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file Hardest Level Ideas

  • davidjl123
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17 Apr 2010 21:55 #121
A very high tower which you have to climb up, but its height is infinite. Every platform has a small triangle bumper in the middle of it. Rolling the marble is disabled and the lighting deactivates every 2 seconds. Another storm comes in, now a more powerful and bigger storm. A powerful lightning kills the marble. A different marble comes in the screen now but it is very ugly and cannot move.

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18 Apr 2010 16:02 #122
A very high tower which you have to climb up, but its height is infinite. Every platform has a small triangle bumper in the middle of it. Rolling the marble is disabled and the lighting deactivates every 2 seconds. Another storm comes in, now a more powerful and bigger storm. A powerful lightning kills the marble. A different marble comes in the screen now but it is very ugly and cannot move so you have to control MPs to get the marble up to the top, but you can't just go straight up because there's a gem on every platform.

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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18 Apr 2010 16:23 #123
A very high tower which you have to climb up, but its height is infinite. Every platform has a small triangle bumper in the middle of it. Rolling the marble is disabled and the lighting deactivates every 2 seconds. Another storm comes in, now a more powerful and bigger storm. A powerful lightning kills the marble. A different marble comes in the screen now but it is very ugly and cannot move so you have to control MPs to get the marble up to the top, but you can't just go straight up because there's a gem on every platform. And every gem has a powerful mine in it, so when you touch one of the gems, the mine explodes, blowing the marble to a desert.

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19 Apr 2010 16:41 #124
A very high tower which you have to climb up, but its height is infinite. Every platform has a small triangle bumper in the middle of it. Rolling the marble is disabled and the lighting deactivates every 2 seconds. Another storm comes in, now a more powerful and bigger storm. A powerful lightning kills the marble. A different marble comes in the screen now but it is very ugly and cannot move so you have to control MPs to get the marble up to the top, but you can't just go straight up because there's a gem on every platform. And every gem has a powerful mine in it, so when you touch one of the gems, the mine explodes, blowing the marble to a desert. But the desert is made entirely of quicksand, so when you land, the marble falls through and goes OOB.

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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02 May 2010 00:15 #125
A very high tower which you have to climb up, but its height is infinite. Every platform has a small triangle bumper in the middle of it. Rolling the marble is disabled and the lighting deactivates every 2 seconds. Another storm comes in, now a more powerful and bigger storm. A powerful lightning kills the marble. A different marble comes in the screen now but it is very ugly and cannot move so you have to control MPs to get the marble up to the top, but you can't just go straight up because there's a gem on every platform. And every gem has a powerful mine in it, so when you touch one of the gems, the mine explodes, blowing the marble to a desert. But the desert is made entirely of quicksand, so when you land, the marble falls through and goes OOB. When it re-spawns, it's in a 1x1x1 box that it can't escape from.

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02 May 2010 01:38 #126
A very high tower which you have to climb up, but its height is infinite. Every platform has a small triangle bumper in the middle of it. Rolling the marble is disabled and the lighting deactivates every 2 seconds. Another storm comes in, now a more powerful and bigger storm. A powerful lightning kills the marble. A different marble comes in the screen now but it is very ugly and cannot move so you have to control MPs to get the marble up to the top, but you can't just go straight up because there's a gem on every platform. And every gem has a powerful mine in it, so when you touch one of the gems, the mine explodes, blowing the marble to a desert. But the desert is made entirely of quicksand, so when you land, the marble falls through and goes OOB. When it re-spawns, it's in a 1x1x1 box that it can't escape from. The box is a nuke in disguise.

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03 May 2010 17:05 #127
A very high tower which you have to climb up, but its height is infinite. Every platform has a small triangle bumper in the middle of it. Rolling the marble is disabled and the lighting deactivates every 2 seconds. Another storm comes in, now a more powerful and bigger storm. A powerful lightning kills the marble. A different marble comes in the screen now but it is very ugly and cannot move so you have to control MPs to get the marble up to the top, but you can't just go straight up because there's a gem on every platform. And every gem has a powerful mine in it, so when you touch one of the gems, the mine explodes, blowing the marble to a desert. But the desert is made entirely of quicksand, so when you land, the marble falls through and goes OOB. When it re-spawns, it's in a 1x1x1 box that it can't escape from. The box is a nuke in disguise, and it shoots the marble straight up and you miss all of the gems.

