file MBFuture [RELEASED]

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09 Oct 2010 17:03 #61 by Beack
Replied by Beack on topic MBFuture [RELEASED]
Oct 8, 2010, 2:43am, josh69 wrote:does anyone else find the files provided very confusing?

I will send you the instructions

@Pokko: well you can do levels, I will send you the textures and the files needed.

MBF WEBSITE:
beackmbmod.webs.com/

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09 Oct 2010 22:24 #62 by Beack
Replied by Beack on topic MBFuture [RELEASED]
On your website I see many grammar and spelling mistakes, I'd be happy to fix them for you.

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09 Oct 2010 23:15 #63 by bulinger96
Replied by bulinger96 on topic MBFuture [RELEASED]
I use mac!

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10 Oct 2010 00:17 #64 by Alexis
Replied by Alexis on topic MBFuture [RELEASED]
You're sad for nothing. I'm a mac user and i know how to get it working.... Lol and who said it was going to be only on windows?

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10 Oct 2010 04:38 #65 by Beack
Replied by Beack on topic MBFuture [RELEASED]
Oct 9, 2010, 3:24pm, xnanux1 wrote:On your website I see many grammar and spelling mistakes, I'd be happy to fix them for you.

OK do it

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10 Oct 2010 17:36 #66 by bulinger96
Replied by bulinger96 on topic MBFuture [RELEASED]
can I test levels?

I have no Idea how to make them

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10 Oct 2010 18:39 #67 by Beack
Replied by Beack on topic MBFuture [RELEASED]
Well you can do it , I will add a board on MBF Forums, if someone want join, say there

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10 Oct 2010 19:11 #68 by RDs.The-dts-guy
Replied by RDs.The-dts-guy on topic MBFuture [RELEASED]
Oct 8, 2010, 2:01pm, seizure22 wrote:@RDs

the ban was related to directly ripping textures and such from the game

as for the ideas, I think you're being way too cautious about it

it's way easier to copypasta a handful of jpg's, not so much to remake concepts from other games

Vell you are professional coder in MB and you know how to make dts shapes
I just said what im thinking

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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10 Oct 2010 22:04 #69 by Alexis
Replied by Alexis on topic MBFuture [RELEASED]
Beack i sent you a PM about MBF. Please check them.

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11 Oct 2010 05:57 #70 by Beack
Replied by Beack on topic MBFuture [RELEASED]
I saw that
For all the current staff, or someone wanna join, see the MBF site and join there, I will show small additions here, if I write a confusing thing fix this.

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21 Oct 2010 23:54 #71 by Beack
Replied by Beack on topic MBFuture [RELEASED]
New level:
Hazards(not much original name D: )

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22 Oct 2010 17:40 #72 by bulinger96
Replied by bulinger96 on topic MBFuture [RELEASED]
How do I make the levels I installed appear?

there is o interior!!!!

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22 Oct 2010 17:44 #73 by Marble_of_Randomness
Replied by Marble_of_Randomness on topic MBFuture [RELEASED]
That's the problem.. Beack didn't put the interiors in the zip.. Only Mario got the interiors and we staff didnt..

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22 Oct 2010 22:12 #74 by Beack
Replied by Beack on topic MBFuture [RELEASED]
wuth!
Epic Fail by me
check your inbox in the MBF site

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22 Oct 2010 23:26 #75 by Sim_Nine
Replied by Sim_Nine on topic MBFuture [RELEASED]
I sent you eight variations on a dark blue clouds sky, but I won't know which one to make unless you respond to your PMs.

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23 Oct 2010 01:14 #76 by Beack
Replied by Beack on topic MBFuture [RELEASED]
These are good, but looks like a radioactie blue cloud, the clouds like new age are so cool

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23 Oct 2010 04:02 #77 by Marble_of_Randomness
Replied by Marble_of_Randomness on topic MBFuture [RELEASED]
i didn't receive ANYthing!

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24 Oct 2010 04:08 #78 by Beack
Replied by Beack on topic MBFuture [RELEASED]
up's sorry I busy with the lost levels, I done a levels thread, they have more scenery.

New level
The icy-race (I need place the items)

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24 Oct 2010 09:07 #79 by Alexis
Replied by Alexis on topic MBFuture [RELEASED]
Looks awesome!

Also Beack, i sent you a PM to have the levels (i'm Alexis i changed mu username) and you sent me the levels, like i wanted, but without interiors! Can you send me interiors please?

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24 Oct 2010 14:47 #80 by Pablo
Replied by Pablo on topic MBFuture [RELEASED]
Very nice.

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30 Oct 2010 06:16 #81 by Beack
Replied by Beack on topic MBFuture [RELEASED]
I made this level today, for the Pro pack...and re-thinkingI will delete some novice levels only have the new additions and the really basics.

Moving Platform Challenge:

is not too big, but it's good.

Edit:I can do MP on Contructor

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31 Oct 2010 06:04 #82 by Beack
Replied by Beack on topic MBFuture [RELEASED]
Small changes on the mod:
-The sceney will be like the last two levels.
-Novice levels, only the new additions and the too basic
-Texture changed, the last texture was based on MBO/MBU textures

more information on MBF site......small update soon

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13 Nov 2010 17:42 #83 by Beack
Replied by Beack on topic MBFuture [RELEASED]
Levels Biulders needed:
If you can do levels for the mod, will be great, 'cos we have 4 levels biulders and RM is retired, now we have 3 levels biulders.

What we need:
Difficult: Interediate(normal) - Pro(advanced) - Master(expert)
Size: whatever you want
Hazards: Whatever you want

small note:
-No more Tihgtrope levels, we have the enough for the mod.

Examples:
Pokko's last addition
Pokko first MBF level (new version)


Endurance 2:

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14 Nov 2010 16:26 #84 by Pablo
Replied by Pablo on topic MBFuture [RELEASED]
Those levels look very good!

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14 Nov 2010 20:57 #85 by Sim_Nine
Replied by Sim_Nine on topic MBFuture [RELEASED]
Very nice. Beack, I sent you a skybox (PM).

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14 Nov 2010 22:21 #86 by Alexis
Replied by Alexis on topic MBFuture [RELEASED]
Endurance 2 is really looks epic!

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14 Nov 2010 22:25 #87 by Beack
Replied by Beack on topic MBFuture [RELEASED]
Thanks for the feedbakc and fot the help.

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15 Nov 2010 16:50 #88 by RDs.The-dts-guy
Replied by RDs.The-dts-guy on topic MBFuture [RELEASED]
wow nice levels your level building has improved a lot

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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15 Nov 2010 18:34 #89 by Andrew
Replied by Andrew on topic MBFuture [RELEASED]
The levels look great!

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15 Nov 2010 23:08 #90 by Pablo
Replied by Pablo on topic MBFuture [RELEASED]
Looks like a ripoff of Double LoopLoop.

I think you're giving away too much of the mod.

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