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file Buzzmusic World Record Rampage

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02 Sep 2015 23:32 #421

Frostfire wrote:

RadiantVibe wrote:

Kalle29 wrote: rofl, did you also do an edge hit?


Yessir, before the wall hit section

EDIT: Diamond Territory (3:07.68s) .rec
Sub-3 minutes might be possible if I get a perfect run, or if someone has a better path... Might go for lower later


I have sub-3 (maybe sub-2? I forgot which) path and already got 2:5x. I plan to run for maybe x:3x.xx


You'd probably be going for 2:3x.xx, not 1:3x.xx haha.
Also Gauntlet Revisited (33.18s)

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05 Sep 2015 10:58 - 05 Sep 2015 12:50 #422
SURPRISE!

Control Master 1:52.61
Will improve later. Maybe 5-10 seconds.

Safe Platforms 9.13
Can go sub-9 - I got catches of 8.97 and 8.99 but messed up both.
Last edit: 05 Sep 2015 12:50 by Frostfire.

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05 Sep 2015 15:29 #423
The MB airport 7.37 just like the airplane :P

I played marble blast

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08 Sep 2015 23:57 #424
Contradictory Slope: 6.663

Gravitational Reduction will come, just need to look around for some motivation. :p

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09 Sep 2015 15:47 #425
LET'S GO REGI! *clap* *clap* *clap-clap* *clap*

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11 Sep 2015 21:28 - 15 Sep 2015 17:05 #426
Gravitational Reduction: 1:22.55

Missed one tweak so might go for sub 1:20.

Also working on Lack of Control.

Edit: Lack of Control: [strike]41.55, 36.60.. forgot to hide fps...[/strike] 36.30
Last edit: 15 Sep 2015 17:05 by Regislian.

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21 Sep 2015 21:57 #427
Safe Platforms 8.66

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22 Sep 2015 16:07 - 24 Sep 2015 14:44 #428
Gj Frosty.

Gravitational Reduction: 1:22.05, still working on it.

Also working on Baffling Machinery.

Edit: Baffling Machinery [strike]50.70[/strike] [strike]47.78[/strike] [strike]46.73, will try for a bit lower.[/strike] 41.85

Since noone else does these:
Optional: 0.574
Infinite Energy: 3.225
Last edit: 24 Sep 2015 14:44 by Regislian.
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24 Sep 2015 19:12 #429
awesome job regi with baffling machinery :)

18 levels left. I will do Required Momentum and then Control Master, also Diamond Territory - may look at MMGP as well unless imp wants to do it.
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25 Sep 2015 01:19 - 25 Sep 2015 18:26 #430
Working on Attraction and Repulsion, missed the finish at 1:12.xx. Not sure yet how low it can go.

Edit: Attraction and Repulsion: 1:07.29
Freedom: 0.819

Only 16 to go!
Last edit: 25 Sep 2015 18:26 by Regislian.

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25 Sep 2015 22:39 #431
I could only get 0.833 on Freedom.

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26 Sep 2015 21:58 - 01 Oct 2015 15:29 #432
Slanted Ascension: 5.89

Edit: Attraction and Repulsion 1:05.03

Structures of the Sand: [strike]38.03[/strike] 33.88
Enormous Road: 1:33.87
Last edit: 01 Oct 2015 15:29 by Regislian.

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01 Oct 2015 15:54 - 01 Oct 2015 18:10 #433
back in black

Powerup Ordeal 15.84

@niha what recordings do you have from me? All in the list? If not, I need to send them to someone who still has 1.51.

edit:

- All recordings need to be done in MBP 1.50.

lol, nice rule

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Last edit: 01 Oct 2015 18:10 by Kalle29.

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01 Oct 2015 22:10 #434
I still have a copy of 1.51. Send me whatever you have.

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02 Oct 2015 13:31 - 02 Oct 2015 21:39 #435
A few things:
-Aerial Fun! seems to be not currently possible because of the start, we could either do the level in MBG or ask Buzzmusic to change the start so that it works in MBP?
-8-bit should, in my opinion be added to the list, basically because we haven't excluded any other levels, thoughts? (this was already suggested before but noone really answered)
And about Friction Pyramids: Buzz, could you maybe change the size of the teleport triggers? Those make this level incredibly annoying currently, and would otherwise end up in having to watch someone try to stay on them for a few minutes in the rampage.
Last edit: 02 Oct 2015 21:39 by Regislian. Reason: 8-ball? Fail, 8-bit.

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02 Oct 2015 21:53 #436
Let's do it in MBG.

I totally agree. Let's do the big marble skin thing Matan suggested.

IsraeliRD wrote: 8-Bit can be in the rampage.
Just switch the pngs as needed from Marble Blast Platinum\platinumbeta\data\shapes\balls since that doesn't affect .recs.. Example: rename BigBall1_tex.png as temp.png and then rename skin18.marble.png as BigBall1_tex.png and rename temp.png as skin18.marble.png and viola it works.



Nope. :evil:

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03 Oct 2015 00:41 #437
Haha
Is there any estimate as to when this rampage will be finished? I am eager to watch it!