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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22 May 2010 14:20 #128
*bump*

A very high tower which you have to climb up, but its height is infinite. Every platform has a small triangle bumper in the middle of it. Rolling the marble is disabled and the lighting deactivates every 2 seconds. Another storm comes in, now a more powerful and bigger storm. A powerful lightning kills the marble. A different marble comes in the screen now but it is very ugly and cannot move so you have to control MPs to get the marble up to the top, but you can't just go straight up because there's a gem on every platform. And every gem has a powerful mine in it, so when you touch one of the gems, the mine explodes, blowing the marble to a desert. But the desert is made entirely of quicksand, so when you land, the marble falls through and goes OOB. When it re-spawns, it's in a 1x1x1 box that it can't escape from. The box is a nuke in disguise, and it shoots the marble straight up and you miss all of the gems. You land in the ocean. A killer whale tries to kill you.

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22 May 2010 18:39 #129
I'm starting a new round

--

A 2x2 platform where the finish is halfway overlapping the start.

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22 May 2010 19:11 #130
A 2x2 platform where the finish is halfway overlapping the start. But there is a teleport trigger over the start pad that teleports you to a huge random force platform with tons of tornadoes that lag your game like hell.

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22 May 2010 20:09 #131
A 2x2 platform where the finish is halfway overlapping the start. But there is a teleport trigger over the start pad that teleports you to a huge random force platform with tons of tornadoes that lag your game like hell. Your game then crashes and proceeds to delete your critical system files, and then Matan appears on your screen and proceeds to lecture you on sucking.

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23 May 2010 02:06 #132
A 2x2 platform where the finish is halfway overlapping the start. But there is a teleport trigger over the start pad that teleports you to a huge random force platform with tons of tornadoes that lag your game like hell. Your game then crashes and proceeds to delete your critical system files, and then Matan appears on your screen and proceeds to lecture you on sucking. The only way to make matan leave, is to complete the MBG level Tightropes in under 10 seconds.

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23 May 2010 02:30 #133
A 2x2 platform where the finish is halfway overlapping the start. But there is a teleport trigger over the start pad that teleports you to a huge random force platform with tons of tornadoes that lag your game like hell. Your game then crashes and proceeds to delete your critical system files, and then Matan appears on your screen and proceeds to lecture you on sucking. The only way to make matan leave, is to complete the MBG level Tightropes in under 10 seconds. If you don't beat it in 10 seconds, Matan will rape you.

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23 May 2010 03:45 #134
A 2x2 platform where the finish is halfway overlapping the start. But there is a teleport trigger over the start pad that teleports you to a huge random force platform with tons of tornadoes that lag your game like hell. Your game then crashes and proceeds to delete your critical system files, and then Matan appears on your screen and proceeds to lecture you on sucking. The only way to make matan leave, is to complete the MBG level Tightropes in under 10 seconds. If you don't beat it in 10 seconds, Matan will rape you. But..if you don't finish it in 20 seconds...he'll castrate you and eat the remains

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23 May 2010 04:05 #135
A 2x2 platform where the finish is halfway overlapping the start. But there is a teleport trigger over the start pad that teleports you to a huge random force platform with tons of tornadoes that lag your game like hell. Your game then crashes and proceeds to delete your critical system files, and then Matan appears on your screen and proceeds to lecture you on sucking. The only way to make matan leave, is to complete the MBG level Tightropes in under 10 seconds. If you don't beat it in 10 seconds, Matan will rape you. But..if you don't finish it in 20 seconds...he'll castrate you and eat the remains. You get resurrected but now you are a tiny and weak marble that will explode if it touches anything.

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23 May 2010 05:51 #136
A 2x2 platform where the finish is halfway overlapping the start. But there is a teleport trigger over the start pad that teleports you to a huge random force platform with tons of tornadoes that lag your game like hell. Your game then crashes and proceeds to delete your critical system files, and then Matan appears on your screen and proceeds to lecture you on sucking. The only way to make matan leave, is to complete the MBG level Tightropes in under 10 seconds. If you don't beat it in 10 seconds, Matan will rape you. But..if you don't finish it in 20 seconds...he'll castrate you and eat the remains. You get resurrected but now you are a tiny and weak marble that will explode if it touches anything. And to finish, you have to pass a maze who's walls are 1x1x1 so you're touching all 6 sides at once.

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23 May 2010 07:24 #137
A 2x2 platform where the finish is halfway overlapping the start. But there is a teleport trigger over the start pad that teleports you to a huge random force platform with tons of tornadoes that lag your game like hell. Your game then crashes and proceeds to delete your critical system files, and then Matan appears on your screen and proceeds to lecture you on sucking. The only way to make matan leave, is to complete the MBG level Tightropes in under 10 seconds. If you don't beat it in 10 seconds, Matan will rape you. But..if you don't finish it in 20 seconds...he'll castrate you and eat the remains. You get resurrected but now you are a tiny and weak marble that will explode if it touches anything. And to finish, you have to pass a maze who's walls are 1x1x1 so you're touching all 6 sides at once (even though the marble is actually around .4 x .4 x .4), and the ceiling which is already touching your head is being lowered at a rate of 1000 units per second.

