file MadMarioSkill's Graphics

  • IsraeliRD
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28 Oct 2010 02:50 #121
more smooth imo, since thats more real life mine, but i LOVE the lighting on the rightside one

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 Oct 2010 04:05 #122
I also like the one on the left better.

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  • Beack
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29 Oct 2010 23:01 #123
Maybe this image is more smooth...for the black texture [/offTopic]


I like the right-side lighting, maybe more smooth textures

The weirdest signature that I ever requested

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29 Oct 2010 23:19 #124
That looks reallllly small to me compared the 512x512 textures I make.

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03 Dec 2010 03:29 #125
I modeled in a circle with the env map texture in a marble, because the X3100 screws up with MBG's env maps.

There's a few problems with it though, such as it sicking out the sides a little, not covering the entire marble sometimes, and messes up when the camera presses against walls. The reason for this is because the circle is set to be a billboard in the exporter, and it always stays in one spot facing the screen.

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03 Dec 2010 05:17 #126
Thats cccccrrrraaaaaazzzzyyyyyy... (random) ...any idea where I might begin making marble skins?

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03 Dec 2010 05:26 #127
So that's a wafer marble? Cool!

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13 Jan 2011 02:15 #128
I don't know what to make so I made a pack of water tiles that you can snatch up on the first page. I originally wanted to give a little depth to the tiles instead of just a flat plane, but it looked strange when tiling (you could see the sides of the water).

The pack has a 1x1, 2x2, 5x5, 10x10, 20x20, 25x25, 50x50, and 100x100 tiles. It also comes with some strange water textures from my failed attempt at making a dts with .ifl/animated textures.

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13 Jan 2011 04:06 #129
Nice. I love the boat.

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20 Jan 2011 19:52 #130
Made the spring on my super jump thinner in Wings3D


Jun 23, 2010, 5:45am, pablovasquez wrote:I think the marble should be smaller and more generic (i.e. not the MBG marble). Maybe there should be some swoosh marks so it's obvious that the marble is moving up.
What exactly do you mean by 'swoosh marks', because I put some under the arrow. Also, generic marble, should it be a solid-ish color or a new pattern?

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20 Jan 2011 23:23 #131
Looks good but i still dont like texture of spring

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AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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21 Jan 2011 00:06 #132
That looks awesome!

I think the spring should be more metallic. Now, it looks like rock or concrete. It doesn't even have to be grey metallic; it could be brassy.

I think the marble should be a bit smaller (maybe 10% less diameter). Instead of the MBG pattern, it should just be shiny, like a real marble. Alternately, it could be an 8-ball, which would make sense with respect to energy conservation/addition.

The swoosh marks are under the arrow, which looks great. Thanks.

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21 Jan 2011 02:05 #133
I also agree the spring should be more metallic-looking. Otherwise, it looks awesome!

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21 Jan 2011 22:35 #134
Thanks for the feedback. However, I can never seem to get metal textures to look like metal.

Anyways, I decided to remake my old level Gray Gravity along with some new textures. I'm still working on it.

Before


After

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22 Jan 2011 00:14 #135
Nice job!
Edit: No one word post

The weirdest signature that I ever requested

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22 Jan 2011 01:40 #136
Looks great! I recommend a sky to go along with it, though.

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10 Feb 2011 00:27 #137
I was fiddling around in Wings3D and made some neat looking marble. The only problem with it was that I was too lazy to fix the smoothing.


And was bored and made some dirty old window

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10 Feb 2011 01:52 #138
Dude that ball is awesome!

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10 Feb 2011 02:24 #139
That marble looks spectacular!

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10 Feb 2011 02:30 #140
They are both awsome. Great job MadMario!

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

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10 Feb 2011 02:42 #141
Amazing stuff! The window looks very realistic.

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  • dobrakmato
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10 Feb 2011 04:53 #142
Some of your download links are broken (I tried to download the Water Pack and the River Terrains, but there might be others). Please reupload (and maybe not to Filefront).

..and upload some of this awesome work that you've showed us in the pictures above!

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10 Feb 2011 06:09 #143
Filefront does a damn nice job of deleting everything... I don't think I still have some of the stuff for re-uploading.

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10 Feb 2011 23:21 #144
Re-upload all of the files except for the hammer, which I don't seem to have. It'd be great if anyone else has it and could give it to me. I also need to retake a screenshot for the halfpipe, it got 404'd.

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19 Feb 2011 00:32 #145
Some mawble I've had laying around for a week or so after I stopped working on it.

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19 Feb 2011 01:34 #146
very nice mms

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

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19 Feb 2011 02:27 #147
Wow! An alternate-reality Death Star.

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19 Feb 2011 06:26 #148
That's awesome! Could you release it?

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19 Feb 2011 06:58 #149
Reminds me of level 70 hunter PvP gear in WoW for some reason. That means I love it

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19 Feb 2011 12:11 #150
Awesome marbles MadMario

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