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file Megalopolis :: Pablo's Levels

  • Pablo
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28 Apr 2007 13:53 #31
Just copy and paste all interiors to the main folder.

I'm really impressed you did the centrifuge! I'm making a vid to show the pathway for it.

I'm putting together a slightly edited Pablo's Skill Course. I think I can upload it tomorrow.

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28 Apr 2007 14:05 #32
Can you just type what you're supposed to do?

I made the centriffuge by gaining heaps of speed from the pipe loop and I just flew around the sideloop. Then I fell off after....

LOL!

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28 Apr 2007 14:30 #33
Okay. You get a superspeed, sneak around to the left of the sa (so as not to get it), use the superspeed to fly to the white divider in the middle of the centrifuge, then drop off the side of that, then use air movement to fall to the red platform below (maybe jumping off the curved white tightrope too). I know it's complicated, that's why I'm making the vid.

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28 Apr 2007 14:39 #34
I'll try tomorrow, bed for me now!



Night!

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28 Apr 2007 21:15 #35
Could someone please upload my Loops vid? They need to have a PC since it's a .avi.

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28 Apr 2007 23:23 #36
I can't upload it, but I have VLC to watch it on! Yay!

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28 Apr 2007 23:25 #37
Try sending the AVI to me.

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29 Apr 2007 15:53 #38
I don't know how to make avi's. Sent wmv.

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29 Apr 2007 17:45 #39
First post updated with Pablo's Skill Course.

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30 Apr 2007 02:11 #40
I'll try out PSC tonight! Sounds fun!

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30 Apr 2007 04:06 #41
that's why Loops is so hard the full path! I'm missing interiors! I'm missing...

Loop.dif
Loopforjase.dif
Smoothness.dif

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30 Apr 2007 09:39 #42
OMG! PSC is one of the hardest levels I have ever played! I have a 0& completion rate, so don't worry about Matan!

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30 Apr 2007 18:17 #43
TG, those interiors are all in the Interiors Library. No wonder you thought it was so hard.

PSC is a really hard level. My comp rate is about 5% probably. Has anyone beaten it without cheating yet?

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30 Apr 2007 22:55 #44
I can get the 1st gem and make it back to the platform, but can't get to the next gem! I've tried a run up, two SS's etc. but none work!

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30 Apr 2007 22:58 #45
Yes, that part is really hard. I will try to make a vid. Until then, just change the gravity to get the gem.

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30 Apr 2007 23:13 #46
So I'd type marble.gravity=bla;

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30 Apr 2007 23:36 #47
Correction:

defaultmarble.gravity = 15;

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09 May 2007 02:14 #48
The spaces before and after the = are not necessary.

Anyway, my first aircraft carrier level is almost ready for release! The testers have submitted their comments, and I'm almost done making final tweaks. In fact, I've even started the second level, a sneak peek of which will be available shortly.

Estimated release date of first level: May 12.

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20 May 2007 01:55 #49
Here's Stop, Drop, and Roll, a fun intermediate level. Carson made it originally, and I edited, put in the space slide, and stuff. Gold is 2 minutes.[uploadedFiles=1179618890;1]

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20 May 2007 01:57 #50
[sorry for double-post, can't attach 2 files at once]

And here's Space Shot, a fun but badly edited level I made while playing with MPs. It's supposed to simulate weightlessness; try jumping a lot![uploadedFiles=1179618965;1]

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20 May 2007 16:46 #51
Any comments on either level? Btw, Space Shot doesn't have a finish pad, it's just to have weightless fun on.

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20 May 2007 23:02 #52
As I said yesterday, I'll type up a review of S, D and R and email it to you. I forgot about it completely, sorry!

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21 May 2007 02:38 #53
Thanks for the review! I'll rerelease tomorrow.

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21 May 2007 02:42 #54
Enter the new version in LotM staright away.



EDIT: Oh, that's what you said in the email.

EDIT2: Change the name of this topic to say Stop, Drop and Roll released instead of Loops.

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21 May 2007 21:52 #55
Does anyone have any other comments on the levels? I'd like to know how good Space Shot was.

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  • technostick
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22 May 2007 00:32 #56
I can't download it, unfortunately. Badly edited doesn't sound too good though.

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  • Pablo
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22 May 2007 00:45 #57
I was just playing around with MPs. Actually, there's only about 6 interiors in the whole level. There's no sticky stuff or anything.

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22 May 2007 01:00 #58
Sticky stuff?

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22 May 2007 01:41 #59
I think he means you won't get stuck in interiors.

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  • Pablo
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22 May 2007 02:42 #60
Yes, that's what I meant. What does it say when you try to download it?

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