fun level in MBPU)
Baffling Machinery (i have a decent path on it, but quite difficult. Looking for around 50 seconds.)
Gravitational Reduction (disgusting level, but pretty straightforward. Just needs a clean run.)
Powerup Ordeal (kalle shoudlve done this one a while back, my route goes 14s or lower)
Structures of the Sand (matan's video is the route that should be done... enjoy)
Invisible Limitations (i have a solid route, will work once i get new comp)
Diamond Territory (Have a great route, just need to record it (new comp))
Attraction and Repulsion (awful level)
Dance! (^)



Enormous Road (cruel, long, difficult level with possibilities for evil pathways)
Castle Ride (fastest known route is mine, requires a traplaunch + TM grab after forty seconds of level. Truly awful)
Control Master (no good route found yet, Im sure its possible to cheat the full one though, there are so many crossovers on the pathways.)
City of Buzzmusic (viciously huge but pretty simple. Shouldnt be too awful)
City Exploration (xelna?)
Hidden Temple (mason claimed this one, but if anybody else wants to have some fun go ahead, it's probably the worst level in the entire rampage to speedrun) (may not do this one)
Dark Chambers (oh, i forgot this one. Hidden Temple is second worst..)The Art of Trapdoors (we were (are?) going to use matan's currently-existing video of this level)
Friction Pyramids (a beautiful level RUINED by the water pyramids that you need to balance on to teleport out of the first part, anybody who wants hours of frustration can have a go here)
Lack of Control (guaranteed expletives)
The Wall-Hit Monster Course (regi was supposed to be doing this one)
Aerial Fun! (i have no clue how to get off the starting platform)
Last edit: 24 Jul 2015 14:30 by Frostfire.

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23 Jul 2015 19:16 #354

Nihahhat wrote:

BlastedMarble wrote: Also, I think I know why Slanted Ascension is impossible to speedrun. When MBP 1.50 RC1 was released, the new helicopter was rotated 90 degrees and was the original rotation in that release. That is why it is not possible to beat a WR in levels like Great Divide Pass It Yourself. If you don't know what I mean, I'll post a video later.


Buzz and I discovered something peculiar with the helicopters as well! There seems to be an inconsistency between the MBG and MBP models. Very strange.


The inconsistency comes from the fact that MBP helicopter is a remake of the MBG one, because we needed it to work for MBU's larger marble (otherwise the normal MBG helicopter is inside the MBU one).

We didn't realise the rotation was off, so thanks for notifying us (otherwise this would have never been known by HiGuy/myself), so +1 for both of you,

1.51 patch 6 will contain a gyro on 90 degree angle fix.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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23 Jul 2015 19:32 - 23 Jul 2015 19:35 #355
That's awesome.

Yeah, I did update the total level progress.
Regarding Still Life and Wall-Hit Monster Course, yeah, working on those.


Balance Tower 10.58, good enough.

Edit: One more thing, IMO Cozy should be added to the list instead of Dark Chambers, to keep it at 100 levels, and because that level... I'm not doing that one.
Last edit: 23 Jul 2015 19:35 by Regislian.

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23 Jul 2015 19:33 - 23 Jul 2015 19:34 #356

1.51 patch 6 will contain a gyro on 90 degree angle fix.

Great to hear.


Grass Castle (looking for 40/41.xx with my EH, perhaps kalle/bm/regi can do it if I show u?)

please do show me, I'm willing to do it if no one else wants to.


Powerup Ordeal (kalle shoudlve done this one a while back, my route goes 14s or lower)

I need you to show me this one again...



Also to everyone: If you have a path to a level that can't be found online, please make a video of it. If you want to run it yourself then do that instead.

At this point I'm just gonna openly ask for your paths since this thing needs to get finished...

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Last edit: 23 Jul 2015 19:34 by Kalle29.

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23 Jul 2015 20:00 #357
gj regi - and alright, I'll remove Dark Chambers. Shall we add Buzzmusic's Keep or FCS3 instead of Hidden Temple then aswell? Because honestly... that level is just as bad as Dark Chambers.
I'll show you my route for Powerup Ordeal Kalle, I may go for grass castle myself but if i give up i'll show u that one too

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23 Jul 2015 20:14 - 23 Jul 2015 20:17 #358
Slanted Ascension I had a full path .rec but that's useless now.

Other random comments:
Control Capers - It is doable, just hard to run it with any real speed.
Marble Mini Golf Playground - I have 1:42 on lbs, albeit not exactly optimised. I'll have to check how quick my path can go. Probably not 1:27 but w/e.
Infinite Energy - legenda/zypher had a 2.xx .rec'd?

Most of the larger levels though, hoping to at least try to pathfind some of them, if nothing else.

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Last edit: 23 Jul 2015 20:17 by J@ckRB. Reason: slanted ascension was a waste of time w/e

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23 Jul 2015 20:18 #359

J@ckrb wrote: Slanted Ascension I had a full path .rec but that's useless now.

Other random comments:
Control Capers - It is doable, just hard to run it with any real speed.
Marble Mini Golf Playground - I have 1:42 on lbs, albeit not exactly optimised. I'll have to check how quick my path can go. Probably not 1:27 but w/e.
Infinite Energy - legenda/zypher had a 2.xx .rec'd?

Most of the larger levels though, hoping to at least try to pathfind some of them, if nothing else.


I agree about larger levels. For MMGP my route can maybe go sub 1:20 if i push i, definitely a bit lower than 1:27... and yeah i thought legenda had the record for infinite energy

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23 Jul 2015 21:59 - 23 Jul 2015 22:00 #360
Few things:
I plan to re record Flooded Castle MBP. .rec is broken and can improve anyway.
Jeff, did you record my Cycle .rec and send it to Nihahhat? If not, the file is almost certainly broken by now since that .rec is over half a year old. I'd really rather not re record it, I pushed it as far as it could go and got a by lucky with it. Same goes for Happy Ultra Course (though it won't be as painful to redo that) and Orange Forest (sent that one to HiGuy).
Lastly, could someone else do Chevron Rooms? I wasn't happy with my path and run for that.

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Last edit: 23 Jul 2015 22:00 by Eguy.

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