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file Hardest Level Ideas

  • snowbody
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29 Nov 2009 07:01 #1
This won't ever be actually done, but let's see what could be the hardest level ever in MBG/P. It will go in the format (person one says tightrope then person two says invisible tightrope)

I'll start with a small catwalk level.

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  • IsraeliRD
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29 Nov 2009 07:19 #2
invisible small catwalk level

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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29 Nov 2009 08:58 #3
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere

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29 Nov 2009 09:02 #4
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds

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29 Nov 2009 10:58 #5
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second

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29 Nov 2009 12:07 #6
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level

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29 Nov 2009 12:35 #7
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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29 Nov 2009 15:28 #8
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy

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29 Nov 2009 16:44 #9
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it and when you start the level you automatically fall on a nuke

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29 Nov 2009 17:09 #10
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at -999 -999 -999, you automatically go OOB when you start.

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29 Nov 2009 17:29 #11
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at -999 -999 -999, you automatically go OOB when you start, all whilst it shakes back and forth

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29 Nov 2009 17:30 #12
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at -999 -999 -999, you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level.

youtube.com/marbleduck

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29 Nov 2009 18:03 #13
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at -999 -999 -999, you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one spot you are guaranteed to go to.

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29 Nov 2009 18:07 #14
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at -999 -999 -999, you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one place you are guaranteed to go to. Then moving tornadoes will throw you to somewhere you dont want to be thrown; thats right, a pit that teleports you into the negative world of devision by zero, then the game crashes.

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29 Nov 2009 18:45 #15
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at -999 -999 -999, you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one place you are guaranteed to go to. Then moving tornadoes will throw you to somewhere you dont want to be thrown; thats right, a pit that teleports you into the negative world of devision by zero, then the game crashes. It uses a crappy recording of Chopsticks for the music that gets louder and louder each time you go OOB

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29 Nov 2009 22:34 #16
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at -999 -999 -999, you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one place you are guaranteed to go to. Then moving tornadoes will throw you to somewhere you dont want to be thrown; thats right, a pit that teleports you into the negative world of devision by zero, then the game crashes. It uses a crappy recording of Chopsticks for the music that gets louder and louder each time you go OOB. Everytime you go OOB you are forced to play through this game:
without dieing or else your hard drive will be wiped.

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30 Nov 2009 00:40 #17
Invisible large tightrope level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at -999 -999 -999, you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one place you are guaranteed to go to. Then moving tornadoes will throw you to somewhere you dont want to be thrown; thats right, a pit that teleports you into the negative world of devision by zero, then the game crashes. It uses a crappy recording of Chopsticks for the music that gets louder and louder each time you go OOB. Everytime you go OOB you are forced to play through this game:
without dieing or else your hard drive will be wiped and the computer set on fire.


I forgot to mention that if you wanted to, you could change other previous posts. I'm changing catwalk to tightrope. If anyone doesn't like it, feel free to change it back.

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30 Nov 2009 02:05 #18
Invisible large tightrope level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at -999 -999 -999, you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one place you are guaranteed to go to. Then moving tornadoes will throw you to somewhere you dont want to be thrown; thats right, a pit that teleports you into the negative world of devision by zero, then the game crashes. It uses a crappy recording of Chopsticks for the music that gets louder and louder each time you go OOB. Everytime you go OOB you are forced to play through this game:
without dieing or else your hard drive will be wiped and the computer set on fire. The entire structure is rotated at 45 degress.

Can we start a new round?

youtube.com/marbleduck

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30 Nov 2009 02:24 #19
Granted. Remember you can change OR add what people have said, but not remove.

I'll start with beginner level 1 MBG.

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30 Nov 2009 02:57 #20
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim.

youtube.com/marbleduck

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30 Nov 2009 03:28 #21
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely

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30 Nov 2009 03:34 #22
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it.

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30 Nov 2009 03:53 #23
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member.

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30 Nov 2009 05:43 #24
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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30 Nov 2009 05:50 #25
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers.

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30 Nov 2009 06:18 #26
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers. Then an army of 5000 mega marbles will come crashing down like meteors across the open areas, creating creators and making it even HARDER to get past, and you have 2 seconds to get to a button which stops a nuke from landing on the level destroying it entirley.

This is fun.

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30 Nov 2009 06:27 #27
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers. Then an army of 5000 mega marbles will come crashing down like meteors across the open areas, creating creators and making it even HARDER to get past, and you have 2 seconds to get to a button which stops a nuke from landing on the level destroying it entirley. All while the entire sky is flashing seizure-inducing lights and you're trying to hold onto the desk to finish the level.

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30 Nov 2009 09:01 #28
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers. Then an army of 5000 mega marbles will come crashing down like meteors across the open areas, creating creators and making it even HARDER to get past, and you have 2 seconds to get to a button which stops a nuke from landing on the level destroying it entirley. All while the entire sky is flashing seizure-inducing lights and you're trying to hold onto the desk to finish the level. The level every 3 seconds teleports you to another place, 1st the invisible tightrope challenge we all made before this one in this thread and back to this one, and when it changes, you go back to the start of that level, so you have more or less 3 seconds to get to the finish that is not only covered by a wall but a wall made up of nukes on fans.

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01 Dec 2009 04:17 #29
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers. Then an army of 5000 mega marbles will come crashing down like meteors across the open areas, creating creators and making it even HARDER to get past, and you have 2 seconds to get to a button which stops a nuke from landing on the level destroying it entirley. All while the entire sky is flashing seizure-inducing lights and you're trying to hold onto the desk to finish the level. The level every 3 seconds teleports you to another place, 1st the invisible tightrope challenge we all made before this one in this thread and back to this one, and when it changes, you go back to the start of that level, so you have more or less 3 seconds to get to the finish that is not only covered by a wall but a wall made up of nukes on fans. Suddenly the water in the skybox rises, and you begin to drown, and given low gravity. So low, that you can't move. You then realise that the water is filled with sharks, who are coming at you quite quickly, and you have 3 seconds to do something before the world ends.

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01 Dec 2009 13:55 #30
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers. Then an army of 5000 mega marbles will come crashing down like meteors across the open areas, creating creators and making it even HARDER to get past, and you have 2 seconds to get to a button which stops a nuke from landing on the level destroying it entirley. All while the entire sky is flashing seizure-inducing lights and you're trying to hold onto the desk to finish the level. The level every 3 seconds teleports you to another place, 1st the invisible tightrope challenge we all made before this one in this thread and back to this one, and when it changes, you go back to the start of that level, so you have more or less 3 seconds to get to the finish that is not only covered by a wall but a wall made up of nukes on fans. Suddenly the water in the skybox rises, and you begin to drown, and given low gravity. So low, that you can't move. You then realise that the water is filled with sharks, who are coming at you quite quickly, and you have 3 seconds to do something before the world ends. That something is to defeat the sharks by hitting them with yourself after you lunge towards them by hitting the nukes that suddenly appeared after the water filled up.

Can I request a new one?

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