I told MarbleBloopers that I would do a GG compilation, but I never got around doing so until now. Some of these paths use manual starts to get faster times and some levels show multiple runs.
Note to normal marble players: The GG marble has better control than a normal marble. This means it can make faster stops and turns. They can even pull off hard edge hits.
To play MBP levels in GG Edition, you must access the leaderboards and play as a GG marble.
Notes:
Learning to Roll: Just showing what the GG marble can do.
Platform Party: Tried doing the traplaunch, but couldn't launch at the right direction.
Thrill Ride: Two paths. About the second path, I can't reach a 3.2x with that trick.
Slip n' Slide: I wonder if that manual start can get me a sub-4.80.
Learn the Time Modifier[GG Edition]: As everyone knows, you can finish without time restarting even if you don't get the 12 second TM.
Keep On Rollin': The first path is inspired by iMac's MBLX video. Not that hard in my opinion.
Sprint: A latter from Dushine's unsuccessful GG run.
Marble Agility Course[GG Edition]: This run has a few places where you can miss the gems.
Puzzle Ordeal[GG Edition]: If you hit the slope at a lower height, you can get a faster time.
Par Pit: I used the WR path because Moshe's path doesn't make sense.
Songs:
Airbourne - No Way But The Hard Way
Krussi - -'+ Bring that Beat Back +'-
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