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19 Apr 2014 17:31 #181 by BlastedMarble
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Marble Blast Levels: Compilation 28 -


This compilation will have some long level speedruns but others are short levels.

Notes:

Autonomous: Found a loop exit that I didn't expect to do. Even so, I still made it without time restarting.

Bridge Warning: General skill improvement is how I got this time.

Bumper Humper: None

Curve Crossover: Found a tweak that saves about 1 second.

Determination Race: I was going to show a 23 second video of this level, but then I found more tweaks that led me to 3 seconds lower.

The End: None.

Fun Powerup Zone: None

Island Challenge: Its faster to slow down when hitting the wall at the start than bouncing back.

The Jonesville marble course: After watching a few videos using the path for this level, I decided to try it myself.

Just Desserts: None.

Marble Decker: I tried lots of paths for this level, and I think this one is my favorite.

Matrix Maze 03: Found a nice edge hit at the end.

Oversimplified: Was a bit too high on the second launch.

Pokko's Level 5: The edge hit is cool because its like you can mostly see the marble flying.

Pokko's Level 18: None.

Pokko's Tightropes 2: The path itself is hard because you have to do an edge hit and a wall hit at the start.

Race of Time: Just for the start pad trick...

Secrets: None.

Simplicity 2: The mine hit is harder than it looks because I recorded this in 30-36 fps.

Simplicity 4: Two paths, one is the full path and the other is Sonic's path.

Too Small.: I found that the hitting the slope after activating the speed booster is faster than before activating it.

Water Path: The edge hit is cool but hard.

Whirl 2: The Second Whirling: Both paths use the ctrl+P trick.

World of Gravity: I must've went too fast for the anti-recoil to deactivate when grabbing the third gravity modifier.

Songs:
Delain - Mother Machine
Judas Priest - The Sentinel
Waterflame - Hexagon Force

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

My Twitch: www.twitch.tv/blastedmarble
My Twitter: twitter.com/BlastedMarble

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10 May 2014 06:04 #182 by BlastedMarble
BlastedMarble replied the topic: BlastedMarble's videos
MBA: Bouncyblast (3.83) and Subplanedajune (21.80) -


I decided to play some MBA and record two levels. One of them is the new world record.

Notes:

Bouncyblast: If you turn the camera at just the right angle just as you get to the slope, you can reach the finish in a low time.

Subplanedajune: This run was not perfect, but it is my best time.

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

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15 May 2014 16:18 #183 by BlastedMarble
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4 MBE Records -


I'm not sure if all these runs are WRs, so I called them just records.

Next video will be an update to [REDACTED].

Notes:

How To: Hazards: I found a way to get sub 40 in this level, and I think this is the path Alex used for his 34.33 a few years back.

Random Level: I think this is the only way to get the emerald time in this level.

Bump It Up!: My own path, and its really smooth for me.

Weaver: I found a faster tweak that allows me to finish without time restarting.

Song: Animusic - Future Retro

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

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My Twitter: twitter.com/BlastedMarble

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15 May 2014 16:41 #184 by Buzzmusic
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Wow, unbelievably agile! :D Great job!

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

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16 May 2014 01:23 #185 by MBKid
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Good job! Very smooth, speedy runs :)

I played marble blast

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16 May 2014 01:46 #186 by Imperial
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Good job on such swift runs, glad to see someone making MBE videos, it inspires me to do some MBE speedruns, if I can force myself to do so. :P

Vanquisher / Red Stealer

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26 May 2014 00:23 #187 by BlastedMarble
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No Gems: Marble Blast Emerald Update 1 -


Here is the first update to my No Gems MBE compilation. The first six runs were recorded a year ago.

Notes:

How To: Bounce Absorber: None

How To: Hazards: I shot up to the finish instead of falling back down to it.

Invisible Training: None.

Divergent Boundaries: A faster start with the rocket booster.

Around and Around: I did a loop exit even though the recording is laggy.

Challenge of Simplicity: The edge hit was a bit too high, but I still finished without time restarting.