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03 Oct 2015 18:14 #438
Whenever it is done. :p

8-Bit: 11.169

Buzz, I think you forgot to answer the last question: "And about Friction Pyramids: Buzz, could you maybe change the size of the teleport triggers? Those make this level incredibly annoying currently, and would otherwise end up in having to watch someone try to stay on them for a few minutes in the rampage."

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03 Oct 2015 18:50 #439

Buzzmusic wrote: Nope. :evil:


I know it's annoying, but I've managed to do it flawlessly before. You just gotta stay on only one side of the pyramid and keep tapping W gently. There are much more annoying sections in the rampage, like the tightrope ending in Dark Chambers. But even then, I kinda want to keep the rampage as an unedited charge through all the levels I released. I don't really wanna make exceptions. Sorry I'm a bit heartless, but it's not like this level has been single-handedly holding up the rampage for months. I think we'll be ok without editing it.

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03 Oct 2015 19:06 - 07 Oct 2015 13:49 #440
Kay, well, good luck to the person doing that. :P

8-Bit: 10.826
Enormous Road: [strike]1:29.482[/strike] 1:24.81

Aerial Fun! doesn't work in MBG either. The only way I could get it to work is by using the screenshot-glitch... Doesn't really seem right to me, to have to use that glitch to be able to finish the level.
Last edit: 07 Oct 2015 13:49 by Regislian.

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09 Oct 2015 02:12 - 09 Oct 2015 02:13 #441
Update. I'm doing some tidy work, and I've compared the list in this thread to my own collection of recordings. Here you can find the ones I'm missing:

docs.google.com/spreadsheets/d/130FZw9Lb...I/edit#gid=797117899

If you're on this list, send me the necessary runs. Friendly reminder that any and all videos recorded with screen capture should be uploaded to mega.co.nz - RAW .avi, please.
Last edit: 09 Oct 2015 02:13 by Marson.

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09 Oct 2015 13:37 #442
Okay, so..
I will be going for Distance, because I found a path for it.
I'll be trying out my path on the day after tomorrow.

lee is awesome

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09 Oct 2015 13:43 #443

Nihahhat wrote: Update. I'm doing some tidy work, and I've compared the list in this thread to my own collection of recordings. Here you can find the ones I'm missing:

docs.google.com/spreadsheets/d/130FZw9Lb...I/edit#gid=797117899

If you're on this list, send me the necessary runs. Friendly reminder that any and all videos recorded with screen capture should be uploaded to mega.co.nz - RAW .avi, please.


Thanks mason. I'll redo Enigmas of Grayness, as you said it can def be improved. Viri Const 2 im not sure about... ill check to see if i still have it. Safe Platforms I'm just waiting to upload.

I will have lots of time tonight and will make sure to do some BWRR work.

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09 Oct 2015 15:57 - 09 Oct 2015 15:57 #444
Sent my .recs (recorded in 1.50) for Grass Castle 39.83 and Skyscraper Island 9.89 to Mason.

Also:

Diamond Motion Challenge 6.02 - in .avi. Sent as well.

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Last edit: 09 Oct 2015 15:57 by Imperial.

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09 Oct 2015 16:30 #445

I feel like I've watched this one?

probably cuz I have a video


No idea why you think you've seen escalating hazards, I have no vid of it and never sent in.

I'll send my .recs when I get back from out of town.

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09 Oct 2015 21:21 - 09 Oct 2015 21:42 #446

Kalle29 wrote: No idea why you think you've seen escalating hazards, I have no vid of it and never sent in.


Must have been a dream, then.

@Imperial: Thanks for sending in your videos, but sadly the 1.50 train left a while ago. Since I don't have access to 1.50 or any other way to get your .recs to work, they'll have to be improved in a recent build. Diamond Motion Challenge, however, is perfect.
Last edit: 09 Oct 2015 21:42 by Marson.

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10 Oct 2015 06:28 #447

Nihahhat wrote:

Kalle29 wrote: No idea why you think you've seen escalating hazards, I have no vid of it and never sent in.


Must have been a dream, then.

@Imperial: Thanks for sending in your videos, but sadly the 1.50 train left a while ago. Since I don't have access to 1.50 or any other way to get your .recs to work, they'll have to be improved in a recent build. Diamond Motion Challenge, however, is perfect.


Well I do have them recorded in .avi too actually, would it be okay if I send those to you? (I still have a copy of 1.50 and 1.51 if you are wondering.)

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10 Oct 2015 17:21 #448

Imperial wrote: Well I do have them recorded in .avi too actually, would it be okay if I send those to you? (I still have a copy of 1.50 and 1.51 if you are wondering.)


Oh, excellent! Feel free to send me those .avi files.

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10 Oct 2015 20:49 #449
I'm going to once more attempt to get a time on this WRR. Since I currently do not have any times on here yet, I'm switching from the Grass Marble to the Golden Marble.

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11 Oct 2015 12:30 - 14 Oct 2015 00:50 #450
UPDATE :
So, after a lot of experimenting,
I still didn't finish that level.. .-. sorry.
BUT - I know that the path I found can get under sub 2 minute. :D
I'll definitely be working on it for a while, so don't steal it from me! :P

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Last edit: 14 Oct 2015 00:50 by Lee.

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