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file Hardest Level Ideas

  • NaCl586
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30 Apr 2011 03:16 #331
Dive! with a a avalanche chasing you as you speed down the side. And the avalanche is full of huns. The loop is completely made of nukes, and there are 100000x as many mines at the end with 1000000x power. And you can't jump , also the floors are made from space! There is a moving platform that pushes you down the hill just as the game starts, sending you almost immediately flying into the loop. Also it have many moving colmesh to prevent you to win the level and there are giant -10000000000000 TM to make you didn't quailfied.

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15 May 2011 14:15 #332
Dive! with a a avalanche chasing you as you speed down the side. And the avalanche is full of huns. The loop is completely made of nukes, and there are 100000x as many mines at the end with 1000000x power. And you can't jump , also the floors are made from space! There is a moving platform that pushes you down the hill just as the game starts, sending you almost immediately flying into the loop. Also it have many moving colmesh to prevent you to win the level and there are giant -10000000000000 TM to make you didn't qualified. The qualify time is -1E146472865287946283, making it almost impossible to complete.

LOL, you spelled qualified as quailfied.

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18 May 2011 02:37 #333
Dive! with a a avalanche chasing you as you speed down the side. And the avalanche is full of huns. The loop is completely made of nukes, and there are 100000x as many mines at the end with 1000000x power. And you can't jump , also the floors are made from space! There is a moving platform that pushes you down the hill just as the game starts, sending you almost immediately flying into the loop. Also it have many moving colmesh to prevent you to win the level and there are giant -10000000000000 TM to make you didn't qualified. The qualify time is -1E146472865287946283, making it almost impossible to complete. And if you do happen to beat that, the game crashes and removes all of your high scores.

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19 May 2011 01:28 #334
Dive! with a a avalanche chasing you as you speed down the side. And the avalanche is full of huns. The loop is completely made of nukes, and there are 100000x as many mines at the end with 1000000x power. And you can't jump , also the floors are made from space! There is a moving platform that pushes you down the hill just as the game starts, sending you almost immediately flying into the loop. Also it have many moving colmesh to prevent you to win the level and there are giant -10000000000000 TM to make you didn't qualified. The qualify time is -1E146472865287946283, making it almost impossible to complete. And if you do happen to beat that, the game crashes and removes all of your high scores, then the computer explodes like Matan's did.

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19 May 2011 01:34 #335
LOL! New one! That's WAY overboard!

A small thin tightrope (How basic! [P.S. don't add this parentheses to your add-on of this idea ])

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19 May 2011 21:19 #336
A small thin tightrope that is as flimsy as a tightrope made of string.

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19 May 2011 21:23 #337
A small thin tightrope, made out of nukes and you cannot jump. It is as flimsy as a tightrope made of string.

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28 May 2011 00:10 #338
A small thin tightrope, made out of nukes and you cannot jump. It is as flimsy as a tightrope made of string. With a Par time of 1:00.00.

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15 Jun 2011 11:52 #339
A small thin tightrope, made out of nukes and you cannot jump. It is as flimsy as a tightrope made of string. With a Par time of 1:00.00. And 100 tornadoes left and right of the tightrope.

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02 Jul 2011 22:37 #340
Can't get any harder. Tune it down a little.

Money tree.

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03 Jul 2011 05:36 #341
Money Tree, with random oob triggers everywhere

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03 Jul 2011 05:38 #342
(Off-TOPIC: Hi Jkk39!)

Money Tree, with random oob triggers everywhere as well as nukes, bumpers, and colmesh.

I love you, but your attitude is like that of a shrew. Your options? Take a pill or be my kill. Might I suggest that you wear a vest. Perish in class or be banished to the land of bluegrass, where dreams don't exist as you'll be eternally pissed.

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03 Jul 2011 14:00 #343
Money Tree, with random oob triggers everywhere as well as nukes, bumpers, and colmesh. A Wild fire starts and the tree caught fire. Then, the nukes ignite and then bumper falls down to kill marble.

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23 Jul 2011 00:03 #344
Money Tree, with random OOB triggers everywhere as well as nukes, bumpers, and colmesh. A Wild fire starts and the tree caught fire. Then, the nukes ignite and then bumpers falls down to kill marble. The Qualify time is 00:00.001, and random winds blow you off the platform.

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23 Jul 2011 02:23 #345
Money Tree, with random OOB triggers everywhere as well as nukes, bumpers, and colmesh. A Wild fire starts and the tree caught fire. Then, the nukes ignite and then bumpers falls down to kill marble. The Qualify time is 00:00.001, and random winds blow you off the platform. And no moving platforms so you must think how to get the hit!

