file MBFuture [RELEASED]

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
16 Nov 2010 20:12 #91
Nov 15, 2010, 3:08pm, pablovasquez wrote:I think you're giving away too much of the mod.

OK no more about the mod, and for the saff, no previews, no youtube videos, you know much about the mod now, I will keeep sending the levels in MBF site, the files, etc....i repeat, NO MORE PICS,VIDEOS,PREVIEWS about the mod, with these images is enough.

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
17 Nov 2010 01:56 #92
Wow Double Loop has a SERIOUS lack of originality. If you're going to copy other people's levels (right down to the name), then I will not pay any more attention to your mod and will certainly never play it.

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Posts: 1638
  • Thank you received: 15
17 Nov 2010 02:08 #93
Yeah, looks kinda like a copy of Double LoopLoop
Would be nice you you could make it a little more original (adding powerups, diff interiors, etc.)
But otherwise it looks pretty nice.

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
17 Nov 2010 02:53 #94
It's only a preview, still incomplete, I will add more things.

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • IsraeliRD
  • IsraeliRD's Avatar
  • Offline
  • Project Manager
  • Project Manager
  • Dragon Power Supreme
  • Posts: 3502
  • Thank you received: 913
17 Nov 2010 04:14 #95
Just seeing its based on that level is already a rip-off, I'd suggest you completely scratch the level as no matter what you will add to it, it will STILL be the same level on the basics.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
17 Nov 2010 04:47 #96
well I will use the map to do a level called Loop course with more things, no only a Double loop to a level, and if you thing t's bad I don't use it!

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
24 Nov 2010 06:30 #97
Really good notice (for MBF staff and future players)
We are on halfway

-Now MBF have 47/80 levels
-Official Skybox (thanks to Sim nine)
-Gem shape changed (thanks to CyberFox)

I still need some level builder, we have 4 levels builders and I accepting more.
I'm really happy with the main progress

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Posts: 9
  • Thank you received: 0
05 Dec 2010 04:21 #98
sorry but, where do u download all of these mods?

...

Please Log in or Create an account to join the conversation.

  • Posts: 1638
  • Thank you received: 15
05 Dec 2010 04:27 #99
Dec 4, 2010, 8:21pm, ajferguson wrote:sorry but, where do u download all of these mods?

Here you go, enjoy.

Please Log in or Create an account to join the conversation.

  • Posts: 9
  • Thank you received: 0
05 Dec 2010 04:35 #100
...im not joking!...

...

Please Log in or Create an account to join the conversation.

  • Posts: 1638
  • Thank you received: 15
05 Dec 2010 04:42 #101
If you would actually READ you would know that none of these mods have been released.

Please Log in or Create an account to join the conversation.

  • Posts: 9
  • Thank you received: 0
05 Dec 2010 04:52 #102
(i feel stupid )

...

Please Log in or Create an account to join the conversation.

  • Posts: 11
  • Thank you received: 0
06 Dec 2010 05:24 #103
When's release date ?/?/11 or?/?/12

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
06 Dec 2010 07:53 #104
Dec 4, 2010, 8:27pm, andrewsears wrote:
Here you go, enjoy.
One of the best replies I ever seen



Dec 5, 2010, 9:24pm, marblewizard wrote:When's release date ?/?/11 or?/?/12
I don't know, when we (MBF members) finish the work

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Posts: 1638
  • Thank you received: 15
08 Dec 2010 19:34 #105
Dec 4, 2010, 8:42pm, andrewsears wrote:If you would actually READ you would know that none of these mods have been released.

Please Log in or Create an account to join the conversation.

  • Posts: 1949
  • Thank you received: 18
08 Dec 2010 21:10 #106
I suggest you turn your behavior around immediately, dreamyoooas. If you can't take 10 seconds to read the post that answers your question, then I can take 30 to ban you.

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
19 Dec 2010 05:40 #107
DreamyoOOaS: only the staff of Marble Blast Future can have the files and you didn't read the posts.

Like:


Dec 5, 2010, 11:53pm, satanic wrote:I don't know, when we (MBF members) finish the work

Dec 4, 2010, 8:42pm, andrewsears wrote:If you would actually READ you would know that none of these mods have been released.