A Bumpy Quest: The exact same time from my With Gems video.

Rising Fall: The time stopper from the back tree saves some time.

Fun Bumpers: None.

Grand Pyramid Revisited: The tree edge hit is hard when you're trying to get a low time stopper catch.

Stimulus: This beats Alex's With Gems record by .06 seconds(without third decimal).

Stone Towers: I found out that the super bounce edge hit is faster than rebounding from the grass, but its a lot harder than it looks.

Power Grid: None.

Challenge of Complexity: There can be a few mistakes, but I still improved my time.

Skilled: My favorite path in the update. I found out that catching the 1.5 second TS saves a lot of time, and the edge hit is really cool when watching it.

Songs:
Animusic - Future Retro(continued)
Miley Cyrus - Party in the USA

Yeah I got bored, so I found a song to fit through the video.

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

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26 May 2014 15:04 #188 by IsraeliRD
IsraeliRD replied the topic: BlastedMarble's videos
Watching all the videos was... all I can say is f*cking brilliant. Great display of skills, and amazing routes. Well done!

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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11 Jun 2014 21:41 #189 by BlastedMarble
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Marble Mini Golf: Icichole (8.94) -


I found a new start way back to before MBP 1.50 was released. I decided to revisit it today and got a 9.10 on my first try. Hitgod wanted to find out the start so I told him I would upload a video for him.

The start is an edge-hit from the moving block. It is a lot harder than it looks. This is not a WR obviously.

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01 Jul 2014 02:00 - 01 Jul 2014 03:23 #190 by BlastedMarble
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Marble Blast Levels: Compilation 29 -


This compilation just got finished yesterday, but I had other things to do so I didn't have time to upload it until now.

Notes:

Slippery Steps: Finally, pulled off Regislian's wall hit from a long time ago.

Anna & Susan: After watching videos of this level, I decided to try it with a different tweak from the start.

Crossways: You have to be close enough to the edge of the bouncy floor to wall hit to the finish successfully.

Gravity Centroid: The ending can be tough.

Gyro Test 1: Grabbing all the TMs can really save some time.

LongWayDown: None.

Matrix Maze 04: The edge hit is a little tough, but I still got a sub-18.

PowerupExpert: For the start pad trick...

PowerUp Training: None.

Random Training: It took me a while to grab the right powerups for an unexpecting sub-10.

Revealing the Diamond: I have to be careful when pressing the buttons so the doors can open for the diamond.

SkyHook: This was recorded a few weeks ago. I think I can't get anything less than this.

Spin!: None.

Spiral: None.

Unfinished RGM 2: None.

Zigro: I went a bit too slow at the end...

Songs:
Taylor Swift - Eyes Open
Relient K - More Than Useless

EDIT: 500th Post!

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

My Twitch: www.twitch.tv/blastedmarble
My Twitter: twitter.com/BlastedMarble
Last Edit: 01 Jul 2014 03:23 by BlastedMarble. Reason: I've just earned a new achievement!

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05 Jul 2014 00:33 #191 by BlastedMarble
BlastedMarble replied the topic: BlastedMarble's videos
MBP 1.50 Beta 3 MP Match 1: Sprawl -


I decided to record a multiplayer match on the dedicated server after seeing lots of videos of other matches. This one is a recording of Sprawl, everyone's favorite(most likely).

In this match, we have BlastedMarble(Me), assul714, BlastedCraft, Regislian(host), and loquendomaster2003.

So in this match I was blasted several times and players kept stealing my gems(sorry for the attitude). The biggest lag that happened was at 3:37. The results seem fine. assul was dead ahead for the whole game and loquendo gradually grabbed over 10 gems and ended up last place.

I may do more of these kinds of videos more often, just to get out of my boredom.

Songs:
Waterflame - Duality
Bang Camaro - Revolution

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

My Twitch: www.twitch.tv/blastedmarble
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05 Jul 2014 03:20 #192 by Regislian
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Nice match, we got owned though, pretty much. :P

Enjoyable to watch!

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09 Jul 2014 01:33 #193 by Kasper
Kasper replied the topic: BlastedMarble's videos
About your Marble Blast Levels 29 video:

You beat me on LongWayDown! :P Although I used an alternate path to get 15.54. Turns out the full path is faster than my alternate path.

Really nice job on Matrix Maze 04! Loved the edge-hit!!!!!!!!!!!!!!!!!!!!!!!!

Didn't beat me on Zigro. I have 5.03 with a different ending, but I didn't know the ending tweak you used. Still, awesome ending tweak!

Overall, great runs!

Working on Marble Blast Random Levels 18! Sorry for being lazy as f***, but I have times like 7.96 Marbleburg, 11.59 Level Shop, 4.51 Tri Zone, etc.

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02 Aug 2014 01:49 #194 by BlastedMarble
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Marble Blast Levels: Compilation 30 -


Here is a compilation showing more regular levels. I worked on these runs for almost a month.

Notes:

Marble Playground: The ending with the helicopter is kind of hard because you have to jump and activate it at the right time.

Spork in the Road: I used the edge-hit after the third gem to save myself from falling.

Upward Spiral: Two paths. One shows a path with the ending used in MBL 6 and the other shows the WR path(although I went too high on the loop exit).

Block Party: None.

Wil o' Wisp: This path doesn't use the helicopter.

Tango: I was able to pull off the edge hit to the finish.

Darwin's Dilemma: I used the wall bang before the fifth gem instead of the edge-hit because its pretty hard.

Gravity Knot: None.

Ramps: None.

Keep on Rollin': First 4.66 in this level.

Downhill Racing: Couldn't make it to 1.85 since I last caught it.

Astroflight: I activated the speed booster after I jumped to get more height from the ramp.

Perplexingness: None.

Divergence: None.

Slip Up: Grabbing the second gem while jumping is tough.

Treacherous Path: A sign hit might be faster but it might be hard.

Frictional Battlecube: I tried the tweaks used in this run for 37 seconds, but I couldn't make it.

Songs:
My Chemical Romance - Look Alive, Sunshine
Megadeth - How the Story Ends
Kaiser Chiefs - I Can Do It Without You
Portal 2 OST - Reconstructing More Science

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

My Twitch: www.twitch.tv/blastedmarble
My Twitter: twitter.com/BlastedMarble

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15 Aug 2014 04:53 #195 by BlastedMarble
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Creationism (1:02.60) -


This video shows how to get the ultimate time on this level. Didn't bother to record a run until now.

About two months ago, I first played through this level and developed some tweaks. The sign hit in the beginning is too easy for me. I managed to pull it off almost every time. I improved my air movement skills in every moving platform I come across. I even used a screenshot glitch to grab more than one TM quickly to increase the amount of time frozen. I hit the nuke straight to the finish to skip the RGM part. The ending is sloppy, but the purpose of this run is to show how to get the UT in this level.

Song: Nightwish - Arabesque

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

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18 Sep 2014 05:11 #196 by BlastedMarble
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MBU in MBP: Schadenfreude (19.937) -


Was obviously aiming for a sub-20(or at least beating my best time) in this level. I just wished I optimized this path even more.

Song: Skrillex - Scary Monsters and Nice Sprites (Noisia Remix)

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

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20 Sep 2014 15:07 #197 by Eguy
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Both runs were awesome! Not much about marble blast makes me happier than seeing a not very popular level to record, that I play all the time, on video! You beat my Creationism run by 6 seconds I think! I didn't even think to use the ctrl-p trick like that.

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-Jeff 2014

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05 Oct 2014 23:51 #198 by BlastedMarble
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MBP Multiplayer(solo): Warp Hall 164 points -


Here is my newest MP level and I wanted to make a video of it before uploading it because the upload system is down. Each side of the hall has warp pipes. They will teleport you to the other side in a different gravity. This level also has moving platforms.

