No rest for the wicked

With the PlatinumQuest demo released, the Platinum Team is back to work towards the full release in 2017. There is still plenty to do, so we're hard at work!

Based on the (fantastic) demo feedback and watching a few videos, we noted that people have an environment-mapping problem where the textures are quite messed up. The easiest way to solve this is to go to the Options Menu and choose the Medium or Low Quality Graphics setting. In addition, open your console and write the following (then press enter): $pref::environmentMaps = "1";

In addition to the demo releasing, we went ahead and removed the 65-achievement requirement on the four PlatinumQuest Multiplayer levels, and they are now permanently open for all users to play.

Remember that if you find an issue in the PlatinumQuest demo, you should post it on the forums on the feedback topic.

The Platinum Team

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HiGuy's Avatar
HiGuy replied the topic: #1 31 Aug 2016 19:17
In response to remakes: Very few of PQ's non-bonus levels are considered "remakes" of other levels. While some levels have pretty strong references to others (in terms of design), they are completely different levels than the originals. Bonus, however, has quite a few levels that are direct references to other games.
Evoker's Avatar
Evoker replied the topic: #2 31 Aug 2016 10:08
No no, please can nobody want any sort of remakes! PQ should be original and different imo. But I would not be against a KoTM-inspired level with cannons and ice shards and stuff. Like a 'King of the Icy Mountain' type thing. I dunno.
m0nty0's Avatar
m0nty0 replied the topic: #3 30 Aug 2016 17:33
I second Rozi's proposition for a KOTM remake.

PlatinumQuest Demo is Released!

The Platinum Team is pleased to announce the release of the long-awaited PlatinumQuest Demo, just 2.5 months shy of the 7th year anniversary of PlatinumQuest's inception.

This demo contains 15 Single Player levels that range from the Tutorial to Expert difficulties, and plenty of features to boot along with a brand new User Interface. PlatinumQuest aims to be easier and more fun than Marble Blast Platinum while maintaining a higher quality of level design and new scenery.

The Platinum Team would like to extend our thanks to our Beta Testers, Kurt, hPerks, Nihahhat and [email protected] They helped us find issues, test requested items and give extremely through feedback on every possible aspect of the PlatinumQuest Demo.

This Demo is available as a compressed ZIP download which you can install and launch anywhere on your computer. It does not require Marble Blast Platinum or Marble Blast Gold installed on your computer in order to function. While it has no Multiplayer compatibilities, we are collecting data such as selected marble skins, in-game resolution and times and scores achieved on levels. As privacy is important to us, we have no way to identify who is each user unless explicitly told by that user.

You can download the PlatinumQuest Demo by clicking on these links: Windows, and Mac.

You can help us out by filling out the feedback form for the PlatinumQuest Demo on the forums right here!

Known Issues:
- When starting a level for the first time, there is slight lag due to loading of all the objects.
- Ice Shards do not emit particles, as currently we experience extreme lag with them. This should be fixed for the full version.
- On rare occurrences, entering the cannon will show you a white screen. Quitting and entering the game will "fix" this (it can return in the next sessions), but we're having issues replicating it consistently.
- Jumping on top of triangle bumpers may launch you sideways instead of straight up. This is likely a shape issue we have no control over right now.
- Gravity Modifiers like to not have any sound playing when touched. We have absolutely no idea why.

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layne.danner's Avatar
layne.danner replied the topic: #1 13 Apr 2017 19:32
it very fun
Shrekcraft's Avatar
Shrekcraft replied the topic: #2 28 Aug 2016 04:54
Wow I haven't been on here for a long time.
Nockess's Avatar
Nockess replied the topic: #3 23 Aug 2016 15:11
Damn, so much has happened during my time away. All these videos to watch, levels to play, and the release of the PlatinumQuest Demo. I have no idea where to start.
Couldn't give enough thanks to the Platinum Team for all the work they've put in. Super excited to get started soon.

2016 Summer Olympics!

Hey all,

In celebration of the 2016 Summer Olympics, I've added a new flair icon to the Marble Blast website, webchat and game clients (Fubar will have a patch for this soon!)

You may claim your new Olympic Flair to show your support of the games by logging in to the Marble Blast website and navigating to your User Profile. From there, you should see the flair automatically apply to your account (or you can revert back to your previous flair icon if you're in it for the achievement..)

Best of luck to all of the athletes competing in the games!


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Matan's Talk Corner: Is PlatinumQuest EASY or HARD?

You guys asked for it, you guys got it.


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ImNotAllThatGood's Avatar
ImNotAllThatGood replied the topic: #1 30 Jul 2016 01:07
"This board has all the info released so far about PlatinumQuest that you're looking for. We don't have a release date yet, though, but most likely by late 2011." -Andrew 2010
Six years later...

The demo is finally (almost) here!!!

Isoplere's Avatar
Isoplere replied the topic: #2 29 Jul 2016 06:14
I'm really excited to hear and play PlatinumQuest. It seems like a fascinating game that will open many gateways and doors to the Marble Blast World -- more than ANY game has ever seen. I commend everybody for the work they have put (along with those people banging their heads on the keys while trying to code.) into this amazing project.
Enigma's Avatar
Enigma replied the topic: #3 22 Jul 2016 01:49
The new menu looks great. It sorta reminds me of the MBU menu, except the camera isn't fixed.

Profile Update - Phase Two

Hello everyone!

Remember back in August of 2015 when we added Profile Banners and status updates to your Marble Blast Website profiles? Do you also remember when I promised additional features would be added in the near future? Well, better late than never, or so they say..

Today, I'm pleased to announce the second phase of the Marble Blast Profile Update! So, what new and exciting features have been added?

No More Scrolling thanks to Profile Tabs! We've consolidated the entire Profile view (at least, the important contents!) to make it much easier to quickly view all your lovely pixels! No more having to scroll down the entire page to view your Fubar statistics, simply click on the applicable tab and oogle over your mountain of stats!

Profiles are Getting Friendly, and So are We! You can now directly add and manage your associated Marble Blast friends directly from your Marble Blast website profile! Your Friends are directly linked to your Marble Blast Platinum Friends, so updating your Friend List in-game will also update your Friend List on the website, and vice versa. Friend Invites are currently one-way, meaning you choose which Community Members you wish to add as Friends on your profile.

You can also easily view other user profiles and quickly determine whether or not you've flagged them as your Friend, directly from the website! While there is currently no in-game features regarding Friend Lists, I plan to add a "Friends Only" Leaderboard to Marble Blast Fubar - no word yet on whether or not a similar feature will be added to a future build of MBPQ!

If that wasn't enough to satisfy your Website Update cravings, I've also optimized our Profile code back-end so it now loads in a reasonable amount of time! No more 10 second + logins!

Lastly, we also made several adjustments to the Website on July 2nd - The full list of changes can be found here.

That's all for now! The third and final phase of profile updates should be unveiled before the end of 2017! Stay tuned for more ... Of course, if you discover any bugs or issues with the new Website changes, please let us know in the Support Forum or by submitting a Support Ticket.


Marble Blast Community Manager

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Weather's Avatar
Weather replied the topic: #1 07 Jul 2016 20:02
I would suggest also adding navigation links on profiles to the forum version and vice versa.

...So do I just have to bug you enough to get a colored username? :silly: