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  • Marblemaster1
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08 Nov 2010 18:25 #151 by Marblemaster1
Replied by Marblemaster1 on topic Community Maps
Umm... What misalignment?
Or is that just an example?

while (!PQ.getIsReleased())
{
      System.out.println("PQ WHERe");
}
You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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08 Nov 2010 19:04 #152 by MarbleDuck
Replied by MarbleDuck on topic Community Maps
Look closely

It's because I originally made the tunnel floor edge-hitabble, and was too lazy to fix

youtube.com/marbleduck

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09 Nov 2010 00:25 #153 by Perishingflames
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Looks good. I like how you used my radial clone curve technique.

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10 Nov 2010 02:33 #154 by Beack
Replied by Beack on topic Community Maps
Mane of creator: Beack
Map name: MBG ramp set
Difficult to make the map: Beginner
Available: Yes
Download: Clicking here!
Guide:
-Do a 2x3 platform
-Cut 16 stripes
-Select vertex
-Go to Prefs and change Grid Spacing to 0.0125
-Start doing the ramp (moving the vertex)
-Correct the textures
-Add the edges


MBP Ramp Set soon!

The weirdest signature that I ever requested
[/size]

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10 Nov 2010 02:34 #155 by Pablo
Replied by Pablo on topic Community Maps
Oh wow, they look AWESOME. Truly amazing

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10 Nov 2010 02:45 #156 by Andrew
Replied by Andrew on topic Community Maps
Nice work!

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10 Nov 2010 02:48 #157 by Pablo
Replied by Pablo on topic Community Maps
Great job!

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10 Nov 2010 03:26 #158 by Beack
Replied by Beack on topic Community Maps
Mane of creator: Beack
Map name: MBP Ramp Set
Difficult to make the map: Beginner
Available: Yes
Download: Clicking here!
Guide:
-Do a 2x3 platform
-Cut 16 stripes
-Select vertex
-Go to Prefs and change Grid Spacing to 0.0125
-Start doing the ramp (moving the vertex)
-Correct the textures
-Add the edges


Thanks for the good feedback

The weirdest signature that I ever requested
[/size]

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  • RDs.The-dts-guy
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10 Nov 2010 09:38 #159 by RDs.The-dts-guy
Replied by RDs.The-dts-guy on topic Community Maps
Wow nice

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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11 Nov 2010 19:54 #160 by Hanyuu
Replied by Hanyuu on topic Community Maps
Name of creator: Hanyuu
Map name: Smooth-Bump-Slope
Difficulty to make the map: Intermediate
Available: Yes
Download: www.2shared.com/file/xaD8e0-a/SmoothSlopeBump.html

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11 Nov 2010 22:37 #161 by Beack
Replied by Beack on topic Community Maps
Creator: Beack
Map name: Snowboard half pipe
Difficult: Between Beginner and Intermediate
Available: Yes (obvious)
Download (MAP and DIF): Clicking here!

The weirdest signature that I ever requested
[/size]

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12 Nov 2010 01:34 #162 by Pablo
Replied by Pablo on topic Community Maps
Looks good, Hanyuu.

What's the orange stripe, Beack?

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12 Nov 2010 02:22 #163 by Beack
Replied by Beack on topic Community Maps
This

I recreated that Half Pipe

the orange stripe it's for advice you are going to the Halfpipe top, 'cos there is only white snow everywhere and the sun shine-reflection it's confusing and many times it's a problem for your eyes, and it's a nice decoration too

sometimes that stripe is blue or cyan

The weirdest signature that I ever requested
[/size]

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12 Nov 2010 02:38 #164 by Oaky
Replied by Oaky on topic Community Maps
Tbh, I'm pretty sure I'm at the top of the halfpipe when I'm suddenly in the air

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12 Nov 2010 20:54 #165 by Beack
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well that's true

The weirdest signature that I ever requested
[/size]

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07 Jan 2011 02:51 #166 by Beack
Replied by Beack on topic Community Maps
Mane of creator: Beack
Map name: I was bored and I done a strange kind of loop.
Difficult to make the map: Boring easy.
Available: Yes
Download: Clicking here (.map and .dif)
[Pic in Constructor]


[Pic in the Level Editor]

The weirdest signature that I ever requested
[/size]

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07 Jan 2011 05:19 #167 by Pablo
Replied by Pablo on topic Community Maps
Very nice! Thanks.

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07 Jan 2011 05:29 #168 by Andrew
Replied by Andrew on topic Community Maps
Looks good, Beack!

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07 Jan 2011 05:40 #169 by Stal
Replied by Stal on topic Community Maps
Funny how that's Boring easy now, but at the beginning of this thread it might have been... intermediate? Advanced? Pie slices has changed the world.

Nice curve, but what would you use that for though (besides a gravity loop)?

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07 Jan 2011 05:56 #170 by Pablo
Replied by Pablo on topic Community Maps
It could be good with gravity changes.

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07 Jan 2011 07:42 #171 by Beack
Replied by Beack on topic Community Maps
Jan 6, 2011, 9:40pm, mbgdemon wrote:Funny how that's Boring easy now

Now is easy ,but I still having problems to aling the textures on the outside of the loop.

The weirdest signature that I ever requested
[/size]

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07 Jan 2011 08:13 #172 by ridley2
Replied by ridley2 on topic Community Maps
I can see a good 5 fun things to do with that loop. Will use it next time I'm using constructor.

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  • RDs.The-dts-guy
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07 Jan 2011 09:33 #173 by RDs.The-dts-guy
Replied by RDs.The-dts-guy on topic Community Maps
Looks good beack

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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07 Jan 2011 14:27 #174 by Xuan
Replied by Xuan on topic Community Maps
awesome beack!

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12 Jan 2011 06:31 #175 by Beack
Replied by Beack on topic Community Maps
Name of creator: Beack
MAP name: Ice & Grass loop.
Difficult: Between Beginner and Intermediate
Available: I need answer that? (yes)
Download: Clicking Here! (as always)
Guide: Pie-slices

[Pic in Constructor]


[Pic in the Level editor]

The weirdest signature that I ever requested
[/size]

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28 May 2011 03:38 #176 by William
Replied by William on topic Community Maps
Now that's a bump and a half, but considering this thread's status, I guess it's alright in this case...

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28 May 2011 03:52 #177 by Andrew
Replied by Andrew on topic Community Maps
Yeah the bump is fine, since it's a resource thread. However, Explode917, I would like for you to remember this one bit of the rules:


Quote:- Please attempt to avoid writing 1 word or 1 phrase posts (unless that's all you really have to say!); while convenient at times, posts such as simply fine seem lazy.

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28 May 2011 21:51 #178 by Uberblast
Replied by Uberblast on topic Community Maps
Those ramps are amazing!

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29 May 2011 02:33 #179 by Don.Gato
Replied by Don.Gato on topic Community Maps
My newest level, Curvilinear. As the name implies it has a lot of curves.

Use whatever you want from it.



Please, note, you may need Otto's map Splitter to actually convert any of this, even just parts...

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16 Jun 2011 23:46 #180 by Mr._E.
Replied by Mr._E. on topic Community Maps
Name of Creator: Technostar
MAP name: Super Smooth Curve
Difficulty level to make the MAP: Interediate (beginner/intermediate/advanced)
Available for others to use in their levels? (Y/N) Yes
MAP can be downloaded at this link!
MAP Screenshot: We don't have one.

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