Songs:
SC OST - Starlight Carnival
F-777 - Dilemma

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

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06 Oct 2014 17:08 #199 by Ralph
Ralph replied the topic: BlastedMarble's videos
The warp pipes is a nice idea, and the number of times you get tricked by your own moving platforms was funny. Overall, definitely a nice level.

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.

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Now on Instagram : ralphfrommb

Ralph's Improved PQ Sound Pack : marbleblast.com/index.php/forum/mbdk-sounds/9663-ralph-s-improved-pq-sound-pack-now-out-for-download#142246

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07 Oct 2014 17:19 #200 by Eguy
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Awesome level! You should have called it "Battlecube Extreme" :P

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-Jeff 2014

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08 Nov 2014 19:31 #201 by BlastedMarble
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Cyberfox's Level (6.356) -


This level was uploaded just yesterday. I decided to try this level and find some tweaks. Luckily, I found just one edge hit that led me to a time modifier just five seconds on the clock. I tried finishing the level, but just as I collected all the gems, time restarted. There might be some faster tweaks in this level.

Song: Skrillex - Scary Monsters and Nice Sprites Noisia Ramix

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

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21 Dec 2014 02:38 #202 by BlastedMarble
BlastedMarble replied the topic: BlastedMarble's videos
Marble Blast Levels: 31 -


All levels played in the LBs except one were recorded 3 months ago. Also this compilation shows few improvements in some levels and some levels I haven't played before.

Notes:

Accelerados: Moving back before activating the super speed kind of wasn't necessary.

Arranged: Moving too fast will cause you to slip up. You have to slow yourself down or make an edge hit that will break your speed.

Bridge of Night: The ending should've been tighter.

Cactus Math TM: The rebound at the end was kind of tricky.

The Falling Marble: I thought I was going to overshoot the finish pad after I edge hitted.

Humblistic Trick: This run has a similar comment to Skill Mix.

Logistics: None.

Matrix Maze 05: Instead of the bounce-jump sequence after the 9th gem, I just jumped when I caught the jump boost.

Morass of Misery: There are several places where your .rec can screw up.

Parallel World: This is most likely my path for this level. It is a tough path, with one unexpected edge hit while using the shock absorber.

Purple Grid: None.

Short 'n' Sweet Course 6: Banging the moving wall before activating the shock absorber is obviously faster.

Skill Mix: There are no shortcuts. The full path is the fastest way.

Speed Twist 2: I would've tried this path again without time restarting, but that would be too difficult.

Tri Zone: None.

What the Flip!: None.

Songs:
Zebrahead - His World
Linkin Park - Runaway
Portal 2 OST - The Friendly Faith Plate

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

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21 Dec 2014 04:18 #203 by CheepFishMBP
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06:42

I wonder what will happen if you stay at the end level screen until the tall landmine reappears. You will probably be blasted into an unpredictable location!

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28 Dec 2014 04:50 #204 by BlastedMarble
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Beep Block Hall (59.500) -


I made this level using a level idea from Super Mario 3D World which I knew it would be possible. This run just shows you how to beat the UT in this level. I will release this level real soon. Then I will make another level using the same idea.

By the way, you need to press the restart button after the three beeps of the music so that you can see the blocks switching at the right time.

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28 Dec 2014 13:58 #205 by Frostfire
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Quite a cool level. Was enjoyable to watch as you have the timing down for every section :p

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11 Jan 2015 19:58 #206 by BlastedMarble
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MB No Jumping: 6 -


I decided to make a no jumping video with levels from Marble Blast Ultra. Please note that 1) some of the paths will be quite obvious and 2) by "No Jumping" I mean not pressing the space bar or any jump key you use. Blast is not jumping.

Notes:

Gem Collection: Before trying this level, I thought the glass edge-hit wasn't possible.

Triple Gravity: None.

Bridge Crossing: I used the edge-hit and blast after rebound technique to get more height.

Ramp Matrix: That checkpoint abuse helped me get sub-20 without jumping. This is also my best time on this level, apparently anyway.

Half-Pipe: None.

Sledding: Narvoxx's no jumping path in MBU, although I went a bit too high.