Nov 23, 2010, 10:30pm, satanic wrote:We are on halfway

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
27 Dec 2010 22:30 #108
Back to work, now I'm on summer vacations and I will work for the mod, I keep searching for a GUI maker.

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Posts: 1118
  • Thank you received: 370
28 Dec 2010 16:41 #109
Summer Vacation? Can I come visit? (Looks outside to his three feet of snow).

Might I suggest picking up a copy of Photoshop? There's plenty of online tutorials that can show you how to get the basic GUI Elements completed

~Aayrl

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
29 Dec 2010 01:01 #110
I will keep searching for a GUI maker, every time I do a GUI the game glitch and I don't know how to fix it.

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
02 Jan 2011 02:05 #111
We (MBF staff) don't have order, in other words anyone can do anything, if we don't have any order, the mod will die, I don't want see the mod die, I done a Proboards forums with more order, rules, games, spam, etc.

We are moving there, sorry for the incomvenience, but it's the true anyone can kill the rules here, and we can't do anything in that site.

The link is: marbleblastfuture.proboards.com/index.cgi

I will PM all the MBFuture members to move there.

Thanks for understand.

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Posts: 139
  • Thank you received: 0
02 Jan 2011 04:31 #112
No offense, but after I sent you that skybox you never responded, which kinda bugged me. You can use it, but TELL ME (PM) if you want me to do anything else.

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
17 Jan 2011 23:30 #113
MBFuture was restarted, that means start the mod with 0%, only a few levels I done yesterday.
the mod was officialy dead when MBF didn't hs any progress, some member gone and many projects died.

In a really fast discussion MBF was restarted with the textures I uploaded in my site months ago and nothing more, sorry for the inconvenience about the, but I will do a better work, our coder is somewhere, and some members didn't done anything.

If someone wanna help Here is the link to the MBFuture new forums.

-Thanks to all.

Beack

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • RDs.The-dts-guy
  • RDs.The-dts-guy's Avatar
  • Offline
  • Developer
  • Developer
  • Blender pls
  • Posts: 719
  • Thank you received: 188
17 Jan 2011 23:41 #114
Damn that sucks O_O.
I hope you will save some of the work you did(Textures and dts models that i made Damn im lazy )
Also i have cool idea that we could add to your mod. (will tell you later)

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

Please Log in or Create an account to join the conversation.

  • Posts: 283
  • Thank you received: 25
18 Jan 2011 02:35 #115
Jan 15, 2011, 8:05am, pablovasquez wrote:What will you do differently this time?

It was going to be posted anyway, so I thought I'd get it out of the way.

Good luck. Strange that so many different mods are restarting now.

Please Log in or Create an account to join the conversation.

  • IsraeliRD
  • IsraeliRD's Avatar
  • Offline
  • Project Manager
  • Project Manager
  • Dragon Power Supreme
  • Posts: 3502
  • Thank you received: 913
18 Jan 2011 02:49 #116
I was wondering whether to quote that post Good luck beack.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

Please Log in or Create an account to join the conversation.

  • Posts: 1949
  • Thank you received: 18
18 Jan 2011 04:26 #117
I actually wrote something far more biting but then forced myself to close FF before posting.

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
18 Jan 2011 05:27 #118
RDs.: I have the shapes in my inbox (I never delete my Personal Messages)
Pablo's quote:
-Now this have some new textures
-I testing a marble selector.

some levels and actual look:

Rolling:


Gems:


Jumping:


Moving Platforms:


MBF Frictions:


Thanks to all the feedback!

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Beack
  • Beack's Avatar Topic Author
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Beack ewe
  • Posts: 477
  • Thank you received: 0
18 Jan 2011 05:46 #119
I like the textures a lot, but the sky doesn't go with some of them. Maybe a darker, more outer-space-like sky?

The weirdest signature that I ever requested

Please Log in or Create an account to join the conversation.

  • Posts: 1949
  • Thank you received: 18
18 Jan 2011 06:17 #120
I like the space station in the sky! Is that Zvezda or Zarya here?

Please Log in or Create an account to join the conversation.

Moderators: Doomblah
Time to create page: 1.823 seconds
We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.