OFF TOPIC : 5 OF THE MOST LOGIC HARDEST LEVEL IDEAS SPAM WILL BE ON MBADVENTURE WORLD 0 QUEST

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23 Jul 2011 04:36 #346
OK this is really hard now, let's start another.

A-Maze-ing....with over 9000 additional routes to get lost and all is made with Quicksan.dts

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23 Jul 2011 05:23 #347
A-Maze-ing....with over 9000 additional routes to get lost and all is made with Quicksan.dts. Every time you touch a wall, the marble shoots up into the sky OOB.

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28 Jul 2011 23:23 #348
A-Maze-ing....with over 9000 additional routes to get lost and all is made with Quicksan.dts. Every time you touch a wall, the marble shoots up into the sky OOB. The bounds are so low that if you jump, you go OOB.

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18 Jan 2012 02:51 #349
A-Maze-ing....with over 9000 additional routes to get lost and all is made with Quicksan.dts. Every time you touch a wall, the marble shoots up into the sky OOB. The bounds are so low that if you jump, you go OOB. And then this topic is mega-bumped, and the poster warned for bumping the same topic twice. *puts away crystal ball*

QuArK is still a good map editor

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30 Sep 2012 19:28 #350
He guys let's bring this topic back! It's fun.

Has thrill ride already been done?

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30 Sep 2012 21:32 #351
Thrill Ride, but your marble is so big that balancing is extremely hard.

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30 Sep 2012 23:30 #352
Thrill Ride, but your marble is so big that balancing is extremely hard, with no borders and the floor is made with space friction and the route is x9999999999999 tighter than usual, then you just lost the game

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01 Oct 2012 00:21 #353
Thrill Ride, but your marble is so big that balancing is extremely hard, with no borders and the floor is made with space friction and the route is x9999999999999 tighter than usual, then you just lost the game. Also, the shortcut is blocked by an OOB trigger, and the MPs that take you up the hill move backwards.

QuArK is still a good map editor

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01 Oct 2012 02:15 #354
Thrill Ride, but your marble is so big that balancing is extremely hard, with no borders and the floor is made with space friction and the route is x9999999999999 tighter than usual, then you just lost the game. Also, the shortcut is blocked by an OOB trigger, and the MPs that take you up the hill move backwards. All of a sudden, a giant hand whacks you into an almost perfect route but an edge hit makes you fall onto a MP to the beginning.

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01 Oct 2012 02:22 #355
Thrill Ride, but your marble is so big that balancing is extremely hard, with no borders and the floor is made with space friction and the route is x9999999999999 tighter than usual, then you just lost the game. Also, the shortcut is blocked by an OOB trigger, and the MPs that take you up the hill move backwards. All of a sudden, a giant hand whacks you into an almost perfect route but an edge hit makes you fall onto a MP to the beginning, but you land in another beginning with a route 3000000000 times long, and in the middle of the route your marble get crushed in 3 milions parts that all of them goes OOB making your game crash and restart the whole level again.

(maybe is enough with this level)

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01 Oct 2012 03:05 #356
Okay, I'll start a new round!

You have to go around a sphere that has no gravity modifiers.

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01 Oct 2012 03:36 #357
Sept 30, 2012, 8:05pm, ajdallas wrote:You have to go around a sphere that has no gravity modifiers.
lol, Block Ball Evolution?

[Back on topic]
You have to go around a sphere that has no gravity modifiers, the whole ball is madce by Bouncy Floor and like in Angry Birds Space the gravity is too close to the Sphere and you go in zero gravity to nowhere.

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03 Oct 2012 01:37 #358
You have to go around a sphere that has no gravity modifiers, the whole ball is madce by Bouncy Floor and like in Angry Birds Space the gravity is too close to the Sphere and you go in zero gravity to nowhere. But a wormhole transports you to the middle of the sphere in which gravity laws apply.

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03 Oct 2012 02:28 #359
You have to go around a sphere that has no gravity modifiers, the whole ball is madce by Bouncy Floor and like in Angry Birds Space the gravity is too close to the Sphere and you go in zero gravity to nowhere. But a wormhole transports you to the middle of the sphere in which gravity laws apply, but the bouncy floor apply too and you end in a non-stop paradox repeating the process again and again.

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03 Oct 2012 04:08 #360
You have to go around a sphere that has no gravity modifiers, the whole ball is madce by Bouncy Floor and like in Angry Birds Space the gravity is too close to the Sphere and you go in zero gravity to nowhere. But a wormhole transports you to the middle of the sphere in which gravity laws apply, but the bouncy floor apply too and you end in a non-stop paradox repeating the process again and again. In which the only way to get out of it is to pay $20. Assuming you did, you hit a piston that sends you flying to a decagon in which time slows down.

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