Aim High: None.

Points of the Compass: 1st path is something obvious and the 2nd path is the checkpoint abuse again.

Spelunking: Apparently its not possible to reach the finish with blast without jumping.

Whirl: The blast and bumper hit was the only way to pass the curves.

Hop, Skip, and a Jump: None.

Divergence: The sloped edge-hit was the advantage of rebounding the platforms.

Slick Slide: None.

Ordeal: The second path shows a path I used in one of my ultra blast videos.

Ramps Reloaded: It is possible to do the WR path without jumping, but I used an alternate tweak.

Acrobat: None.

Extreme Skiing: None.

Hypercube: HiGuy's path, just with a few optimization.

Songs:
Red - Let It Burn
Idiot Pilot - Retina and the Sky

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

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09 Feb 2015 02:06 #207 by BlastedMarble
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Cubular (58.290) -


Anyone who used this path knows that sub-1 min is possible in this level. I used this path the first time a few months ago. The path is fairly simple, but not too hard. Sub 57 sec might be possible.

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

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26 Feb 2015 16:58 #208 by IsraeliRD
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Great video as always, keep it up!

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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07 Mar 2015 17:09 #209 by BlastedMarble
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Marble Blast Levels: 32 -


In this compilation, I decided to take a break from doing matrix maze levels and do newer MBP levels.

Notes:

America Mountain: None.

Axis: Spin control while using the helicopter is the key.

Blue Thing: The edge-hit kind of save .05 milliseconds off my previous record.

Chevy's Biggest Finalest Unbeatable Challenge of Intermediate Levels: The slope hit was kind of tricky.

Fallen Money Tree: If you super jump at just the right time, you can get a nice amount of height(but not that big of a height).

Frictional Slopes: I found out that it is faster to finish the level without using the gravity defier.

Islands of Ice: Two edge-hits that saved some time for sub-10 seconds.

Le parkour 2: This run was a pain. You have to be very precise when getting the time modifiers. You can get the 5-sec TM faster if you hit the bouncy wall.

One-Way: Both this and One-Way V.2 are played the same way.

Pier Pressure: None.

Pokko's Level 3: None.

Pokko's Level 14: An improvement from another compilation I did a while back.

Pokko's Level 20: None.

RM38's Wall-Hit Challenges 3: If this is a wall-hit challenge, why is there place where you can sign-hit?

Rozi's Short Skill Course: This might be the first time I've done an icy edge-hit.

Semprlism: None.

Semplism 2: I tried doing Kalle's start trick here, but I felt like it was impossible.

Supernova Sublime: None.

Tube Path: None.

Viridescent Construction: The nuke hit was a bit annoying.

10,000: Instead of going for the fourth gem after the helicopter, I went for the fourth gem before the helicopter.

Songs:
Delain - Lost
Dragonforce - Cry of the Brave
Portal 2 OST - Bombs for Throwing at You(Four Part Plan)


Burning Crater & Ariel Hall (39.92, 14.07) -


Marble Blast Powered Up has some of the most unique levels in MB history. I found the plane mechanic and I loved it. So I decided to make a level with it. I created Ariel Hall yesterday and wanted to make a video along with Burning Crater.

Burning Crater and Ariel Hall are played the same way so there won't be any notes except that you need to turn the camera rapidly to avoid the obstacles.

Song: Sonic Lost World OST - Tornado Time

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

My Twitch: www.twitch.tv/blastedmarble
My Twitter: twitter.com/BlastedMarble

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13 Mar 2015 00:41 #210 by BlastedMarble
BlastedMarble replied the topic: BlastedMarble's videos
MB Short Levels: 5 -


This video is some sort of quality test because I have a new computer.

There won't be any notes because the paths are short and self-explanatory.

"Don't overanalyze or take deeply to heart any sort of misunderstanding, harsh criticism, or even slightly negative interaction." -Eguy 2017

My Twitch: www.twitch.tv/blastedmarble
My Twitter: twitter.com/BlastedMarble

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