Yes it is. It undoubtably is. Really, Super team? It's pretty much the same level minus the fancy spinning fans. It even has the same colors.Frostfire wrote: Isn't that from PQ? 0:28 AND 1:10
- Posts: 260
- Thank you received: 67
Yes it is. It undoubtably is. Really, Super team? It's pretty much the same level minus the fancy spinning fans. It even has the same colors.Frostfire wrote: Isn't that from PQ? 0:28 AND 1:10
The problem is the fact that it is the exact same level. It has 3 ramps that you have to roll up. Have you compared the two? Its the same thing even the grid is the same. Theyre both blue and both scaled down. Its like you pulled up the trailer, paused it at the point Frostfire said, and copied it. Sorry but it really does look like that.Endy wrote: So, is the problem the level or the idea of sidescrolling? Because we can remove/modify the level if that is the case.
That level has been there for a long time. We can change it if you want. We wan't this mod to be completely PQ-free.
Thanks for the advice Endy, but this is what I meant.Kalle29 wrote: but to blatantly copy PQ levels is not OK.
Emerald Marble wrote: Not this again............
Eguy wrote: Regarding speedrunning... Is it okay if you do one run to show off the level, then speedrun it? As long as you don't show super secret shortcuts.
IsraeliRD wrote: Videos:
- Do NOT speedrun the level. EVER. This shows how to do the best path for the level and kills its replayability instantly.
Yes, no one says you cannot.Eguy wrote: Also, it's okay to use some physics that are similar to Ultra.
Right, so let us find them. That's what the people above are trying to say. Yes, you can have shortcuts, but don't give them away. Most of the fun in running a level is trying to find these shortcuts. Showing off shortcuts takes away from the joy in optimizing a path. You want people to have the best possible experience with your mod, so let them innovate.Eguy wrote: Shortcuts are meant to be found.
Sure, they can be left there, but don't intentionally design your level to have major shortcuts. This just reduces from that shortcut-finding experience.Eguy wrote: Some shortcuts are left there as a bonus.
Eguy wrote: ProMarbler, sorry if I seemed like I was harsh, or “throwing dirt at your face,” but what I meant was that with what you were saying it seemed you were against the mod, while I want the rest of this topic to continue in a friendly manner. Emerald’s post was speculation that an argument would start again, and I don’t blame him for not wanting things to start up again. Since your post may have come off a bit harsh to me or him, it seemed kind of like you weren’t at peace with the mod.
Eguy wrote: And, don’t talk to me for defending his “useless” post, when I’m not the one who made it, even though I think his post was legit
Eguy wrote: and you guys might just have something against him for no reason. Emerald, you’ve been very nice to us lately.
Yeah,don't do what Gerson did and hide 24 TT's in his levels and then basicly everyone knows it now.Luckily he removed this on the GLC version of the level,Timely Movement.And if youre makeing a level, dont just hide a Helicopter behind the start that makes it easy to the end.Sure, they can be left there, but don't intentionally design your level to have major shortcuts. This just reduces from that shortcut-finding experience.
Eguy wrote: ProMarbler, sorry if I seemed like I was harsh, or “throwing dirt at your face,” but what I meant was that with what you were saying it seemed you were against the mod, while I want the rest of this topic to continue in a friendly manner.
Eguy wrote: Emerald’s post was speculation that an argument would start again, and I don’t blame him for not wanting things to start up again. Since your post may have come off a bit harsh to me or him, it seemed kind of like you weren’t at peace with the mod. And, don’t talk to me for defending his “useless” post, when I’m not the one who made it, even though I think his post was legit and you guys might just have something against him for no reason. Emerald, you’ve been very nice to us lately.
Eguy wrote: I’m just trying to counter some things I disagree with, and as a member of the MBS staff I am allowed to.
Eguy wrote: "rather than one's tone, focus on the content."
I disagree. Content was fine on his post, and I admit to getting a little worked up over this, but it's worth the effort to make your posts sound nicer, friendlier, and more suggestive, and not sound like you're wasting your time with the mod. I know that's what you were trying to do, because you said "creativity counts " at the end, but it didn't come off that way when you said stuff like "the mod has no credibility right now." We changed the stuff that you mentioned right away. That HAS to count for credibility.
Eguy wrote: "But it's when people say things like 'you guys might just have something against him for no reason' in public that problems begin the arise again"
By the way, if you're so angry at HIM for posting it, don't throw crap at ME for defending it.
Eguy wrote: "There's absolutely no problem with disagreeing with someone, but you should be more sure about their stance and argument before you jump to any conclusions"
Well, people are allowed to respond to this topic, aren't they? If I'm wrong about anything, which is certainly possible, just tell me and I'll eat my words.
Eguy wrote: EDIT: Did anyone besides us know that the PQ-like side camera angle level was only a test and was not going to stay in the mod?
Eguy wrote: I disagree. Content was fine on his post, and I admit to getting a little worked up over this, but it's worth the effort to make your posts sound nicer, friendlier, and more suggestive, and not sound like you're wasting your time with the mod. I know that's what you were trying to do, because you said "creativity counts " at the end, but it didn't come off that way when you said stuff like "the mod has no credibility right now." We changed the stuff that you mentioned right away. That HAS to count for credibility.
Eguy wrote: By the way, if you're so angry at HIM for posting it, don't throw crap at ME for defending it.
Eguy wrote: Well, people are allowed to respond to this topic, aren't they? If I'm wrong about anything, which is certainly possible, just tell me and I'll eat my words.