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23 May 2010 08:16 #138
Starting a new round.

A box with no exit filled with HJPLX.

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23 May 2010 14:24 #139
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you.

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23 May 2010 16:43 #140
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in.


May 23, 2010, 12:24am, oakster wrote:(even though the marble is actually around .4 x .4 x .4)

wow haha i'm stupid i thought it was 1x1x1

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23 May 2010 17:51 #141
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in. After a while, the god of all killer marbles comes in with a trillion guns and battles with you.

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27 May 2010 16:56 #142
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in. After a while, the god of all killer marbles comes in with a trillion guns and battles with you, but you don't have any weapons, only a really sucky shield.

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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02 Jun 2010 03:04 #143
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in. After a while, the god of all killer marbles comes in with a trillion guns and battles with you, but you don't have any weapons, only a really sucky shield. The shield breaks easily. You then die.

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02 Jun 2010 03:41 #144
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in. After a while, the god of all killer marbles comes in with a trillion guns and battles with you, but you don't have any weapons, only a really sucky shield. The shield breaks easily. You then die. You then respawn inside of a multimillion tornado complex.

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02 Jun 2010 04:10 #145
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in. After a while, the god of all killer marbles comes in with a trillion guns and battles with you, but you don't have any weapons, only a really sucky shield. The shield breaks easily. You then die. You then respawn inside of a multibillion tornado complex with OOB triggers everywhere.

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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03 Jun 2010 03:17 #146
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in. After a while, the god of all killer marbles comes in with a trillion guns and battles with you, but you don't have any weapons, only a really sucky shield. The shield breaks easily. You then die. You then respawn inside of a multibillion tornado complex with OOB triggers everywhere. The tornadoes are 1,000,000,000,000,000 times more powerful than normal tornadoes.

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05 Jun 2010 02:59 #147
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in. After a while, the god of all killer marbles comes in with a trillion guns and battles with you, but you don't have any weapons, only a really sucky shield. The shield breaks easily. You then die. You then respawn inside of a multibillion tornado complex with OOB triggers everywhere. The tornadoes are 1,000,000,000,000,000 times more powerful than normal tornadoes. Also, there is a random force floor and magnets everywhere, so it's a force havoc zone 100000000e+10000 times more powerful than the one in Daedal Helix.

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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05 Jun 2010 15:45 #148
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in. After a while, the god of all killer marbles comes in with a trillion guns and battles with you, but you don't have any weapons, only a really sucky shield. The shield breaks easily. You then die. You then respawn inside of a multibillion tornado complex with OOB triggers everywhere. The tornadoes are 1,000,000,000,000,000 times more powerful than normal tornadoes. Also, there is a random force floor and magnets everywhere, so it's a force havoc zone 100000000e+10000 times more powerful than the one in Daedal Helix. A dragon named Matan breathes fire all over the level.

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05 Jun 2010 20:25 #149
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in. After a while, the god of all killer marbles comes in with a trillion guns and battles with you, but you don't have any weapons, only a really sucky shield. The shield breaks easily. You then die. You then respawn inside of a multibillion tornado complex with OOB triggers everywhere. The tornadoes are 1,000,000,000,000,000 times more powerful than normal tornadoes. Also, there is a random force floor and magnets everywhere, so it's a force havoc zone 100000000e+10000 times more powerful than the one in Daedal Helix. A dragon named Matan breathes fire all over the level. The tornadoes blow the fire around and create a huge firestorm.

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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06 Jun 2010 04:01 #150
A box with no exit filled with HJPLX. The box's friction is Random Force and there are hidden mines everywhere and killer marbles that try to kill you. Every time you are hit with one of the NPC mm's, you get shot into a bouncy box that you repeatedly bump your head in. After a while, the god of all killer marbles comes in with a trillion guns and battles with you, but you don't have any weapons, only a really sucky shield. The shield breaks easily. You then die. You then respawn inside of a multibillion tornado complex with OOB triggers everywhere. The tornadoes are 1,000,000,000,000,000 times more powerful than normal tornadoes. Also, there is a random force floor and magnets everywhere, so it's a force havoc zone 100000000e+10000 times more powerful than the one in Daedal Helix. A dragon named Matan breathes fire all over the level. The tornadoes blow the fire around and create a huge firestorm. Each particle of fire that touches your marble shrinks it by 10 times.

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